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Fable: The Lost Chapters - Walkthrough
System: PC
Rated: M
Also On: Xbox
Shop: Buy It Cheap · Get The Guide

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| T. White Balverine |                                    [FABLEWHITEBALVERINE]
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Quest Type - Gold
Prereqs - Find the Archaeologist 
Money - 6,200 
Renown - 800
Boasts - No Protection, Without A Scratch

Teleport back to the guild and pick up the next gold quest, defending the 
people of Knothole Glade from balverines. Spend you experience if you like 
(remember about the sword quest and work on those strength attributes). Then 
teleport back to the Witchwood Cullis gate.

The area will probably have some balverines wandering around in it. Kill 'em 
all. In the next area (Witchwood Stones), you will be approached by a guy who 
says his wife is in trouble. You can follow him, but it's a trap. Teach the 
bandits the folly of trying to trap a hero of your caliber. Down the road the 
guy waits (by the treasure chest). Kill him, or not, your call. Either way, 
you'll get a resurrection phial out of the deal. Continue on, and just run 
through the Temple of Avo, there's nothing of interest to us here at this 
point.

Witchwood Lake
-------------- 
As you come in, you'll see two barrels in front of you. Inside is a Will Potion 
and tofu. Also there's a Power Mustache Style card on the ground in front of 
them. Continue on the road until you see the gargoyle statue. To the left of 
the statue is a digging spot that will give you another silver key. 

When you get to the intersection, head south. You'll find a treasure chest 
(Flame Augmentation) and across the road in the pond is a fishing spot (Will 
Master's Elixir).

Knothole Glade
-------------- 
When you come in, watch the cut-scene, then start eliminating balverines. After 
three or four have gone down, the gates will open up. Enter the town, and then 
fight the White Balverine until it goes away. You then find out you need to 
talk to the wife of the last guy who hunted white balverines. Swell.

Before we do that, head back out of the gate to the demon door. This one is 
very easy. After you talk to him, pull out your Arken's Crossbow and give him 
one right between the eyes. He'll open up without any fuss.

The Hidden Corpse
----------------- 
Inside the glade is another chest (surprise!). Inside you'll find an Elixir of 
Life. Cool. Return to the glade.

Knothole Glade
-------------- 
Head for the houses on the southwest side of town, where you are supposed to 
talk to the wife of that guy. When you get there, you'll need to fend off 
another attack. The wife will give you a silver augmentation. Don't worry, you 
don't really need to use it if you don't want. After you get the prize, another 
attack comes, which you'll have to fend off.

Witchwood Lake
-------------- 
Return to the lake. You'll see the white balverine down by the pond. This is 
going to be a somewhat tough fight, because the balverine will call in 
reinforcements from time to time. Use your health potions and keep an eye on 
your health level. Using your cutlass, you should be able to finish off the 
pack. When you are done, you will get the White Balverine Head as a trophy. 
Return to the glade again.

Knothole Glade
-------------- 
Talk to the mayor to claim your reward. Once you do, the mayor will give you an 
extra bonus, you get a book and letter from your sister. You should probably 
read over both of these items.

Notice there's another fight ring here. When the fighters gather (at the usual 
time) you need to speak with the leader again to join the battle (in this case, 
the leader is the cheif of the town). Beat the tar out of all the contestants 
until you emerge victorious. This is the final club, and winning this one gives 
you the fight club trophy. Congratulations! You are now considered the Albion 
ultimate fist fighter champion!

Now go out the gate. Past the woodcutting shack, watch to your right for a very 
subtle path (this path does appear on the map, but you will have a hard time 
seeing it unless you use the M key, at which point it should be pretty clear 
where it is). At the end of this path is a chest with an emerald inside.

Okay, let's talk about the things you can pick up inside this little hamlet. Go 
to the gate and face into the town. We'll start to your left, at the armor 
shop, and work our way around the town counterclockwise.

There's nothing to be found in the armory, but in the next shop over (the 
tattoo parlor), there's a chest with 1,000 gold inside. If you have enough 
Guile, you could also steal the style cards off the table (there are Dorgon, 
The Eyes of Skorm, Gryphonite, Howl, Poison Web, Seacorpse tattoos, as well as 
a Remove Tattoo card if you want to get rid of one). In the three barrels you 
will find 3 red meats.

Continuing into the town, follow the path to the left down to the barn area 
where you first saw the White Balverine. Two of the barns are empty, but the 
third has a chest with a ruby in it.

Keep following the left "wall", and you'll pass the fight ring and make your 
way into the tavern. Nothing in either of these places. However, the next house 
up has a Red Widow tattoo card in the cabinet at the back. Once you have that, 
go back outside and follow the edge of the house to a circle of plants. Dig 
there to get your eighteenth silver key.

The next house on your path is the Marital house. If you buy it (9,000 gold) 
then do two upgrades (4,000 and 6,000 gold) one of the cabinets will have a 
book in it (Making Friends). The third and final upgrade (if you should chose 
to get it) will cost you another 6,000 gold.

The next house is a two story affair (it's the chief's place). Upstairs you 
will find a chest with chainmail boots inside. At the next house over, you'll 
find another book (The Balverine Slayer) in a cabinet. The next building over 
is a general shop, but it has nothing in it.

You should now be making your way back toward the northern side of town. The 
next house will not hold any loot, but in the one after that you will score a 
Seachaos Leg tattoo card and 500 gold.

If you bought the marriage home, you can pick up a wife here (it's quite okay 
for you to have more than one wife, as long as they are in different towns). 
You'll get a bit of a dowry as well.

One final thing to do here. Visit the tavern area again and look for the 
gamesmaster. This is a very easy game, you just have to sort the cards from 
lowest to highest (aces are low) within 35 seconds. Cake. However, you can pick 
up a Scarlet Robe hero doll if you can manage it within 20 seconds, which is 
significantly harder (naturally). Magic is allowed in this town, so if you 
can't quite get it, just cast slow time before talking to the gamesmaster and 
you should have no problem.

Okay, we've done what we can here. Teleport back to the Heroes' Guild, and pick 
up the Arena Quest. Go ahead and spend some experience if you like. When you 
are ready, teleport back to Knothole Glade, then run through Witchwood Lake (be 
careful of the Rock Troll that will sometimes spawn), and thence into the 
Arena.
 

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