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| E. The Path of the Hero | [FABLEPATH]
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The game of Fable presents a couple of fairly unique difficulties for the
completist, in that you have basically three choices on how to proceed through
the game, and depending on which way you select to play, you will by necessity
miss some of the game. On the one hand, you can play as a warrior pure and
true, taking only the helpful quests and doing only good deeds. If this is your
calling, you should ignore any quest or action that will give you negative
alignment points. On the other hand, you can choose the dark side, and skip any
quests or actions that will give you positive alignment points.
The problem with the above two options is that it forces you to skip certain
parts of the game, which runs contrary to the nature of the completist. Your
third option is to go with moderation. This will allow you to see as much of
the game as possible with one play-through. This is the path that will be taken
by this guide. You should note, though that there are certain quests and
actions that are "mutually exclusive", and as such, there are certain
combinations of things in the game you simply cannot see with a single
character.
The super secret fourth option is to just play the game through twice, once as
a good character, and once as an evil one. This will allow you to see the
entire game (to be honest, it really isn't all that much different even playing
the two extremes).
In any event, due to the nature of the game, it is nearly impossible to play
the game as a pure good or pure evil character. The simple act of defending
yourself against an attack of bandits gives you good alignment points whether
you want them or not, and it is similarly very difficult to get through the
game without picking up a couple of evil alignment points here and there.
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