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| V. Finding Theresa Again | [FABLEFINDSIS]
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Quest Type - Gold
Prereqs - The Arena
Money - 0
Renown - 0
Boasts - None
Now, you've just picked up a lot of cash from the arena fights. Allow me to
suggest you don't spend it! Coming up soon, you are going to be doing something
that will require around 50,000 gold, so you should start saving up. In fact,
it may not be a bad idea at this point to teleport back to Oakvale and sell off
your gems. That ought to get you into the 30K range, at least.
Related to this, you need to also start thinking about your alignment. Open up
your Hero Status Page and check the Personality section. Take a look at the top
bar that shows your alignment. Hopefully you are either fully good or fully
evil at this point. If not, start working toward that goal (whichever way is
closest).
In any event, head back to the guild once you finish the arena (or selling your
gems in Oakvale). There's a couple of silver quests on the table for you to
pick up that will make you a bit of cash. Grab them both.
V1. Break the Siege [FABLEBREAKSIEGE]
===================
Quest Type - Silver
Prereqs - The Arena
Money - 5,000
Renown - 450
Boasts - No Protection, Without a Scratch, Fist Fighter, Solo Mission, Kill
Leader
V2. Lost Trader [FABLELOSTTRADER]
===============
Quest Type - Silver
Prereqs - The Arena
Money - 2,600
Renown - 150
Boasts - None
Abandoned Road
--------------
We'll start with the latter quest first, since it's pretty easy. Teleport over
to Oakvale (note that if you allowed Whisper to live in the Arena, she will be
here in the tavern. Talk to her if you want to get her farewell speech), then
run over to the Clifftop Path, and then to the Abandoned Road. Once you get
there, a trader will approach you and ask you to save his brother. Simply work
your way to the other side of the area to find him, taking out bandits as you
go. Once you get there, the brother will follow you, and it's a simple matter
of working your way back to the first guy again. Once you get there, you pick
up a quick 2,600 gold, and more importantly, a second clue to the buried
treasure quest.
Knothole Glade
--------------
For the second quest, teleport over to Knothole Glade. There'll be a bit of a
cut-scene. Once you are ready (and really, what exactly are you waiting for?),
talk to the guard. You're job is to kill the bandits before the leader escapes.
For the leader to escape, one of the bandits has to get past you to free him,
at which point he will slowly make his way back to the camp. You must kill all
the bandits before this happens to succeed in this quest. Make sure you do not
accidentally kill the bandit leader, as this will cause you to fail the quest
(he needs to be in good shape for his hanging!). Once this quest is complete,
you will pick up another 5,000 gold.
Teleport back to the guild. Around this time you'll get a message from the
guildmaster that there's a contract out on your life. Swell. Also, he may
mention something about an archery competition. We'll get back to that later
on.
V3. Assassin Attacks [FABLEASSASSINS]
====================
Quest Type - Bronze
Prereqs - Break the Siege
Money - 100
Renown - 100
Boasts - None
Orchard Farm
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For now, leave the guild toward Lookout Point, and then move into the Greatwood
Entrance. If you take the route into Orchard Farm, you'll find it's been
barricaded. That's odd. It looks like we'll have to go around the other way, so
return to Greatwood Entrance, and move south into Greatwood Lake. Then take the
back way into Orchard Farm. Talk to the farmer (who is now a green dot) to see
what's up.
V4. Ghost Granny Necklace [FABLEGHOSTNECKLACE]
=========================
Quest Type - Bronze
Prereqs - The Arena
Money - 500
Renown - 200
Boasts - None
Talk to the ghost around back (she'll show up on your mini-map as a green dot).
Then head back into Greatwood Lake. There will be only one red dot on the map
now, so go do what you do best and kill him. This will net you the necklace.
Return it to the farmer to collect your small reward (yeah, it isn't much, but
it's what the poor guy has). Then talk to Granny one last time.
V5. Archery Competition [FABLEARCHERYCOMP]
=======================
Quest Type - Bronze
Prereqs - Break the Siege
Money - 100
Renown - 100
Boasts - None
Knothole Glade
--------------
There is now an archery competition open just outside of Knothole Glade. You
want to win this competition at least twice. The first time will net you a new
treasure clue. The second time you will get a new trophy (Silver Arrow Trophy).
Subsequent times will get you gems of varying worth. Note that the Archery
Competition is one of those quests that never leaves your log book, you can
come back and participate as often as you like.
To win the competition, you must beat your high score. The first time you play,
your high score will be based on the score you got during guild training, so
hopefully you didn't get it too high! It's a good idea to just get the score
you need, then wait out the clock. That way you don't put your high score too
far out of reach.
When you are done, head for the exit toward Witchwood Lake. Let's take care of
a couple of these so-called assassins now. As you cross the bridge (before you
leave the Knothole Glade area), you will encounter your first assassin attack.
Take him down and get a hero doll of yourself! Unfortunately, this doll doesn't
count in the Hero Doll Collection quest, but it's cool to have nonetheless.
Make your way (or just teleport) to Witchwood Cullis gate. There you will run
across your second assassin. Killing this one will get you nothing better than
a health potion. You will need to run over to the focus stone (the path to the
south) to make him appear.
Those are the only two assassins we can hunt for now, so let's teleport over to
Barrow Fields, and run over to Grey House to talk to sis. Once you're done with
that, return to the guild to pick up your next gold quest.
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