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| III.17. Mine Entrance (Part One) |
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Once the elevator stops, you will be at the Mine Entrance. There are two
guards in the elevator and two options to deal with them.
The first option is to stand up and look down through one of the elevator
hatches (usually the one to your right). You will see the two guards walk to
the elevator door. Time your drop so you can drop-kill the second guard. Nine
times out of ten the first guard is unaware that his buddy has died so crouch
and follow him. Sneak him when you catch up to him. Then turn around, go back
into the elevator, and climb back up on top where you first started.
[If you're feeling adventurous you might want to go past the second guard,
past the crates, and into the next hallway to deal with a third guard
patrolling there near the Security Checkpoint door then turn around and head
back to the elevator (quickly get up close to him and do a Reversal). Why not
simply continue forward and through the Security Checkpoint door? Because one
of the Cigarette Packs you need to get can be had by taking another path that
starts on the top of the elevator.]
The second method of dealing with the guards is to simply leave them alone
and deal with them later.
Regardless of method, starting on the top of the elevator, turn on your
EyeShine and proceed forward to the Ventilation Hatch. Once you enter, go
straight until you reach the base of the ladder. Make sure you are crouching
when you reach the ladder. Press X to go up the ladder and continue forward
until you reach another Grating. Turn off your EyeShine and wait for the
guard on the other side to pass.
Kick out the Grating a couple of seconds after he passes the crates. Sneak
out slowly and hug the crates to your left. If you did'nt crouch at the base
of the ladder, you would automatically stand up when you exit the shaft and
increasing your chances of being seen. After a few seconds of looking around
(investigating the noise you made) the guard will proceed away from you.
Sneak up behind him and kill him.
Hug the right wall and make your way to the Ventilation Hatch. On the other
end of the room is a guard standing by a locked door. The crates ahead of you
will keep you from being seen. There is no point in confronting the guard so
go through the Hatch.
As you go through the shaft, you will see a junction and a path going left.
This will take you back to the previous room but this path will also
have.....
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| Pack of Smokes #38 |
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| Rokles (This product of New Poland is extremely strong) |
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| Game Concept Art 21 |
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Go back to the junction, turn left, and and head toward the Grating at the
other end of the shaft. Kick out the Grating and enter the next room. You
will be on top of some crates. You will also see a guard standing in a
circular room in front of you. You will also see a Control Panel below.
Wait for the guard to turn around then go down and sneak him. However,
instead of knifing him, you will push him forward and into the fans below.
You'll need to turn off the fans before you can proceed further. This is what
the Control Panel is for.
Also, if you go past the Control Panel and into one of the dark corners of
this room, you will find 10 UD on the ground.
When you use the Control Panel to turn off the fan this will also turn off
the lights so use your EyeShine. Go down to the first fan and crouch down to
get to the second fan. Look below.
Down below is the Security Checkpoint door and the third guard that is
patrolling near it. He will usually stop to look at the body you threw
through the fans. Try to position yourself to either jump down on top of him
or get behind him (so you can sneak him).
If he is not in a good position for you to drop-kill him just stay in the fan
and wait for him to go back into the hallway then drop down.
[If you killed the two guards from the elevator and then killed the third
guard and turned around to go back to the elevator there will be nobody here
but the dead guard that you pushed through the fans (and, of course, the body
of the third guard).]
After killing or avoiding this guard, go through the door and into.....
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