/XXXXXXXXXXXX\
0==============0
| U. The Arena | [FABLEARENA]
0==============0
\XXXXXXXXXXXX/
Quest Type - Gold
Prereqs - White Balverine
Money - 0
Renown - 2,000
Boasts - No Protection, Without A Scratch, Clean Sweep, Merciful Hero
Arena Entrance
--------------
Nothing to do out here, just run through to the end and talk to the guard to
get in. Before you do, you may want to save the game before going inside, just
in case things go badly.
Arena Anteroom
--------------
Watch the cut-scene. If you have the money, buy a Thunder Hero Doll from the
merchant (if you don't have the money, you can wait until later, there's a
merchant in Bowerstone North you can buy the doll from). You cannot get this
anywhere else in the game, and once you leave this area, you won't be able to
get back in for a while. You may also want to buy up a good supply of health
and will potions for the upcoming battle. Note that the merchant also has a
suit of Bright Platemail for sale. If you have an extra 25K of gold lying
around, you could buy this if you like. However, I will assume you don't. We
most certainly will need a set later on, but don't worry, there's someplace
else you can pick up a set (in fact, there's two different places other than
the Arena. We will wait until you are a bit richer when you get to Snowspire).
When you are ready, talk to the guard at the door (after your name is called,
of course, this takes a couple of minutes). You'll go into the arena for
battle.
There are 8 rounds, with an extra round coming at the end. Here's what you'll
be fighting and the reward you'll earn for winning the round:
Round 1: Wasps (4 waves) - 100 gold
Round 2: Hobbes (4 waves) - 500 gold
Round 3: Balvarines (4 waves) - 1,000 gold
Round 4: Undead (4 waves) - 2,000 gold
Round 5: Bandits (4 waves) - 3,000 gold
Round 6: Earth Trolls (2 of them) - 4,000 gold
Round 7: Rock Trolls (2 of them) - 8,000 gold
Round 8: Arachanox (boss) - 10,000 gold
The idea is to get through all 8 rounds without leaving. If you do leave, it
incurs a significant monetary penalty, so try to stay in the ring for the
duration. Doing so will net you 28,600 gold in total (plus sundry amounts from
whatever drops). Note that every time you get the crowd happiness bar (with the
clapping hands on the top right of the screen) to full, they will drop a red
rose, so be sure to pick those up!
Rounds 1 and 2 are not at all difficult. In Round 3, you may want to think
about turning on your physical shield, as those white balvarines are tough.
Once you're past those, you have a fairly easy round against the undead. From
Round 5 on, I had my physical shield up and was quaffing will potions quite
often. Keep out your cutlass and keep that shield up, and you won't have too
much trouble.
In the final round, your best bet is to put away the sword and pull out Arken's
Crossbow. When the scorpion stops moving around, hold the attack button down
for a few seconds. You can easily hit him for 300 points at a shot while
dodging that underground spike thing he throws out every once in a while. When
he spawns those mini scorpions, pull out your cutlass again and one-shot them.
Repeat as needed until he goes down.
Then we come to the super secret ninth round. Not too much to say about this
one, except try to keep your shield up. You don't need to get her health bar
down all the way, just about half. At that point you will have won the battle.
Now you have a choice, evil or good. It should be fairly obvious which is
which. The evil choice will net you an additional 10,000 gold. If you chose
good, just walk out the door to end the arena experience. Winning the arena
championship will net you the Champion Seal trophy and the King Scorpion Sting
trophy.
When you get out of the arena (after a few cut scenes), you'll be back at the
entrance. Make sure to talk to one of the people out here (a bald guy, probably
standing with two of his friends near the arena entrance) to get a chainmail
helmet. Also, as soon as you get out of the Arena, you automatically will pick
up the next gold quest.
|
|
|