_+ BADGES +_
^^^^^^^^^^^^
-> Knife Combat <-
@@@@@@@@@@@@@@@@@@
- Basic = 7 Knife Kills in 1 round
- Veteran = 7 Knife Kills in 1 round + 50 Global Knife Kills
- Expert = 18 Knife Kills in 1 round + 100 Global Knife Kills
"This is the toughest of the badges to obtain, in terms of weaponry. To
be quite frank, the knife badge is difficult since you have to kill people
with a close-range weapon by sprinting up and hitting them (generally from
behind, luckily from the front). If anything, try snatching this badge on
Karkand by hanging around corners in enemy-spawns. Stab, hide, repeat. The
basic and veteran versions aren't so bad, but the expert version is plain
silly to earn. EA was resetting account stats on players who were detected
in pistol/knife only servers just to earn these badges. For those of you who
knew eXp.elektrik, his stats were resetted for this reason."
-> Pistol Combat <-
@@@@@@@@@@@@@@@@@@@
- Basic = 5 Pistol Kills in 1 round
- Veteran = 7 Pistol Kills in 1 round + 50 Global Knife Kills
- Expert = 18 Pistol Kills in 1 round + 500 Global Knife Kills
"Probably the first and easiest badge you can obtain during BF2. Pistols
are highly accurate weapons, and can be fired from long-range to hit
targets. The only problem is accumulating enough overall kills for the
expert badge. On a side note, be careful not to earn the Veteran version of
this badge BEFORE the basic version. There has been a nasty glitch running
around that will not recognize the basic version of the pistol badge if you
instantly earned the veteran version first. This glitch can prevent you from
getting the First Sergeant rank (requires a basic pistol badge)."
-> Assault Combat <-
@@@@@@@@@@@@@@@@@@@@
- Basic = 10 Kills in 1 round
- Veteran = 20 Kills in 1 round + 15 Global Hours as Assault
- Expert = 40 Kills in 1 round + 100 Global Hours as Assault
"Believe it or not, this badge is a mediocre one that is rarely attained.
Since Assault is sort of a bland class, few people will even aim for the
Expert version. Still, the classical grunt version shows your skills with
precise rifles, and your ability to rack kills under pressure. Another badge
designed for inner-street combat."
-> Anti-Tank Combat <-
@@@@@@@@@@@@@@@@@@@@@@
- Basic = 10 Kills in 1 round
- Veteran = 20 Kills in 1 round + 15 Global Hours as Anti-Tank
- Expert = 40 Kills in 1 round + 100 Global Hours as Anti-Tank
"The best way to earn this badge is to find a heavily-attacked position, and
just camp it out hoping to shoot down transport helicopters. Otherwise,
rocket fire as many infantry as you can by aiming the rockets at them. This
badge is extremely difficult to earn on the expert version since Anti-Tank
tends to lack long-range concentration. Make use of your pistol if you must
to earn the kills."
-> Sniper Combat <-
@@@@@@@@@@@@@@@@@@@
- Basic = 5 Kills in 1 round
- Veteran = 15 Kills in 1 round + 15 Global Hours as Sniper
- Expert = 35 Kills in 1 round + 100 Global Hours as Sniper
"This badge is easy to earn, simply because the kill totals are lowered.
They did this since sniping is one of the worst classes in the game, and it
can be tough to accumulate high kill totals. The expert version takes a ton
of dedication to earn, although the veteran version is almost a basic type.
Not a highly respected badge though."
-> Spec-Ops Combat <-
@@@@@@@@@@@@@@@@@@@@@
- Basic = 5 Kills in 1 round
- Veteran = 20 Kills in 1 round + 15 Global Hours as Spec-Ops
- Expert = 40 Kills in 1 round + 100 Global Hours as Spec-Ops
"Since Spec-Ops tend to earn a ton of kills, this one will be sort of an
easy badge to obtain. Make use of C4 for multiple kills or armor takedowns.
Use the highly accurate carbines for partial sniping."
-> Support Combat <-
@@@@@@@@@@@@@@@@@@@@
- Basic = 10 Kills in 1 round
- Veteran = 20 Kills in 1 round + 15 Global Hours as Support
- Expert = 40 Kills in 1 round + 100 Global Hours as Support
"Support is another underplayed class which is why few people find this badge
useful even on their stat page. The veteran one has low hour requirements
thankfully, but it can be tough accumulating kills with the highly
inaccurate MGs. Try sticking with squads and laying down fire on heavily-
concentrated positions. Remember, resupplying has no input on whether or not
you get this badge."
-> Engineer Combat <-
@@@@@@@@@@@@@@@@@@@@@
- Basic = 10 Kills in 1 round
- Veteran = 20 Kills in 1 round + 15 Global Hours as Engineer
- Expert = 40 Kills in 1 round + 100 Global Hours as Sniper
"I really have no problems earning kills as an Engineer, although others may
tend to struggle with the Shotguns. Don't forget to make extensive use of
your mines, and all should be expended before you die."
-> Medic Combat <-
@@@@@@@@@@@@@@@@@@@
- Basic = 10 Kills in 1 round
- Veteran = 20 Kills in 1 round + 15 Global Hours as Medic
- Expert = 40 Kills in 1 round + 100 Global Hours as Medic
"This badge isn't too tough to earn since you tend to live longer as a medic
with their self-healing abilities. Their rifles are almost equivalent to the
Assault's version, which means you have some power to the punch. This badge
can easily be earned on Karkand, Sharqi, or Mashtuur."
