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Star Wars Knights of the Old Republic II: The Sith Lords - Walkthrough
System: PC
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   9.   Post Nar Shaddaa Ebon Hawk                    :PNRSD:
-------------------------------------------------------------------------------

  G0-T0 joins immediately.

  G0-T0

    Expert Droid -- Level 6
      Stats                          Skills             Powers
      -------------------------------------------------------------------
      STR  10   0    Vitality  66    Computer Use  9     none
      DEX  19  +4    Force      0    Stealth       4
      CON  16  +3    Defense   20    Awareness     5
      INT  16  +3    Fortitude  5    Repair        5
      WIS  10   0    Reflex     9    Security      9
      CHA  10   0    Will       2    Treat Injury  5

      Feats: Two Weapon Fighting, Caution, Gearhead & Improved Gearhed,
             Improved Power Blast*, Improved Rapid Shot*, Improved Sniper Shot*
             Close Combat, Personal Cloaking Shield**
      Items: G0T0 Targeting Module, Droid Repulsor, Droid Defense Barrier,
             Aratech Droid Oxidizer

      * These combat feats come from the G0T0 Targeting Module.
      ** Allows him to use Stealth without any items

      G0-T0 is an Expert Droid like T3, but with his targeting module, can
      fight a little better. He also has Stealth, unlike all other droids, but
      beyond that he doesn't have T3's skills, nor Hk-47's combat abilities,
      making him a below average droid.

      I almost never bother leveling up G0-T0 myself, he's the only character
      I just hit the Auto-Level Up button for.

  We now have a new companion to get Influence with. Mira and Hanharr couldn't
  be more different. Hanharr will gain Influence if you are cruel and powerful
  around him, whereas Mira just wants to be respected, and doesn't care that
  much about good and evil. Mira, when you talk to her, might tease you about
  having a relationship with one of the other companions. You can say what you
  want to her. The only way to really get her dialogues going is to go to the
  Ebon Hawk and talk to her there once (See M2 below) then exit the Ebon Hawk
  on Nar Shaddaa and talk to her there.

  Also, she only seems to give grenades once. Every time after that, she says
  she is giving you grenades, then doesn't.

  The best way to get Influence with Mira is to get her to "argue" with you,
  but this requires an 11 Awareness. Ask about why she doesn't kill, follow the
  Awareness line and she argues with you, then shuts up. Follow up on that, and
  watch the Influence fly!

  The goal of gaining Influence with her is to turn her to a Jedi. On the Ebon
  Hawk ask about her being restless to start things off, this leads to a
  discussion on Nar Shaddaa, which reveals her abilities. If you have enough
  Influence she can then be taken to Nar Shaddaa to become a Jedi. The dialogue
  map for that begins after the next 2 Mira dialogues below.

