If you know your Norse mythology, then Ragnarok Online may conjure visions of
a game filled with mighty Viking warriors fighting in the final battle of good
and evil between the forces of Odin and Loki’s army of giants and trolls. Well
if that’s what you’re expecting in the game you’re in for a big surprise.
Ragnarok Online may pay titular homage to the twilight of the gods and be set in
a world known as Midgard, but it is a Japanese-style RPG game through and
through. At least I don’t remember there being any sagas in which Thor had to
vanquish smiling bouncing mushrooms, but I could be wrong. Anyway, if you’re not
into the whole manga/anime thing you can be pretty certain that Ragnarok Online
is not for you. Otherwise you may want to see for yourself what has made the
game such a huge hit in its native Korea.
Starting out in the game is simple enough. As in all MMORPGs in Ragnarok
Online you start by creating a character, but in this case the process is
straightforward and streamlined. Your initial statistics are determined by
selecting which traits you want to emphasize over the expense of converse
traits. For example, you can make yourself stronger but it will come at the cost
of intelligence. In a nice touch this attribute distribution is accomplished
entirely without numeric ratings by dragging a plot on a graph towards the
attributes you would like to emphasize. You don’t have to select a class at this
point because all players enter the game classless. Once you reach level 10 in
the game you can finally pick a class (or job) and specialize. When it comes to
selecting the look of your character things are streamlined too much and you’re
left with limited choices of hair styles (all spikey anime styles, of course)
and hair color. Next name your character and you’re on your way.
When you enter Ragnarok’s world you’ll immediately see the best and worst of
its graphics. The world is very colorful and detailed, although very distinctly
anime. The camera view is the typical top-down view found in console RPGs
developed on the Pacific’s western shores, which is sure to please the game’s
target audience. On the downside the game has some issues with the camera angle
obscuring objects and doors and when you begin the game the castle gate through
which you need to pass to really enter the gameworld is obscured from view by
two of its towers.
Once in the castle you will be presented with a choice of entering the game
or going to a special tutorial area. Believe me, whatever you do select the
option to start playing right away because the game features one of the worst
ideas for a tutorial I’ve ever seen. The tutorial area will have you spending a
lot of time talking to NPCs and reading the text of their responses in small
conversation balloons. They will go into plenty of details that won’t mean all
that much to you since you’re not familiar with the game in the first place, but
you had better pay attention. In order to exit the tutorial area and start
playing you’ll need to pass a test. Yes, a test. You are presented with a
multiple choice exam that tests your ability to remember minutia that you read
among a bevy of information and must get at least 80% of the answers right in
order to proceed. If you forgot what the F12 key was for, tough luck. Go back
and reread everything and try to retake the test. This is such a frustrating and
annoying process that I banished my first character to an eternal existence in
tutorial hell. Not my second, character though. He was born with the divine
inspiration to skip the whole ordeal and go straight to the game world.
Not that his existence was totally charmed though. He was stuck with that
dreaded dilemma of “OK, what now?” There’s just no effort here to ease players
into the game. After much wandering and talking to NPCs and other players, I
eventually found my way to some slaying of enemies, but not before I had my
share of deaths at the hands of bouncing and smiling fungus. Don’t fall into the
“I wonder what’s behind that door” trap at the start of the game as it is more
than likely something happy and bouncy that will kill you before you can even
click your mouse button once.
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