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Project: Snowblind - Developer Diary #2
System: PC
Shop: Buy It Cheap · Get The Guide

Index · Your Reviews · Your Rating · Screenshots

Play with your friends

The best part about any multiplayer game is playing with your friends, so we tried to make this as easy as possible. When you sign in online you can quickly check whether any of your friends are online, and if they are, you can join their game with just one press of the button. Project: Snowblind supports most USB headsets, so once you are in game you can quickly and easily talk to your teammates via the headset.

Project: Snowblind is the first title released to use Eidos's web integration services. This allows PS2 and PC gamers to view their friend’s list on the web. With this service, you can quickly see what title your friends are playing and then jump online for a quick frag session. You'll always know when your friends are signed on to Project: Snowblind or other Eidos online titles such as 25 to Life. Other features of the service include being able to view your clan online, and advanced stat-tracking (way more stats are online then we could even fit in the game!) allowing players to get very detailed statistics regarding their online performance and comparing it to other players.

We’ve also worked in something special for both PlayStation 2 and Xbox players in the form of exclusive online team game modes for each platform. PS2 gamers will get the “Assault” mode where you defend your team’s generator while working to destroy the opposition’s generator. First team to destroy the opposition generator wins. Xbox gamers get “Demolition” where you find a bomb at a spawn point and transport it to designated targets inside the opposition base. The bomb is on an auto timer. When it blows, the base is destroyed, the round ends and the opposition gets a point. At the end of play, the team with the most points wins.

Traveling in style

In case you do not want to run to the enemies’ base with your buddy to capture the flag, you could always just jump in a Hydra—two person off-road buggy with an attached missile launcher. Then, drive over with your gunner laying down covering fire, protecting you from the outside while you sneak into grab the flag. Of course, the Hydra is not the only vehicle available, and you would need to be on the lookout for enemy Titan’s and Ogre’s, which are slower but more powerful vehicles.

Our main goal with Project: Snowblind was to build a FPS playground that would allow each individual player to express themselves in their own style. There is an unlimited combination of weapons and augmentations that can be combined to make you truly unique on the battlefield. You’ll have the players that use the stealth augmentations to stay out of sight. You’ll have the players that will use their Shield augmentation and go in guns blazing. Then you’ll have players that prefer to climb into a vehicle and crash or shoot their way in. Then you’ll always find one player that thinks up something that’s so off the wall but at the same time is ultra useful and cool that everyone copies him or her. The point is, there is no limit to what you can do, and we’ve made sure to do our best to take out any limitations on the players’ creativity. If you can think it, you can do it in Project: Snowblind.

The best parts of Project: Snowblind are yet to come, as the entire team can’t wait to see how you guys at home start using tactics we never even dreamed of. Thank you for reading, and I am looking forward to seeing you online soon, shoot me (kevork) if you can!
 

 



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