  Mira........................................................................
  . M1: Yeah? Something wrong?                                                .
  .   - Can I get some grenades from you? > gives grenades, or refuses        .
  .   - I was hoping we could talk. > lines where you hit on Mira, then back  .
  .   - There were some questions I wanted to ask. > M2                       .
  . M2: Shoot.                                                                .
  .   - (If on Ebon Hawk) You seem restless. > M7                             .
  .   - +INF+ (If not on Ebon Hawk, on Nar Shaddaa and after above question)  .
  .     You seem more comfortable here than on the Ebon Hawk. > "why?" > M10  .
  .   - Were you raised on Nar Shaddaa? > INFLUENCE Check > FAIL, back to     .
  .     questions > SUCCESS, M16                                              .
  .   - Tell me a little about Hanharr. > M3                                  .
  .   - Why don't you kill your targets? > M5                                 .
  . M3: Hanharr's only a bounty hunter because that's the closest word for... .
  .   - What happened between you and Hanharr? > M4                           .
  . M4: I didn't kill him once. Biggest mistake ever.                         .
  .   - What do you mean? > INFLUENCE Check > FAIL, back to questions         .
  .     > SUCCESS, M27                                                        .
  .   - I think that deserves an explanation. > INFLUENCE Check > FAIL, back  .
  .     to questions > SUCCESS, M27                                           .
  . M5: I've killed people before. But not if I don't have to.                .
  .   - LSP - [Awareness - 11 REQ] Because all life is connected, and         .
  .     Malachor proved it - you know what the loss of family means, even to  .
  .     your targets. > M26                                                   .
  .   - But you don't seem to hold back when you're with me. > M6             .
  . M6: I know. It's different... I don't know why.                           .
  .   - Are you okay? > line > back to questions                              .
  . M7: It's all this traveling. Being trapped in this ship. Everything's...  .
  .   - Well, savor it while it lasts. > M8                                   .
  .   - Too quiet? > M8                                                       .
  .   - This is no smuggler's moon. > M8                                      .
  . M8: I'd rather be doing something. Somewhere with people, activity...     .
  .   - Like Nar Shaddaa? > M9                                                .
  .   - > other M2 questions                                                  .
  . M9: Yeah. It's been a while since I've been off-planet, I guess I got ... .
  .   - +INF+ How so? > M10                                                   .
  .   - +INF+ Used to Nar Shaddaa? Is that possible? > M10                    .
  .   - > other M2 questions                                                  .
  . M10: Well... Nar Shaddaa may be one of the biggest cesspits in the ...    .
  .   - Kreia showed me how to "listen" to Nar Shaddaa once... how all life   .
  .     there is connected, is bound to each other. > M11                     .
  .   - Or the tortured groaning of a trash compactor. > M14                  .
  .   - More like a screaming, broken hyperdrive that carries a vibroblade    .
  .     and hits you up for credits. > M14                                    .
  .   - That's not really how I saw Nar Shaddaa. > line > M10 responses       .
  .   - +INF+ An interesting way of putting it. It's true. > M15              .
  .   - Nar Shaddaa is a cesspit - there's far better places in the galaxy.   .
  .     > M14                                                                 .
  . M11: Yeah, well, I wouldn't go that far. I'll believe it when I see it.   .
  .   - I could try to show you while you're here, if you want. > INFLUENCE   .
  .     Check > FAIL, back to questions > SUCCESS, M12                        .
  .   - Maybe one day I'll be able to show you. > same as above               .
  . M12: [Influence: Success] All right, prove it. You can show me now, if ....
  .   - All right, I'll take you to the same place Kreia showed me. Follow me..
  .     > M13                                                                 .
  . M13: All right. But I doubt you're going to show me anything I don't ...  .
  .   - > This allows you to take her to Nar Shaddaa, Main Area, near the     .
  .       entrance to the Cantina/Pazaak Den to train her > back to questions .
  . M14: No arguments here. Still, as long as you accept it, the place ...    .
  .   - > M10 responses again                                                 .
  . M15: Yeah? Hm. Didn't think I'd hear a Jedi ever refer to Nar Shaddaa...  .
  .   - Life has a certain energy about it. Especially on Nar Shaddaa.        .
  .     > line > M11                                                          .
  .   - Kreia showed me how to "listen" to Nar Shaddaa once... how all life   .
  .     there is connected, is bound to each other. > M11                     .
  . M16: Yeah, more or less. I wasn't born there, just ended up there.        .
  .   - What happened to your family? > M17                                   .
  .   - Why don't you kill your targets? > M5                                 .
  . M17: Well, the war happened, the first one, against the Mandalorians...   .
  .   - They died in the final battle? > M18                                  .
  . M18: I think so. After Revan crushed the Mandalorians, planets ...        .
  .   - How could you have lost family at Malachor V? There were no           .
  .     colonies - it was a taboo world to the Mandalorians. > M19            .
  .   - Well, there's a lot you can do. Bounty hunting isn't easy work. > M22 .
  .   - An odd decision for an orphan. > M22                                  .
  .   - Became a bounty hunter? Why, did you want to die? > M22               .
  . M19: Take a guess, "Jedi." Only two groups of people would have lost...   .
  .   - You're a Mandalorian? > M20                                           .
  .   - So you became a bounty hunter? > M22                                  .
  . M20: As much as any slave becomes a Mandalorian. They took prisoners ...  .
