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Fable: The Lost Chapters - Walkthrough
System: PC
Rated: M
Also On: Xbox
Shop: Buy It Cheap · Get The Guide

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| F. Player Statistics |                                        [FABLESTATSTOP]
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Let's take a look at your character's statistics. Some will be familiar to you 
if you've played role playing games before, while others are more unique to 
Fable. Most of these can go up or down, depending on your actions in the game, 
but a couple can only go up.

F1. Health                                                       [FABLESTATS01]
==========
When your health reaches zero, you die and have to reload the game from a 
previous save point. If you have a resurrection phial, it will be used up and 
you'll return to full health and will. Your current health can be raised up to 
its maximum level by drinking health potions. Your maximum health can be 
permanently raised by spending experience points on Health, or by quaffing 
Elixir of Health potions.

F2. Will                                                         [FABLESTATS02]
========
Your will bar measures the amount of mana you have to use on spells. When you 
run out of will, you cannot cast any more spells. Your current will level can 
be raised up to its maximum level by drinking will potions. Your maximum will 
level can be permanently raised by spending experience points on Magic Power, 
or by quaffing Elixir of Will potions.

F3. Armor                                                        [FABLESTATS03]
=========
This value is a combination of the individual pieces of armor you are wearing. 
You can pull up this value by going into your inventory and clicking on the 
Clothing section. The total value will appear in the upper left of the window. 
Obviously, the higher it is the better.

F4. Gold                                                         [FABLESTATS04]
========
Does this really need an explanation? The more you have the more stuff you can 
buy. Generally, gold won't be a problem as you advance through the game. The 
only possible exception to this is when you want to buy and upgrade marriage 
houses and when you are donating to the Temple of Avo. Otherwise, you should 
pretty much always have enough to get the things you want, presuming you are 
following this guide.

F5. Renown                                                       [FABLESTATS05]
==========
Renown can only go up, it will never drop. You gain renown by performing 
quests. As you gain trophies from quests, you can also raise your renown by 
showing them off to bystanders.

F6. Alignment                                                    [FABLESTATS06]
=============
This is one of the more interesting statistics in the game. As you perform 
actions in the game, your alignment will shift up and down. People's reaction 
to you will vary depending on your alignment, from adoration to terror. On the 
higher ends of the alignment scale, your appearance will shift (from angelic to 
demonic).

F7. Attractiveness                                               [FABLESTATS07]
==================
How good looking you are. This attribute will vary depending on what clothes 
you are wearing and what tattoos you have bought.

F8. Scariness                                                    [FABLESTATS08]
=============
Very similar to Attractiveness, Scariness is also affected by your dress and 
tattoos. Both of these attributes have an effect on people's reactions to you.

F9. Class                                                        [FABLESTATS09]
=========
Your class is a combination of your title (which you can purchase or earn) 
combined with an adjective that depends on your renown and a description of 
your character based on his favorite weapon. For example, if you mostly use a 
sword and have a completely full renown bar and have earned the Paladin title 
from the Temple of Avo, your class would be "Legendary Warrior called Paladin". 
When you exit the Heroes' Guild as an unknown, your starting class will be 
"Unsung Apprentice called Chicken Chaser".

F10. Age                                                         [FABLESTATS10]
========
Your age is not based on time spent in game. You will age at the Heroes' Guild 
to a teenager in the course of the game. After that, you will age roughly 0.7 
years every time you use the experience spending platform in the Heroes' Guild. 
Your age will stop at 65, and you cannot die of old age. There are two times in 
the game you can reduce your age (by up to 10 years each time), once at the 
Temple of Avo, and once at the Chapel of Skorm.

F11. Weight                                                      [FABLESTATS11]
===========
This is entirely a cosmetic statistic (in fact, it's a bit hard to even notice 
the difference between a slim character and an obese one, but whatever). It has 
no effect in game except the one time you need to get through a particular 
demon door.

There are various other statistics that are kept track of for you by the game. 
Generally, they are not so important. If you are interested in seeing them, 
simply open up the Hero Status->Personality page in your menu.
 

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