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Psychonauts - Walkthrough
System: PC
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 SASHA'S SHOOTING GALLERY
~~~~~~~~~~~~~~~~~~~~~~~~~~
 
Figments: 69
Cobwebs:   5
Vaults:    2

Follow Sasha's instructions to begin learning how to use Psi Blasts. Use 
LOCK/FLOAT to lock onto a target and press the Psi Power key for the slot 
where Psi Blast is located (it defaults to slot 1, which is a good place to 
leave it). When locked on to a target, use the CAMERA left/right controls 
to change the target.

You reach the point where you have to shoot 1,000 censors in order to earn 
your actual merit badge. Once you are comfortable with the way Psi Blasts 
work, USE the large controller to increase the rate censors are produced 
until it reaches the red danger spot.

Uh oh. After the cutscene, run toward the large bedroom set. Your goal is 
to shut down the censor valves; however, you want to collect all the 
goodies on the set first. A vault and the dufflebag tag are on the bed. 
You'll find the dufflebag beside the bed. On one of the large blocks is an 
astral projection layer replacement.

On another block is the hatbox tag; the hatbox is on one of the bedposts. 
From the block where you get the tag, jump onto the block that looks a 
little like a steamboat. The funnel is a trampoline, use it to bounce up to 
a high platform, then jump to the headboard of the bed and run across to 
get the hatbox.

There are also two cobwebs under arched blocks, but you can't get them now. 
Once you're confident you've collected everything, take out the first 
censor valve by locking on to it and using Psi Blast, then blast the second 
valve that springs up.

Now a set of columns and circular platforms springs up. The censors are 
tougher here, taking two shots to destroy and having a ranged attack of 
their own. Collect everything you can find, including the purse tag and the 
purse. There's also another astral layer projection replacement. Then take 
out the censor valves.

On to the shoebox set. You meet walking bombs for the first time. They will 
get close to you and explode, for lots of damage. The steamer trunk tag is 
on the ground level, while the steamer trunk itself is located on one of 
the columns of shoe polish cans. You can find the second vault on this 
stage, roaming around the cube. It can be on any face of the cube, so 
you're going to have to search for it.

Once the censor valves are destroyed, you move to the fire stage. Head up 
the central pillar, collecting the suitcase tag on the way. At the top of 
the central tower is the suitcase and an astral projection layer 
replacement. There's only one censor valve this time. Once it's destroyed, 
it's on to the boss battle.

You've got a very large and very angry censor to destroy; however, you 
can't touch it until you get rid of the censor valves at the center of each 
of five faces of the cube. Start running.

Once the censor valves are destroyed, you can hurt the monster censor. LOCK 
ON to it and keep blasting while strafing/jumping to avoid attacks. It 
doesn't take much to put the monster down. Once defeated, you get your 
Marksmanship Merit Badge so you can shoot more stuff.

Time to face your own demons.

 

Item Collecting


Walkthrough
 




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