  .   - You were a slave? > M21                                               .
  .   - So what is your homeworld? > line > back to M20                       .
  . M21: When I was young, yeah. They mostly used me to carry ammo packs...   .
  .   - LSP - I regret the loss of life at Malachor. But there was no choice  .
  .     left. > line > M21 responses                                          .
  .   - You don't sound too happy about it. > line > M21 responses            .
  .   - They had to be stopped. > line > M21 responses                        .
  .   - DSP - The Mandalorians deserved to be crushed at Malachor - you       .
  .     should be pleased. > line > M21 responses                             .
  . M22: I'm good at finding people. So I used it to make credits.            .
  .   - Finding people on Nar Shaddaa seems difficult. > M23                  .
  .   - But you won't kill your targets. > M5                                 .
  . M23: Not if you know your target. Usually you get a holo or rough...      .
  .   - Walking? > M24                                                        .
  . M24: This is a little hard to explain, but Nar Shaddaa's got a flow...    .
  .   - No, I understand. > M25                                               .
  .   - Like sewer pipes? > M25                                               .
  . M25: If you know your target, you can feel them, know where they're ...   .
  .   - > back to questions                                                   .
  . M26: Oh, do I? Is that it? How you could ever possibly hope to ...        .
  .   - LSP - I have never stopped trying to protect others - even at Malachor.
  .   - LSP - We did what had to be done, and I carry that decision still.    .
  .   - LSP - If that's what you believe, then you are wrong.                 .
  .   - DSP - You're right. And I would glady slaughter the Mandalorians again.
  .     > all above options lead to Mira getting upset > END                  .
  . M27: [Influence: Success] Do you really want to hear this?                .
  .   - Yes, I'd like to know what happened. > M28                            .
  . M28: Well, Hanharr and me go way back - in the worst possible way....     .
  .   - Do you know the name of his homeworld? > line > M28                   .
  .   - Do you know what species he was? > line > M28                         .
  .   - So he was a slave? > M29                                              .
  . M29: Well, not for long. Once off-planet, Hanharr escaped from the ...    .
  .   - [Awareness] Why was he wearing those cuffs? > line > M29              .
  .   - LSP - It's good he broke free. Nothing deserves to be caged. > M30    .
  .   - Sounds like Czerka deserved it. > M30                                 .
  .   - DSP - If they weren't strong enough to hold him, then they deserved   .
  .     to die. > M30                                                         .
  . M30: Well, before you get too proud of him, Hanharr figured Czerka had... .
  .   - [Intelligence] Weren't they destroyed? > M31                          .
  .   - No, I don't think so. > M31                                           .
  .   - I've never heard of them. > M31                                       .
  . M31: Right, that's because Hanharr happened. He makes what happened to... .
  .   - Who did he work with? > line > M31                                    .
  .   - So how do you factor in? > M32                                        .
  . M32: I was prey. And not only did I escape, but I saved his life while... .
  .   - So he wanted to capture you? > M33                                    .
  .   - That seems strange. > M33                                             .
  . M33: I don't pretend to understand it, but among his people, they have... .
  .   - That doesn't sound too bad. > M34                                     .
  .   - A foolish code. His species would die from such debts. > M34          .
  . M34: Well, with Hanharr... he can't escape that life debt, it's bred...   .
  .   - What do you mean? > M35                                               .
  . M35: A life debt to Hanharr is a death sentence; he'll hunt you until...  .
  .   - That life debt makes no sense. > questions > M35                      .
  .   - What if someone else saved his life? Would he try to kill them? >     .
  .     > questions > M35                                                     .
  .   - Any regrets that he's gone? > M36                                     .
  . M36: Oh, I'm glad he's gone... it's like a weight off my shoulders...     .
  .   - Any chance he's still alive? > M37                                    .
  . M37: Trust me, if he was still alive, he'd be chasing us even now...      .
  .   - So how did you save his life? > INFLUENCE Check > FAIL, back to       .
  .     questions > SUCCESS, M38                                              .
  . M38: [Influence: Success] Well, as happens on Nar Shaddaa, I made ...     .
  .   - And you proved him wrong? > M39                                       .
  .   - What happened? > M39                                                  .
  . M39: Well, he tried to box me down in vents beneath the Nar Shaddaa...    .
  .   - Why use mines? > M40                                                  .
  .   - So he was trying to hem you in with a minefield? > M40                .
  . M40: I think he'd hoped to drive me into the mines and let them do the... .
  .   - [Demolitions] Sending out a jamming signal for proximity mines isn't  .
  .     a simple trick. > line > M41                                          .
  .   - But it didn't happen that way. > M41                                  .
  . M41: Like I said, I disarmed the trigger fuses for enough of the mines... .
  .   - Barely? > M42                                                         .
  . M42: He was crawling around, blinded from the flash and the plasma...     .
  .   - LSP - Sometimes it is stronger to spare a life than take it. > END    .
  .   - DSP - You paid the price for your weakness. When the time comes for a .
  .     similar choice, do not hesitate to kill again. > END                  .
   ...........................................................................

