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Psychonauts - Walkthrough
System: PC
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                         ~~~~~~~~~~~~~~~~~~~~
                          [4.13] MEAT CIRCUS
                         ~~~~~~~~~~~~~~~~~~~~

 PSYCHOBLASTER DEATH TANK
~~~~~~~~~~~~~~~~~~~~~~~~~~

Prepare the following Psi Powers: Telekinesis, Pyrokinesis and Shield. 
Damaging the tank is a three step process:

1) Use TK to grab one of the small blocks on the outer ring and fling it at 
one of the large blocks to break it.

2) Step into the gap and use PK on the wooden fence.

3) Fling one of the small blocks, using TK, at the "cockpit" of the tank.

While you're performing the three steps, you'll need to Shield yourself 
against the large blocks being thrown at you. You will need to open large 
gaps by repeating steps one and two several times before you can perform 
step three. Once you've hit the tank three times, it is broken.

Walk toward the tank to start the next cutscene. Now grab your bodiless 
brain with TK and fling yourself into the brine with Oleander. After the 
cutscene with the bunnies and little Oly, jump into the caravan.


 TENT CITY
~~~~~~~~~~~

Figments:  94
Cobwebs:    3
Vaults:     1

Advance down the hall, removing two cobwebs as you go. You exit into a 
circus set--a circus made of meat. Fascinating. The bunny and Oly run into 
a large tent. Before you follow, clear the area of figments. To the right 
of the tent entrance is a mechanical fortune teller. You can redeem brains 
(for max mental health increases) and cobwebs and Psi Cards (for ranks--no 
Psi Cores needs) by talking to the fortune teller.

To one side of this main platform is the steamer trunk--get the tag from 
the top of the awning over the tent entrance. Look beyond and down to see a 
Confusion Ammo Up trophy and the hatbox tag. Float down to get them, then 
bounce back up. Head inside the tent.

Your goal in this area is to prevent Oly from dying while getting him to 
move upward.

1) Don't try to collect figments or cobwebs now. You can come back later, 
using a teleport worm, and clear this area without having to worry about 
keeping Oly alive.

2) Don't rush yourself. While you shouldn't dawdle or spend time collecting 
things, don't rush your jumps or swings. Oly regenerates full health each 
time he flies up, so you have plenty of time.

3) If Oly does die, you have to start all over from the beginning; however, 
you don't lose a life; so, if it comes to a choice between saving Oly or 
saving yourself, save yourself.

Protect Oly from the meat bunnies. Pryo works especially well on them; 
however, you can punch or Blast them. Use TK to grab Oly's bunny and hold 
it until Oly can grab him. That will trigger Oly to move up. If a meat 
bunny gets too close, release the real bunny and deal with the creature, 
then grab the real bunny again.

Alternately, you can use a Confusion grenade to stun the bunny and run over 
and pick it up yourself; but that isn't any quicker than just using TK on 
it.

At ground level, do a quick search for the suitcase tag, which is floating 
around in the open. Grab the bunny to force Oly up. Follow him by climbing 
one of the ladders in the center of the tent. Jump from the ladder platform 
to the round floating platform nearby. Jump to a slab of meat, then jump on 
the fat woman to be propelled up to Oly. Repeat saving Oly and the rabbit.

Now, to follow Oly, jump to the trapeze near one end of the platform (near 
the hatbox, which you should pick up). Swing to the ribcage and swing your 
way to the top. Swing to the nearest slab of meat, and find the rails. 
Grind your way across to another slab of meat with a large, rotating 
target. There's an armless knife-thrower nearby.

Stand in front of the target and wait for the knife-thrower to cock his 
foot, then jump up. The knife will stick in the target and you can use it 
for a swing. Ride the target up and swing across to the platform where Oly 
waits. Save him and his bunny again.

Now jump across the small, round pieces of meat to another knife-thrower 
and target. Repeat the swinging process to get to a large meat platform. 
Run to the other end and find the rope. Jump up on top of it and walk out 
to where another rope crosses. Jump on the other rope and walk over to 
where Oly is under attack. Save him and his bunny and he will fly to the 
exit. He is not in danger here, so you can easily follow him with a 
Levitation jump and float.

Pick up the purse tag and vault from this platform before leaving.


 TUNNEL OF LOVE
~~~~~~~~~~~~~~~~

Before entering the tunnel, pick up both the purse and suitcase from this 
platform. Then prepare for a grinding exercise. Jump on the rail and start 
grinding. The is pretty basic, but can be tricky, so you might want to save 
your game first. There are gaps in the rail you will have to jump.

Here, near the beginning of the course, you need to have a decent amount of 
speed to make the jumps. After you pick up the dufflebag tag, start slowing 
down as you have some very short segments ahead of you. It is easy to jump 
a gap and overshoot the next piece of rail and fall through the second gap, 
so take it easy.

When you land, pick up the dufflebag. There's a teleport worm here if you 
want to go back and pick up anything you missed. Enter the tent for the 
first boss battle...


 BUTCHER BATTLE #1
~~~~~~~~~~~~~~~~~~~

Oly's dad, the butcher, comes at you with a couple of very big cleavers. 
Prepare Shield and Levitation. Keep ahead of the butcher on your Levitation 
Ball. When he gets close, Shield yourself. When his cleaver sticks in the 
ground, Levitate jump up toward his shoulder, floating in to get near his 
head (this is faster than trying to run up the arm). Punch him in the head, 
jump down and continue running.

Hit him three times to defeat him. He throws you and a small package out 
the side of the tent...


 THE BIG TOP
~~~~~~~~~~~~~

This stage is a true test of the skills you have learned playing this game. 
You will need every bit of control you can muster to perform all the 
acrobatics and keep ahead of the rising water. There are no items to 
collect. One thing to remember: if you fall in the water, you start back at 
the last major skill you were attempting and you don't lose any lives. So 
falling is not that big a deal.

Start simply enough by climbing the ladder. Swing across to the trampoline 
and bounce up to the knife target (knives already in place). Grab a knife 
and swing to the closest platform, then walk across the tightrope.

You'll be introduced to your father's flaming, spiked bowling pins of 
death. Except, they're really not all that dangerous. They do a small bit 
of damage, but can't knock you down, so just ignore them (and hope you have 
either plenty of Dream Fluffs or have reached rank 90 and have 
Regeneration).

Bounce on the trampoline until you are able to reach the trapeze. Swing 
across to a platform with two poles and three ropes strung between the 
poles. Jump your way up the ropes and then tightrope walk across one 
platform to another platform next to some floating fences--with fire 
shooting out of them.

This is, perhaps, the most difficult section of the entire Meat Circus. To 
make things easier on yourself, once you are on the first fence, try to 
jump to the inside of the second fence and then stay on the inside of the 
fences. You'll need to use double-jumps and a bit of floating to get 
between each fence. Be sure to constantly rotate your camera to allow 
yourself the most direct view of each jump.

After the final fence, jump to the slab of meat, then Levitate jump through 
the ring of fire and float up in the bubble stream. Float from stream to 
stream, trying to avoid your father's missiles. This is the one place where 
they are truly annoying, since being hit cancels your Balloon and forces 
you to start this segment over.

Once you reach the meat platform, swing across through the swinging 
cleavers to a tightrope. Walk across to a platform with a very curvy ladder 
coming out of it. Before getting on the ladder, check the water levels. The 
ladder initially goes down, and part of it may already be underwater. If 
so, Levitate jump over to the higher part and start climbing.

If the water is still low, you can get on the "top" of the ladder and slide 
all the way along it. By far the easiest method of getting past this 
segment.

 

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