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4. GETTING STARTED
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Some stuff you may like to know before you begin your adventure,
(mostly) taken from the manual:
1. SYSTEM REQUIREMENTS
----------------------
+ + MINIMUM + +
OS: Windows 98/ME/2000/XP
CPU: 850MHz Pentium 3 Processor or Equivalent
RAM: 256MB
Video: 32MB Direct X 9 Compatible
CD/DVD-ROM Drive: 16X (or PC DVD-ROM Drive)
Sound: 16-Bit Direct X Compatible
Disk Space: 1.5GB
Input: Mouse, Keyboard and Speakers
+ + RECOMMENDED + +
OS: Windows XP
CPU: 1.8GHz Pentium 4 Processor or Equivalent
RAM: 512MB or Higher
Video: 64MB Direct X 9 Compatible
CD/DVD-ROM Drive: 16X (or PC DVD-ROM Drive)
Sound: 16-Bit Sound Blaster Compatible (Sound Blaster X-Fi Series
recommended)
Disk Space: 1.5GB
Input: Mouse, Keyboard and Speakers
2. MAIN MENU
------------
This is the first screen you see when you launch the game. The
following options are available in the main menu:
New Game: Start a new game.
Load game: Load a previously saved game.
Options: Customize your game settings.
Credits: A list of people who are involved in creating the game.
Exit: Quit the game.
You can access the main menu at any time during the game by pressing
ESC.
3. OPTIONS MENU
---------------
The options menu is available in the main menu. Accessing it will
allow you to change various settings of the game:
Music Volume: Adjust the volume of the background music.
Effects volume: Adjust the volume of the sound and environmental
effects, as well as the voices.
Brightness: Adjust the brightness of the screen.
Captions: Hide or unhide subtitles during the game.
Shadows: Turn shadows on or off.
Animated Water: Turn animated water effects on or off.
Fog: Turn fog effects on or off.
Rain and Lightning: Turn rain and lightning effects on or off.
Anti-Aliasing: Turning this on will enhance the graphics of the game
by making the characters more defined. Not recommended if you've a low
spec PC.
4. IN-GAME MENU
---------------
This is an alternative menu where you can save your game. The options
in this menu include:
Resume Game: Resume your game after you pause it.
Save Game: Save your game. You can save at anytime, and you've an
unlimited amount of slots for saving.
Load Game: Load a previously saved game.
Options: Customize your game settings.
Main Menu: Access the main menu.
You can access the in-game menu at any time during the game by
pressing ESC.
5. CURSORS
----------
It's difficult to explain what each cursor means without any graphical
assistance. As such, I've scanned the page in the manual for easier
reference. You can check out the scan at this link:
http://img.photobucket.com/albums/v313/lestor/cursors.jpg
6. INVENTORY MENU
-----------------
You'll come across a fair bit of items that you'll need to collect
during the game. These objects will be stored in the inventory menu. To
access the inventory menu, you can click the haversack icon at the top
left corner of the game screen, or simply ight click your mouse button
at anywhere. When an item is collected, it'll automatically be placed
into one of the inventory slots in the menu. The haversack icon will
flash to indicate that the item has been collected.
7. MAGNIFYING GLASS
-------------------
Within the inventory menu, there're two different buttons at the
bottom. The first is the magnifying glass button. Click on any item in
your inventory menu and drag it towards this button, and you'll get
the opportunity to find out more about the item. If you do so for
items like books, letters and newspapers clippings, the contents of
these items (if important) will also be transferred into the journal
menu.
8. GEARS
--------
The second button in the inventory menu. This button allows you to
combine items you've collected to create new items. You can also use
this button to decompile items.
9. JOURNAL MENU
---------------
Important information from books, letters and newspapers clippings
will be automatically transferred to the journal menu when you "do a
magnifying glass" on them. The journal menu can be accessed by
clicking the journal icon at the top right corner of the game screen.
The journals are categorized by:
General: Whatever information you collect about the island, as well as
the great "unknown".
Guests: Information your learn about the characters.
Docs: Information you learn from documents you collect.
Books: Information you learn from books you find.
Click on any to view the contents.
10. COMBINING AND DECOMPILING ITEMS
-----------------------------------
At some point during the game, you'll need to combine items to create
new items to solve certain puzzles. You can combine up to a four
different items at one time. To do this, left click on an object in
the inventory list and drop it into the first assembly slot, then
click on the next item and drop it into the second slot. Once you're
done, click the gears button to create a new item. If successful, the
new item will appear in the first slot, and will be added to your
inventory list.
To decompile an item, simply place it into the first assembly slot
and click the gears button. If successful, the items will appear on
the slots, and will be added to your inventory list. At times, you'll
not be allowed to decompile items that are previously created by items
you combine.
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