  If you piss Mira off, you'll have to talk to her again:

  Mira........................................................................
  . M1: What do you want now?                                                 .
  .   - +INF+ LSP - I wanted to apologize. > M3                               .
  .   - -INF- Back off on the attitude - I don't need it right now. > M2      .
  .   - -INF- I want you to watch your temper. > M2                           .
  .   - -INF- DSP - Your anger is welcome - but direct that hate at our       .
  .     enemies, or I'll show you what hate is. > M2                          .
  . M2: Whatever - but you were the one asking all the questions. You ...     .
  .   - +INF+ I deserve an explanation at least. > M4                         .
  .   - > other standard responses                                            .
  . M3: Whatever, don't worry about it - it's just a sore subject with me.    .
  .   - +INF+ LSP - Still, I'm sorry you lost your family at Malachor. > M4   .
  .   - +INF+ Then it doesn't sound like you've dealt with it. > M4           .
  . M4: Yeah, well, they're dead. That's how that story ends.                 .
  .   - What do you mean? > M5                                                .
  .   - > other standar responses                                             .
  . M5: There's a lot of lost people out there, scattered ever since the...   .
  .   - +INF+ LSP - All things are connected through the Force. From such     .
  .     acts of kindness, great things may come. > END                        .
  .   - -INF- DSP - The galaxy doesn't care for us, and it cannot be healed.  .
  .     > END                                                                 .
  .   - -INF- DSP - There is only survival and pain. But they can give        .
  .     strength, as they did for you. > M6                                   .
  . M6: That's what I had wondered. Maybe surviving was what was important... .
  .  - LSP - If you shut the world out, there is no strength in that. > END   .
  .  - DSP - There is truth in strength and hatred - and little else. > END   .
   ...........................................................................

  After the "Kreia" voiceovers, when you train Mira you get the following
  dialogue (Also, a LSP if you are Lightsided, and a DSP if you are Dark
  Sided when you train her):

  Mira........................................................................
  . M1: :: This is the Force. And all our choices, from the greatest to ...   .
  .   - LSP - Awaken, Mira. > M2                                              .
  .   - Do not turn away - face it. > M2                                      .
  .   - Feel these people, this planet all around you. > M2                   .
  . M2: I can feel this... planet... I can't shut it out. It's louder now...  .
  .   - LSP - You can learn to shut it out. There are Jedi techniques for     .
  .     calming the mind. > extra questions > M3                              .
  .   - LSP - I can train you, Mira. To become something greater - and to     .
  .     protect others. > M3                                                  .
  .   - This is the potential all Jedi possess. > M3                          .
  .   - DSP - Don't shut it out - endure it, in all its pain, all its         .
  .     misery - and become stronger for it. > M3                             .
  . M3: Are you going to train me?                                            .
  .   - LSP - Only if you want me to, Mira. I have shown you the way, I       .
  .     cannot force you down that path. > TRAIN                              .
  .   - That is a question for you, not I. > TRAIN                            .
  .   - DSP - Yes, you have no choice. You must learn power - and control.    .
  .     > TRAIN                                                               .
   ...........................................................................

  If you didn't get Mira, then you got Hanharr. Hanharr, like HK-47 below,
  isn't one for niceties, and doesn't respect a softie. He takes a hard hand,
  but offers potentially limitless rewards... assuming you cheat, anyway. (see
  the Cheats section below) If you don't cheat, the rewards are still pretty
  good, anyway. You'll have to get Influence twice before he's worth talking
  to (although you can get one positive +INF+ right now). Talk to him and ask
  him some questions. The easiest Influence check to pass is the Shackles.

  Basically you need to find out that he killed his tribe, call him on that,
  and call him on why he hated Mira and killed her.

  You can get Hanharr upgraded with +2 STR, +1 CON and -2 INT, and he also
  upgrades you with a +1 CON and +1 WIS. Getting the STR for Hanharr gives you
  a DSP.

