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| | 2.06) Tunis | |
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MAIN OBJECTIVES:
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1) Establish a defensive perimeter on the outskirts of Tunis before the
Germans arrive.
Taking both supply depots will accomplish this. Make sure you stay on the
outsides of the roads, and don't head too far north past the depots. Mine
fields are everywhere, and there're tons of mines in each field.
2) Destroy at least 50 Axis units and do not let more than 20 enemy units
enter the city.
Park all of your tanks between the two supply depots and wait for the fun
to come to you. Columns of German and Italian vehicles will head up from
the southern mine field, usually in groups of five vehicles. Keep an eye
on where they enter the map and adjust your forces accordingly - you don't
want many making it past you, and unlike usual, they won't stop to fight if
you smack them.
3) Bring Wilson and Barnes to the rendezvous point outside Tunis.
You'll see a blue objective symbol and a mark on the ground where the two
roads converge between the supply depots. Getting both Barns and Wilson
near the mark will complete this objective.
These three objectives are worth 250 prestige points together.
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OPTIONAL OBJECTIVES:
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1) Neutralize the 88mm Flaks at the Axis radio station to stop the aerial
bombardment.
It's in the north-east corner of the map. Destroying the guns would be a
simple task, but unfortunately, you're going to need one of them intact if
you want to accomplish one of the secret objectives. Remove the bazooka
unit and the mortar units from your infantry pile, then send the rest of
them to your western depot. Wait to attack the guns - first, you want to
launch your scout plane at them, then blast two of them with fighter bomber
strikes while they're busy firing at your scout plane. Also, if you wait
for the groups of reinforcements you get later, you can add several more
units to your pile (including some medics). When you have your entire pile
ready later, rush the remaining gun and slaughter the infantry near it as
well as the crew manning it. Take control of it with a unit to accomplish
the secret objective.
This is worth 50 prestige points.
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SECRET OBJECTIVES:
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1) Only minor Axis forces made it to Tunis. Excellent work!
All you have to do is prevent more than ten vehicles from entering the
town.
This is worth 100 prestige points.
2) At least one 88mm Flak captured.
See the explanation for the optional objective above. Basically, you have
to take one of the three Flak 88s in the north-west corner.
This is worth 50 prestige points.
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VICTORY CONDITIONS:
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1) Barnes must survive.
If he dies, you fail. If the vehicle he starts in takes too much damage,
remove him from it and stick him in a safer vehicle.
2) Wilson must survive.
If he dies, you fail. If the vehicle he starts in takes too much damage,
remove him from it and stick him in a safer vehicle.
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SPECIAL ABILITIES:
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3 Fighter Bomber strikes
1 Recon Plane scout
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WALKTHROUGH:
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When the briefing said there were minefields, they weren't kidding. The entire
area in the middle of the map between Wilson and Barnes is a massive mine
field, and there's another line at the edge of the city. To be safe, always
keep your vehicles on the outsides of the road at all times.
The camera starts near Barnes, so send your tanks up the road to the German
forces there. You don't have time to actually control them, so just let them
move and fight on their own. Meanwhile, head over to Wilson's area and send
his tanks up the road too. Target the flamethrowers when they attack you, then
let them eliminate the rest of the forces on their own.
Meanwhile, launch your scout plane at the radar station in the north-west
corner of the screen. When the scout gets close enough, the guns will attack
it. Use this distraction to launch two fighter bomber attacks on two of the
guns, but leave the third one - you'll need it for a secret objective later.
Your tanks will be done fighting by now, so send Wilson's group north to the
western depot and send Barnes's group north to the eastern depot. Taking
control of both of them will complete the first main objective, and two more
will be added. You'll note a new blue objective symbol on the map, but I
suggest you completely avoid it for now - the rest of the mission will be
easier if you save that part for last.
Most of the rest of the mission will involve you defending against waves of
Axis units coming from the south. As long as you keep your tanks together,
they won't have a chance to escape. They'll approach on the south edge of the
screen from slightly different spots, so here's a list:
Closer to the eastern depot.
Between the depots.
Closer to the western depot.
- Reinforcements will arrive (two Fireflies, a unit of medics, a unit of
bazooka men, and a unit of riflemen for Wilson, two Fireflies and a Bishop
for Barnes). Add them to your arsenal when they reach your position.
Closer to the eastern depot.
Closer to the eastern depot.
Between the depots.
Closer to the western depot.
Between the depots.
Closer to the eastern depot.
- Reinforcements will arrive (two Fireflies, a unit of medics, a unit of
bazooka men, and a unit of riflemen for Wilson, two Fireflies and a Bishop
for Barnes). Add them to your arsenal when they reach your position.
Between the depots. [This should make fifty for you if you destroy all of the
vehicles that show up.]
*Note that you only get the reinforcements if you control the depots.
Move your tanks appropriately and demolish the Axis vehicles to complete the
main objective, and if you prevent more than ten vehicles from making it to
the town, you'll also accomplish a secret objective. Note that there are
slightly more than seventy vehicles, so it's not possible to run out of them
without either accomplishing or failing an objective.
You should still need to complete the third main objective and one of the
secret objectives, so take care of the secret objective now. Gather all of
your infantry (minus the mortars and bazookas) and rush the remaining Flak 88.
Take control of it to accomplish the secret objective, then send Barnes and
Wilson to the blue objective symbol to complete the mission.
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