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The Prince of Persia: Warrior Within - Walkthrough
System: PC
Shop: Buy It Cheap · Get The Guide

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PRINCE OF PERSIA WARRIOR WITHIN WALKTHROUGH BY ADK :
Final Version :

This walkthrough is for the PC version basically but i suppose that it can be
used for the console version.

Site : http://www.dimensions-sega.fr.st
E mail : advanced_knight@yahoo.fr

Version 1.0 : The walkthrough is up to the sixth stage for now. Other section
will come later.

Version 1.1 : I have begun the clock tower. It is complete in the past, i am
now in the present. It's useless to ask me if i went further, the answer is no.
This guide will be upgraded asap. As i am doing a walkthrough for spellforce
shadow of the phoenix too, both guides will advance slowly.

Version 1.2 : A long awaited update, the walkthrough is up to the library of
the empress. Other section has appeared too so the walkthrough can become a
complete one.

Final Version : Sorry for this late update, hard drive crash... The walkthrough
is complete at least. Enjoy the final version.

Update 01/10/05 : Read section 4 before e mailing me. I will ignore you if you
talk of one of the subject in this section. Also i didn't find the 9 life bonus
and i don't want to search for them. Only 5 are mentioned in the walkthrough.

1 Review
2 The about section
3 Walkthrough
4 The bug Within
5 Credits

1 Review :

Another multi machine game. I am playing it on a PC but i receive essentially
questions from the PS2 owners. Xbox players are not interested in this game
maybe.Warrior Within is the direct sequel to Sand Of Time, which i have only
played 5 minutes (the tutorial). I will probably finish it after i complete
this one just to know how the prince interfere with the fate. The story is
mysterious and dark in this game. The prince tries to escape from a dark
creature, the Dahaka, and wishes to reach the isle of time where he can stop
the creation of the sand of time.

The presentation is surprisingly good with some movies which developped the
story. The action is good in them. The cinematics are very long. That's not
obviously a good thing, because you can see them many time due to game over.

The graphics are very different of what you have seen in sand of time. The fact
is that i feel as if i was in painkiller. They are dark as if you visit the hell
in the present and they are "blurry" and colorful as in a dream when you visit
the past. The sprite of the hero is curiously dimensioned. He looks like a half
ling and is different from the one of sand of time. His postures are various
and he can do lots of things with a sword. The battles are interessant because
of the moves he can perform. The enemies are various but they have all the same
animation, pirates and upgrades, ninjas and upgrades, hunters and boss. All
could be perfect if there wasn't graphical bugs like "invisible" crow, no
textured ninjas and rain of purple textured ninja during the game on the PC
version.

The animation is excellent, smooth and fast. The game doesn't run at 60 fps but
runs well. Walking on the wall as in matrix is really entertaining and fighting
a horde of pirates is fun. The prince can do various jump, can rebound on the
wall to ascend or to descend to a place. The originality is here but lots of
moves seems to come from Tomb Raider. To be exact Tomb Raider was the 3D
version of the original POP, same controls and calculation for a jump but now
POP reprises his right. However, doing the monkey, jump from a pole to another
or jumping in the void, the prince is not the only one to do it now. Lara,
Catwoman and many other tried this sport. What's really awful are the camera
angle. The rotation is not completely free. I mean you can turn at 360 degree
but not endlessly, the camera will stop at 400 to 520 degree and even less
sometimes. In other scene you begin with an awful angle and you must turn in
the opposite direction because the camera is blocked. During some jump also,
the colisions are suspicious. The bugs are masked, it's not as in Tomb Raider
but they exist and are really annoying.

The sound is dynamic. During action scene you will feel again as in painkiller
which is not obviously the best atmosphere and during some phase you will hear
some good musics. The musics changes also according to the time you explore,
present or past. The real bad point is the voice acting. I haven't tried in
english but in french, it's not in french, it's in canadian and it makes a
huge difference. The voices are globally terrible and the tons are always false
in each of the dialogue. I don't know if they are responsible of the english
voices too, but it wasn't a good work at all. Why not using the same actors as
in sand of time ? and if by any chance they were let me say that they do a
better work during the 5 minutes i played sand of time than in the whole WW
game... Amongst this, you can add various bug like unadapted sentence during a
fight like a ninja saying "i'm not here to hurt you" while she performs a death
combo and in some scenes (especially near the library) the sound completely
disappear (on the PC version). Well the game sold well and without any patch so
why bothering doing a good job on the voice acting after all. I am the only one
concerned.

The controls can be good like during the fight and can disappoint the players
during some platform phases because fo the camera used. Also if you don't play
this game with an analogic stick on a PC it could reach the nightmare stage.
Unfortunately, using a pad won't help more or maybe for the control of a run as
the camera will stay a problem. Honestly i don't know if it was possible to do
best as it depends of other factors. Most of the time you can progress and
during some phases you will experiment game over on game over and later you will
pass them.

In overall the game is interessant but not as interessant as Sand of time was.
As i say the previous game was based on a more intriguing story and more in the
style of old POP games. What's really amazing is being stucked because you are
looking for a way to the next platform. That's the strong point of the game.
The boss battle are also very good and difficult. Running from the Dahaka is
sometime annoying but is always a fast and oppressive action phase. Despite the
classic 3D bugs in this kind of game that the programmers can't avoid (or seem
to not to... Tomb Raider Chronicles and Tomb Raider Angel of darkness weren't
bugged on Dreamcast and PC each) you will want to finish the game. I think that
this one is less good than sand of time but maybe i am wrong. However it's a
difficult and long game for the winter nights that are arriving.

PRESENTATION : 17/20
GRAPHICS : 18/20
ANIMATION : 18/20
SOUND : 14/20
CONTROLS : 14/20
INTEREST : 16/20
FINAL NOTE : 87%

ADK, Warrior Within.

2 The about section :

This section will be in each guide i will produce from now on.

ABOUT MY ENGLISH :
I know it's an awful one, but it's the only one i have. Correct me if you wish
that's the best you can do. I am kind enough to warn you so don't expect i
answer to hate mails or to a question like : "Is this your first language ?".
Correct me if you wish that's the best you can do.

ABOUT MY E MAIL ADDRESS :
Please write to me only for true questions. Most of the time, i know it by the
poor questions i received, you write to me just because you have seen my name
near the faq. You don't want to read my faq but you want a quick advice. Sorry
to say this but i'm tired of these mails.

ABOUT THIS FAQ :
This faq is basically dedicated to my own site and to gamefaqs. If you wish to
download it for your site, ask for the permission but it's not all misters and
misses webmasters. Think to update my faq because when i correct my english or
post an update with more informations, it's on gamefaqs but never on YOUR sites.

THE RESULT IS EASY TO IMAGINE :
I receive questions about things that are in an update and some people continue
to ask me when i will complete the faq of Skies Of Arkadia...
Conclusion : if you download my faqs, be sure to download the updates as you do
for an emulator. It will work better for everyone.
 




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