  Hanharr.....................................................................
  . H1: Then speak them, and leave me be.                                     .
  .   - I heard you hunt humans. > H2                                         .
  .   - Why did you make your home on Nar Shaddaa? > H4                       .
  .   - Why do you wear those shackles? > H6                                  .
  .   - You can't have been the only slave Czerka took from your world.       .
  .     > INFLUENCE Check > FAIL, back to questions > SUCCESS, H15            .
  .   - Why do you follow me? > H7                                            .
  .   - Forget it. I'll be going now. > END                                   .
  . H2: There is a thing among our people called a life debt. It is a gift... .
  .   - How do you hunt us? > H3                                              .
  .   - Never mind. I had some other questions for you. > back to questions   .
  . H3: To defeat them, one must know their ways, use their weapons. Kill ... .
  .   - -INF- LSP - If you continue to cause that suffering, it will never    .
  .     end. > line > back to questions                                       .
  .   - -INF- LSP - Not all humans are like the slavers who came to your      .
  .     world - you blame a species for the crimes of a few. > line > back to .
  .     questions                                                             .
  .   - +INF+ DSP - But still you serve me, as a slave should. You know your  .
  .     place. > back to questions                                            .
  .   - +INF+ DSP - Any human that cannot stand against you deserves to die.  .
  .     > line > back to questions                                            .
  . H4: Because it is like my homeworld, yet the signs of the Shadowlands...  .
  .   - Shadowlands? > H5                                                     .
  . H5: The Shadowlands is the place where we now walk. It cannot be...       .
  .   - What do you mean? > line > question > line > back to questions        .
  .   - If you are implying some connection in our exile, there is nothing in .
  .     common between us. > line > question > line > back to questions       .
  . H6: They are memories caged upon my wrists. I wear them so I will not...  .
  .   - What do you mean? > INFLUENCE Check > FAIL, back to questions         .
  .     > SUCCESS, H11                                                        .
  . H7: Because the weak must obey the strong...                              .
  .   - Does that mean you serve me? > line > H8                              .
  .   - What debt are you talking about? > H9                                 .
  .   - So one day will you try to kill me like you did Mira? > line > H7     .
  .   - Why did you kill Mira? > INFLUENCE Check > FAIL, back to questions    .
  .     > SUCCESS, HC1                                                        .
  . H8: My reasons are my own, but know that I shall one day show ...         .
  .   - As long as you obey me, I couldn't care less. > line > H8 responses   .
  .   - > other H7 responses                                                  .
  . H9: Among my people, there is a custom, a debt that is a form of...       .
  .   - What kind of debt? > H10                                              .
  . H10: For my people, to stop one from dying, from traveling to the...      .
  .   - Why do you keep life debts if you hate them? > INFLUENCE Check > FAIL,.
  .     HS1 > SUCCESS, HS4                                                    .
  .   - You are a fool to let your primitive customs chain your actions. (same.
  .     as above)                                                             .
  .   - > other H7 responses                                                  .
  . H11: [Influence: Success] I have never spoken of such things...           .
  .   - Tell me about Czerka. > H12                                           .
  .   - What happened with your people? > H12                                 .
  . H12: (line) They taught me their ways, and I saw their truth.             .
  .   - What truth? > H13                                                     .
  . H13: They brought with them a new idea, a new way of looking at my...     .
  .   - LSP - What they did to you and your tribe was wrong - life is not a   .
  .     commodity. (-INF- with DISCIPLE??) > follow his dialogue, 500 XP > H14.
  .   - +INF+ DSP - Yet somehow, they were strong enough to cage you - as it  .
  .     should be. > follow his dialogue, 500 XP > H14                        .
  .   - +INF+ DSP - Perhaps you are weak in that you allowed the shackles to  .
  .     be placed at all. > follow his dialogue, 500 XP > H14                 .
  . H14: There is a debt that you humans can never repay me. And that is...   .
  .   - You can't have been the only slave Czerka took from your world. > H15 .
  .   - Never mind. I had some other questions for you. > back to questions   .
  .   - Forget it. I'll be going now. > END                                   .
  . H15: [Influence: Success] The rest of my tribe are gone, they do not      .
  .   - (If you got it) Other bounty hunters said you killed your own tribe.  .
  .     > line > back to H15 responses                                        .
  .   - Wait - you killed your own tribe? > H16                               .
  .   - So you admit your crime. > H16                                        .
  .   - If you slaughtered your own people, there is no coming back from such .
  .     an act. > H16                                                         .
  . H16: I did not kill my tribe. I saved them, even though they cast me...   .
  .   - So... you were exiled? > H17                                          .
  .   - Why did your people cast you out? > H17                               .
  .   - What happened between you and your tribe? > H17                       .
  . H17: I was raised as one of my people, within the tribe. But I did not... .
  .   - And that is why they cast you out? > H18                              .
  .   - You must have done something for them to drive you away. > H18        .
  .   - They could not have forced you to leave, could they? > H18            .
  . H18: It was a choice - my choice to be beneath the trees, to run in the....
  .   - But what happened to your tribe? > H19                                .
  .   - But you said your tribe was killed, sent away by your hand. Why? > H19.
  .   - And this was before Czerka arrived on your world? > H19               .
  . H19: I was there when the tribe of Czer-ka landed upon our planet...      .
  .   - What did Czerka do when they arrived? > H20                           .
  .   - And they made you slaves? > H20                                       .
  .   - They must have struck quickly to overpower your people. > H20         .
  . H20: They fell upon my people like kinrath, quick, deadly, armed with...  .
  .   - What did you do? > H21                                                .
  .   - So you killed your entire tribe? > H21                                .
  .   - How did you do it? > H21                                              .
  . H21: I... killed the young ones first. Those were the ones most in danger..
  .   - What happened with Czerka? > H22                                      .
  .   - Czerka must have been - displeased with their slaves being killed.    .
  .     > H22                                                                 .
  .   - And so you killed your tribe, rather than let slavers have them. > H22.
  . H22: When the tribe of Czer-ka saw what had been done, they took me...    .
