SASHA'S SHOOTING GALLERY
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Figments: 69
Cobwebs: 5
Vaults: 2
Follow Sasha's instructions to begin learning how to use Psi Blasts. Use
LOCK/FLOAT to lock onto a target and press the Psi Power key for the slot
where Psi Blast is located (it defaults to slot 1, which is a good place to
leave it). When locked on to a target, use the CAMERA left/right controls
to change the target.
You reach the point where you have to shoot 1,000 censors in order to earn
your actual merit badge. Once you are comfortable with the way Psi Blasts
work, USE the large controller to increase the rate censors are produced
until it reaches the red danger spot.
Uh oh. After the cutscene, run toward the large bedroom set. Your goal is
to shut down the censor valves; however, you want to collect all the
goodies on the set first. A vault and the dufflebag tag are on the bed.
You'll find the dufflebag beside the bed. On one of the large blocks is an
astral projection layer replacement.
On another block is the hatbox tag; the hatbox is on one of the bedposts.
From the block where you get the tag, jump onto the block that looks a
little like a steamboat. The funnel is a trampoline, use it to bounce up to
a high platform, then jump to the headboard of the bed and run across to
get the hatbox.
There are also two cobwebs under arched blocks, but you can't get them now.
Once you're confident you've collected everything, take out the first
censor valve by locking on to it and using Psi Blast, then blast the second
valve that springs up.
Now a set of columns and circular platforms springs up. The censors are
tougher here, taking two shots to destroy and having a ranged attack of
their own. Collect everything you can find, including the purse tag and the
purse. There's also another astral layer projection replacement. Then take
out the censor valves.
On to the shoebox set. You meet walking bombs for the first time. They will
get close to you and explode, for lots of damage. The steamer trunk tag is
on the ground level, while the steamer trunk itself is located on one of
the columns of shoe polish cans. You can find the second vault on this
stage, roaming around the cube. It can be on any face of the cube, so
you're going to have to search for it.
Once the censor valves are destroyed, you move to the fire stage. Head up
the central pillar, collecting the suitcase tag on the way. At the top of
the central tower is the suitcase and an astral projection layer
replacement. There's only one censor valve this time. Once it's destroyed,
it's on to the boss battle.
You've got a very large and very angry censor to destroy; however, you
can't touch it until you get rid of the censor valves at the center of each
of five faces of the cube. Start running.
Once the censor valves are destroyed, you can hurt the monster censor. LOCK
ON to it and keep blasting while strafing/jumping to avoid attacks. It
doesn't take much to put the monster down. Once defeated, you get your
Marksmanship Merit Badge so you can shoot more stuff.
Time to face your own demons.
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