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Fable: The Lost Chapters - Walkthrough
System: PC
Rated: M
Also On: Xbox
Shop: Buy It Cheap · Get The Guide

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| I. Guild Training (Childhood) |                             [FABLEGUILDCHILD]
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Quest Type - Gold
Prereqs - Birthday Present
Money - None
Renown - None
Boasts - None

You're relocated to the Heroes' Guild, and immediately you are given another 
Gold quest, whether you want it or not. You will be spending a few years here 
and pick up quite a bit of inventory, so be prepared.

Heroes' Guild
-------------
You're in the guild of Heroes now. When you get here, you are automatically 
given a money bag to hold your coins. You are woken up and told to report to 
the Guild master at the melee ring. Before we do that, let's explore the 
grounds a bit. In true Role Playing Game form, we're going to take everything 
that isn't nailed down. Go up the stairs to your right (as you start the game). 
On the second floor are three dorm rooms (including yours and Whisper's). 
Search the shelves in all three rooms to find three books and a tattoo card (A 
Love Story, Three Haikus by Miko the Bard, The Tale of Maxley, and a Kryndon 
Tattoo card).

(An important note about books: We are collecting these books for a reason, as 
they are part of a quest to get one of the silver keys. However, depending on 
how you do things, you are also going to receive one of two hats, a bright 
wizard hat or a dark wizard hat (these are mutually exclusive, you cannot get 
both). Except for the alignment modifier and their look, there is no difference 
between the two hats. Which hat you get depends on the order you donate your 
books to a school teacher in Bowerstone South, and unfortunately, you don't get 
to pick the order. The only way you have of controlling which hat you get is to 
manage which books you have in your inventory. If you decide you want the 
bright wizard hat, go ahead and grab all the books as I've suggested. If you 
want the dark wizard hat, you should ignore all the books in the Heroes' Guild 
for now. The first book you should pick up will be in Bowerstone South. Once 
you have collected your dark wizard hat, you should return to the guild and 
grab all the books. Eventually you have to give a total of 25 books to the 
school to get the silver key).

Go back down the stairs the way you came and find the library (it's on the 
northwest side of the map room, the door is under one of the stairways). Here 
you will find a plethora of books. As you search the shelves, you should find 
another 11 books for your collection. Get ready, this is quite a list. You 
should find: The Pale Balverine, The Hierarchy of Weapons, Creatures of Albion 
Books I, II, and III, The Arena, The Dragons, The Tale of Twinblade, The 
Northern Wastes, The Old Kingdom, and The Other Land. You should read these 
books (you can find them under Hero Status - Logbook - Books in the Escape 
Menu) to get some useful information and back-story for the game.

Leave the library and go back into the map room. As you come out of the 
library, there will be two doors to your left that lead into the dining hall. 
Past those is another door to the guild merchant. Head that way (you can't buy 
anything here yet) and out the other entrance (past the crates). You will then 
enter the guild cloister. If you stay under the covered walkway, you will come 
to Maze's tower. Head upstairs, where you'll interrupt a meeting between Maze 
and Scythe. After the short cut scene ends, check Maze's shelves to find two 
more books (A History of the Guild and Jack of Blades). Don't worry, Maze 
doesn't mind if you take them.

Head back downstairs into the gardens again. Cross the bridge to the west. 
Before we talk to the guild master, let's collect some apples. There are a 
total of 7 cooking apples lying about on the grounds. One is just past the 
bridge, near the statue. One can be found southwest of there near a chest (that 
you can't open yet). Another is just south of the straw dummies that surround 
the oak tree near the chest. There are four more near the entrance to Guild 
Woods (to the east).

Armed with our newfound produce, open up your map and look for the green dot 
to the northeast, in the servant's quarters. Talk to the green highlighted 
woman twice, first to accept the mini-quest, and then to get your reward. 
She'll take four of your apples, but in return you'll get a blueberry pie, not 
a bad trade!

Open up your map again and take careful note of the other green dot and the 
purple marker (which is a demon door). Make sure you know the quickest way 
between these two points, then go and talk to the green highlighted apprentice. 
As soon as you finish talking to him, run (by holding down the right mouse 
button) to the door (you don't need to talk to the door, just get to the land 
area right in front of it) and back to the apprentice in under 50 seconds to 
finish this challenge. You get 25 gold for completing this quest.

Okay, there's nothing else to get at this point, so it's finally time to talk 
to the guild master, whom you will find on your mini-map as the flashing gold 
icon. Step into the melee ring and just follow his directions, there's nothing 
to this one. At one point you will be given your first weapon, a stick. When 
you're done, you'll get an experience orb, but nothing else.

At this point you will receive a new Gold Quest, which you must complete before 
you can move on with the Guild Training quest.
 

Walkthrough


Merchant Locations and Stock

 




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