  .   - So you slaughtered your entire tribe, killed them. > H23              .
  .   - If you killed them to spare them, then you cheapened them. > H23      .
  . H23: They are not dead. Where I sent them, they are free...               .
  .   - You are nothing more than an animal, Hanharr. > 500 XP > H24          .
  .   - And how do you figure that? > 500 XP > H24                            .
  .   - As long as you justify murdering your own, then fine. > 500 XP > H24  .
  . H24: You are of the tribe of the Jeedai. I have heard of your weak code....
  .   - -INF- LSP - For all the evil you have done, Hanharr, there is hope of .
  .     redemption for you. > line > H25                                      .
  .   - -INF- LSP - Even if your tribe cannot forgive you, I will. > line     .
  .     > H25                                                                 .
  .   - +INF+ DSP - You lessen an act of slaughter by thinking it was         .
  .     salvation. > line > H25                                               .
  .   - +INF+ DSP - The only truth is that you killed your tribe because they .
  .     were weak - which is what they deserved. > line > H25                 .
  . H25: Yet I am trapped here with you, in this cage, surrounded by the...   .
  .   - What you did to your people was madness - yet there was strength in   .
  .     it. > INFLUENCE Check > FAIL, back to questions > SUCCESS, H26        .
  .   - What you did to your own tribe, Hanharr - it was wrong. > INFLUENCE   .
  .     Check > FAIL, back to questions > SUCCESS, H26                        .
  . H26: [Influence: Success] You think to know my actions, human? Perhaps... .
  .   - What do you know of that? > H27                                       .
  .   - Be silent - you know nothing of what occurred. > H27                  .
  .   - No one can ever know what happened at Malachor - least of all you.    .
  .     > H27                                                                 .
  . H27: I know enough. Enough to smell how weak you are, how broken such...  .
  .   - -INF- LSP - And I regret every death, Jedi and Mandalorian, to this   .
  .     day. > You GAIN +1 WIS, 1000 XP > END                                 .
  .   - +INF+ DSP - If you think such deaths bother me, they do not.          .
  .     > You GAIN +1 WIS, 1000 XP > END                                      .
  .   - +INF+ DSP - Everyone at Malachor died because they had to - and I     .
  .     would destroy them all again, gladly. > You GAIN +1 WIS, 1000 XP      .
  .     > END                                                                 .
  . HS1: [Influence: Failure] If I give up everything of my people, then...   .
  .   - But to adhere to the codes of your people - that is only another form .
  .     of slavery. > HS2                                                     .
  .   - Then you shall always be prey. > HS2                                  .
  . HS2: It is what must be.                                                  .
  .   - All you need to do is give them up. > HS3                             .
  . HS3: That... I cannot do.                                                 .
  .   - Then you shall always be prey, Hanharr. You are your own prey, and    .
  .     such things are weakness. > INFLUENCE Check > FAIL, back to questions .
  .     > SUCCESS, HS4                                                        .
  . HS4: [Influence: Success] To give up everything of my people...           .
  .   - And to face such oblivion is strength. > HS5                          .
  .   - You are already damned, beast. It only requires that you face it.     .
  .     > HS5                                                                 .
  . HS5: :: Silence ::                                                        .
  .   - Then there is nothing keeping you here. > HS6                         .
  .   - So at last you are free to do what you wish. > HS6                    .
  .   - Then walk my path, and realize that nothing should keep you tied to   .
  .     this galaxy or others. > HS6                                          .
  . HS6: [You have broken Hanharr fully into your service, making him         .
  .       stronger. He has gained +2 Strength and lost -2 Intelligence.]      .
  .   - 1000 XP, DSP > END                                                    .
  . HC1: [Influence: Success] Because I was the stronger. She was prey.       .
  .   - So she saved your life once? > HC2                                    .
  .   - You took her life - because she didn't take yours? > HC2              .
  . HC2: She showed me mercy, and that I could not bear. To feel such, from....
  .   - So you would rather she have killed you? > line > HC3                 .
  .   - She spared you, to show she was stronger? > line > HC3                .
  . HC3: And that is why she had to die.                                      .
  .   - [Awareness] I don't believe you. It is not the hunt that drives you.  .
  .     > different line > HC4                                                .
  .   - She did not make you a slave - instead, she denied you freedom, death..
  .     > HC4                                                                 .
  . HC4: You are wrong, human - those are not my words, nor the truth.        .
  .   - I think you wanted her to kill you, to break you. To end your life.   .
  .     > HC5                                                                 .
  . HC5: I do not chase death, I chase prey.                                  .
  .   - You have spoken of your tribe, Hanharr, and I think you wished to     .
  .     join them. > HC6                                                      .
  . HC6: My tribe is no more - my people are no more, because of humans!      .
  .   - Your people are no more because you killed them, Hanharr. Not humans. .
  .     > HC7                                                                 .
  .   - She denied you death. And made you walk in this place you hate even   .
  .     longer, because now you owed her your life. > HC7                     .
  .   - But you said they exist, but not here. And you wished to join them.   .
  .     > HC7                                                                 .
  . HC7: I killed them to save them! I have told you this!                    .
  .   - And I think that thought of slaying them hunts you. And that is why   .
  .     you wanted her to kill you. > HC8                                     .
  .   - Those words of desperation stink of desperation - and lies. > HC8     .
  .   - All I have heard are your words, not the truth. And you know it. > HC8.
  . HC8: I... I see your eyes... hear your words, human. And your words...    .
  .   - Walk with me, Hanharr, and I promise I shall never spare your life,   .
  .     or deny you the death you seek. > 1000 XP > HC9                       .
  .   - If you wish to die, then let it be done in a way that matters -       .
  .     saving others. > 1000 XP > HC9                                        .
  . HC9: That is the only pledge I have heard from a human that I will accept..
  .   - That is a pledge I will accept. > HC10                                .
  .   - Very well - let this be all that is between us. > HC10                .
  .   - I swear the same - for now, until the end of our journey. > HC10      .
  . HC10: [You and Hanharr have formed a new bond, both of you gaining +1     .
  .        Constitution.]                                                     .
   ...........................................................................


