Auto Assault - Scorch on Auto Assault
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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GT: Will all of the fighting in the game be between players or will there be NPC foes to contend with as well?

Scorch: There is a storyline the player can explore that is completely player versus environment (AI). Our design team is developing a very intense world that the player will learn about through playing missions. Missions can not only give experience, credits and items but can also unlock additional content to the player.

Screenshots
This town shows the scars of combat.


GT: Will there be support for factions, guilds, or grouping in the game? Or will each player be a lone road warrior?

Scorch: Auto Assault includes all three. All players are part of one of the three races or factions. Players can also form clans which are similar to guilds in other games. Short term groups in Auto Assault are called convoys which you can form to complete missions together or as a way to play with other players on an instanced map.


GT: Will the game provide missions for players to complete?

Scorch: We are putting a lot of work into our missions and mission system. The variety of mission types includes objectives to destroy, deliver, collect, patrol or escort, as well as some very unique mission types like racing or jumping.


GT: What types of vehicles will be available for players and how much room
is there for customization?

Scorch: The variety of vehicle chassis available features sports cars, vans, SUVs, busses, semis, motorcycles, dune buggies, pickups, and tanks to name just a few. For visual customization players can choose different trims (paint jobs) and tricks (wings, fins, bones, and other accessories) to create a unique look for their vehicles. Players can also select various armor, weapons, and other equipment to specialize the vehicle’s statistics to best fit their goals.

 

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