Home
Home · Twitter · Facebook · Giveaways: Cook or Be Cooked · WWE Survivor Series · Shattered Horizon · Fight Club · Steven Seagal Lawman
Subscribe


- Sponsored links -

Animation School
Animation School








Fable: The Lost Chapters - Walkthrough
System: PC
Rated: M
Also On: Xbox
Shop: Buy It Cheap · Get The Guide

Index · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots · Forum

 /XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| K. Guild Training (Teen) |                                   [FABLEGUILDTEEN]
0==========================0
 \XXXXXXXXXXXXXXXXXXXXXXXX/

Quest Type - Gold
Prereqs - Melee Combat Test
Money - None
Renown - None
Boasts - None

Heroes' Guild
-------------
There's nothing else to do here at the guild at the moment, so go ahead and 
elect to continue with your apprentice training. Time advances a few years, 
you're a teen now, and you've been given some clothes (an Apprentice Outfit and 
a Hooded Apprentice Outfit), as well as another 50 gold. Head back down to the 
melee ring and talk to the guild master again. At this point, you finally get 
your first sword (an Iron Longsword). Follow the master's instructions (I hate 
using the mouse wheel as a button, so I remapped the block key to B). Once 
you've completed the three tasks and shamed Whisper, a new green dot will 
appear on your mini-map. Hang around for a bit and wait for the new trainer to 
show up (he appears as a green dot on your mini-map, and you should see him 
moving toward your position).

Talk to the man, and you'll re-enter the melee ring with Whisper again. Beat 
the tar out of her and score an A+ (you have to defeat her while allowing her 
to hit you no more than one time), and you'll be rewarded with an Iron Katana. 
Be sure to equip it in your inventory.

When that's finished, head to the archery ring and talk to the guild master 
again. The master will give you a yew longbow. As before, just follow his 
instructions. When you're done, hang around a little bit and wait for another 
trainer to appear. Just like you did with the melee combat, score an A+ to get 
a special Yew Crossbow (you need at least 150 points). Don't forget to equip 
it. Note that although you need to score a minimum of 150 points to get the 
crossbow, don't go too much higher than that, or you'll make your life more 
difficult later on when you get to Knothole Glade.

At this point, you may notice another green dot on your mini-map. It seems the 
sparrows are making a bit of a mess on the rooftops. The groundskeeper would 
like your help in reducing their numbers a bit. There are 7 birds in total, and 
you get 5 gold per bird (plus a 20 gold bonus for getting them all). There are 
two birds on the roof near the quest giver, one on the roof of the servants 
quarters. Another can be found on a bush top near the guy whose time you 
defeated earlier, and there's another perched on one of the graves in the 
garden. The sixth bird is on the rooftop covering the walkway to Maze's tower, 
and the final bird can be found on the same covered walkway close to the main 
building. Once you've got all seven, return to the quest giver to collect your 
reward.

When you're done with the birds, go talk to the guild master again and complete 
your final bit of training with Will. At the end of it, choose to "Play with 
Whisper" rather than moving into adulthood. But before heading over to the 
Guild Woods, wait around for the Will trainer grading guy to show up. Get an A+ 
at this test (you need at least 12 hits in 30 seconds), and you'll be rewarded 
with a Will Potion and a Resurrection Phial.

Guild Woods
-----------
Join Whisper near the entrance to Guild Woods. When you enter the woods, you'll 
discover a few bandits on the other side of the river. Use your crossbow or 
lightning strike to take them out. This quest isn't exactly rocket science.

Heroes' Guild
-------------
Return to the guild and find the guild master in the map room. Talk to him to 
begin your final exam. 

Guild Woods
-----------
Head into the woods for your final exam. Just follow the instructions, there's 
not a lot to say here. In fact, from here until you've graduated, the game is 
pretty linear. Just follow the directions you're given. The first bit is to 
show your worthiness to be a hero to Maze. When you're done with him, leave the 
woods to trigger a new cut scene. 

Heroes' Guild
-------------
When the scene ends, you are automatically given two new items, a Villager 
Outfit (which is really four pieces of clothing) and a guild seal. You've 
graduated, but there's one more formality to go through before we can finally 
save the game. Learn how to spend your experience points on the experience 
spending platform. I'm not going to give specific instructions on how to spend 
your experience points, that's entirely up to you, but I will suggest you 
concentrate your first few sets of points on strength based attributes so that 
you are best equipped to survive the coming battles. Once you've completed this 
task, you have officially completed the long and somewhat tedious Guild 
Training mission. You are given several items for completing this quest, 
including 2 resurrection phials, a lamp, 2 health potions, a will potion, and 
an apple pie. And now, at last, you can finally save the game. Do so now 
(remember to use World Save, not Hero Save to save your progress in the world). 
 

Walkthrough


Merchant Locations and Stock

 




Bookmark and Share  

 

Google  
www.gamerstemple.comWeb