  You also have the final HK pieces, so head to the small storage room and put
  him back together. (1000 XP) (The two pieces you got were the piece from
  Kovin and the piece from the HK-50s at Vogga's Warehouse) He fires up and
  talks to you. HK, the original, likes violence and manipulation. He is, after
  all, an assassin droid who enjoys his work. There's nothing so satisfying, to
  him, as blasting away a "meatbag." The initial conversation has no
  implications, so just follow it along.

  HK-47

    Combat Droid -- Level 6
      Stats                          Skills             Powers
      -------------------------------------------------------------------
      STR  16  +3    Vitality  72    Demolitions   5     none
      DEX  16  +3    Force      0    Awareness     5
      CON  10   0    Defense   19    Repair        6
      INT  14  +2    Fortitude  5
      WIS  12  +1    Reflex     5
      CHA  10   0    Will       3

      Feats: Power Blast, Weapon Focus: Blaster Rifle, Toughness, Assassin
             Protocols*
      Items: Blaster Rifle

      * 20% chance for extra damage

      HK-47 can do NO melee combat, so he's stuck using blasters. If you are
      playing a Dark Side character, HK has the best "evil" reactions of
      anyone. Makes it worth taking him along just for that. If you keep him
      with the best Rifle/Repeater you have, and keep that upgraded, he can
      actually start to kill enemies before your Jedi can even close the
      distance with Lightsabers.

      HK does NOT get a lot of feats, so even though he can take a lot of
      different types of feats, you need to really limit him to one type of
      feats for him to be effective. If you keep him ranged, take Close Combat
      right away, then Weapon Specialization and then just follow the Precise
      Shot tree. Also keep up on Power Blast, which is more effective for
      ranged weapons than Power Attack is for lightsabers.

  Almost all things that gain you Influence with HK-47 will also gain you
  Dark Side Points (DSP). There are some good rewards for gaining Influence
  with him. So, you may want to think about taking the Dark Side hit, in order
  to advance with him. If you get him early enough, there will be plenty of
  opportunities to get your Light Side Mastery back. If you do Nar Shaddaa last
  thus getting HK last, then you probably won't even be able to get enough
  Influence with him, so why try.

  Then talk to him again. If you are Dark Side, you get:

  HK-47.......................................................................
  . HK1: Statement: Master, I must say it is a pleasure to be working side... .
  .   - And why is that? > HK2                                                .
  .   - If you have a long-winded explanation for why, indulge me. > HK2      .
  .   - Forget it. I had questions I wanted to ask you. > out to questions    .
  .   - I've heard enough, I'll be going now. > END                           .
  . HK2: Statement: Just when I believe my photoreceptors have recorded ...   .
  .   - I am not here to entertain you, droid. > HK3                          .
  .   - +INF+ DSP - Stick with me - you'll pick up a few things. > END        .
  .   - -INF- LSP - I'm not proud of my actions, and I don't want you doing   .
  .     the same. > END                                                       .
  . HK3: Flattery: It is not mere entertainment, master. It is art.           .
  .   - +INF+ DSP - It is good you are recording my cruelties - you may need  .
  .     to know how to use them yourself in the future. > END                 .
   ...........................................................................

  If you are Light Side, you get:

  HK-47.......................................................................
  . HK1: Statement: Master, if you could indulge me for a moment, I must...   .
  .   - And how is that? > HK2                                                .
  .   - Forget it. I had questions I wanted to ask you. > out to questions    .
  .   - I've heard enough, I'll be going now. > END                           .
  . HK2: Statement: Well, all your behavior up to this point suggests ...     .
  .   - -INF- LSP - I am not proud of what I did during the Wars - and I do   .
  .     not wish to discuss it. > HK3                                         .
  .   - +INF+ DSP - They weren't accidents - I did them on purpose and would  .
  .     do them again, gladly. Why do you want to know? > HK5                 .
  . HK3: Statement: I suspected as much, master. There are few who would ...  .
  .   - Are you trying to provoke me? > HK4                                   .
  . HK4: Answer: Why no, master. I have no intention of attacking you or ...  .
  .   - Why did you ask me about the Mandalorian Wars? > HK5                  .
  . HK5: Answer: Why, because your actions then and now are related and I...  .
  .   - What do you mean? > HK6                                               .
  . HK6: Statement: Sometimes, master, it is difficult for meatbags to ...    .
  .   - How is that? > HK8                                                    .
  .   - That's a very human perspective. > line > HK7                         .
  .   - If you're trying to justify your programming, you're not doing a good .
  .     job. > line > HK6                                                     .
  . HK8: Statement: Why, your own life, master. Your single life changed...   .
  .   - Don't attempt to justify my actions - or yours. > line > END          .
  .   - The Mandalorians deserved it, that is all. > END                      .
   ...........................................................................

  Then there's the normal dialogue, which you get if you aren't Light or Dark,
  and any other time you talk to him.

    Note: When you ask HK-47 about the HK droids coming after you, it does seem
          like you can use the Sonic Sensor to track them back to their hidden
          factory. However, this was cut, leaving this dialogue option largely
          useless. There is only one particular reason to do it, eventually
          HK tells you that some people think of droids as furniture, and with
          this line to gain Influence with T3, who apparently was listening in:

            > +INF+ Those are typical droid duties, but it doesn't mean they
              should be treated as furniture.

          Also, you CANNOT gain Influence with HK by talking to him, you only
          gain that by doing various malicious things, such as killing innocent
          and random civilians, and answering his above dialogue (light or
          dark) in the proper way.

          When you do get Influence with him (more than just from the dialogue
          above) talk to him about his previous Master to get him to start
          revealing things. Your eventual goal is to have him teach you how
          to kill Jedi.
 
 




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