-> Ground Defense <-
@@@@@@@@@@@@@@@@@@@@
- Basic = 5 Minutes in TOW/Mounted MG
- Veteran = 15 Global Hours in TOW/Mounted MG + 12 Kills in 1 round
- Expert = 60 Global Hours in TOW/Mounted MG + 24 Kills in 1 round
"The expert version of this badge is a rarity to see, given the fact that 24
TOW/Mounted MG kills in one round is tough to do. Few maps have a well-
positioned TOW with lots of activity. Fewer maps will allow you to go on
killing streaks on a mounted MG before you get picked off by a sniper.
However, it's a plausible method, and the toughest element is sitting in one
of these ground defenses for over 60 hours!"
-> Explosives Ordinance <-
@@@@@@@@@@@@@@@@@@@@@@@@@@
- Basic = 13 kills with C4, Mines, or Claymores in 1 round
- Veteran = 23 kills with C4, Mines, or Claymores in 1 round, 50 Global Kills
- Expert = 37 kills with C4, Mines, or Claymores in 1 round, 300 Global Kills
"Explosives Ordinance badges are rare to obtain since you won't get many C4
or explosive-based kills during a round. The best manner to effectively
accumulate a lot of kills with explosives is to perform suicide tactics.
Toss C4 onto a transport vehicle, pull the detonator out, jump in the
vehicle, drive into a territory, and jump out. Hit the detonator button and
you'll blast numerous tangos around your position. This is the best manner
I've found to get the most kills in a round, but the expert version of this
badge is beyond sanity."
-> First Aid <-
@@@@@@@@@@@@@@@
- Basic = 5 Heal Points in 1 round
- Veteran = 10 Heal Points in 1 round, 15 Global Hours as Medic
- Expert = 25 Heal Points in 1 round, 100 Global Hours as Medic,
750 Global Healing Points
"Believe it or not, this a fairly easy badge to obtain. Just play Medic for
several hours, ensuring to heal downed teammates. Really, just managing 25
healing points in one round will be your toughest goal, but this badge is
certainly attainable for even mediocre-skilled players."
-> Engineer <-
@@@@@@@@@@@@@@
- Basic = 5 Repair Points in 1 round
- Veteran = 10 Repair Points in 1 round, 15 Global Hours as Engineer
- Expert = 25 Repairs Point in 1 round, 100 Global Hours as Engineer,
250 Global Repair Points
"The engineer badge can be tough to earn for the average combatant, or
easy for the top players. Most high scorers play engy a majority of the
time, so accumulating the 100 hour requirement is merely nothing. Getting 25
repair points in one round is overwhelmingly high, but possible given you're
on a map where commander assets are constantly being destroyed. This would
be the only fitting situation where I could see them earning a ton of repair
points. Try playing Mashtuur City."
-> Resupply <-
@@@@@@@@@@@@@@
- Basic = 5 Resupplies in 1 round
- Veteran = 10 Resupplies in 1 round, 15 Global Hours as Support
- Expert = 25 Resupplies in 1 round, 100 Global Hours as Support,
500 Global Resupply Points
"Since few people play Support extensively, few will also earn the Resupply
version of this badge. Earning the badge is easy in respect to accumulating
the points, but unfortunately, this underplayed class will rarely give a
player a chance to earn the badge."
-> Command <-
@@@@@@@@@@@@@
- Basic = 40 Commander Points in 1 round
- Veteran = 25 Minutes as Commander in 1 round, 1000 Global Commander Points
- Expert = 30 Minutes as Commander in 1 round, 10000 Global Commander Points
"This is a rare badge to earn, even though its requirements appear to be
fairly low. The key trait is earning a lot of commander points, which only
comes from playing the commander slot. This should be earned in conjunction
with the War College ribbon if possible."
-> Armor <-
@@@@@@@@@@@
- Basic = 10 Minutes in Armor-type
- Veteran = 12 Kills in Armor-type in 1 round, 100 Global Hours in Armor
- Expert = 24 Kills in Armor-type in 1 round, 400 Global Hours in Armor
"This one is a manageable badge, but hard to attain, especially given the
hour requirements necessary. Anyone can rarely spend 400 global hours
playing this game, especially 400 hours in a tank. The kill requirements are
acceptable though, and quite possible."
-> Transport <-
@@@@@@@@@@@@@@@@@@@@
- Basic = 10 Minutes transporting players in 1 round
- Veteran = 5 Road Kills in 1 round, 50 Global Transport Hours,
200 Driver Points
- Expert = 10 Road Kills in 1 round, 150 Global Transport Hours,
2000 Driver Points
"The great thing about this badge is that tons of players use transport
vehicles to get from place to place. Some even sit in them and rack up
kills. The veteran version of this badge is easy to obtain, just ensure that
you get the road kill requirement in one round to recognize an awardment of
the badge. The expert version just has a few more parameters, including the
extra 100 hours of transport time."
-> Helicopter <-
@@@@@@@@@@@@@@@@
- Basic = 15 Minutes in Helicopter
- Veteran = 12 Helicopter Kills in 1 round, 100 Global Hours in Helicopter
- Expert = 24 Helicopter Kills in 1 round, 400 Global Hours in Helicopter
"Another badge designed for pilots only. The Helicopter badge is probably
one you will only obtain in the basic version, since few people meet the
hours requirement. Aside from that, it's a nice, cozy badge to earn on a
violent, brutal day."
-> Aviator <-
@@@@@@@@@@@@@
- Basic = 10 Minutes in Airplane in 1 round
- Veteran = 12 Airplane Kills in 1 round, 100 Global Hours in Airplane
- Expert = 24 Airplane Kills in 1 round, 300 Global Hours in Airplane
"Another mirror image of the helicopter badge, the Aviator badge should
represent specialized skills in using jets. One positive element is that the
expert version has reduced requirements since jets are fairly rare to obtain
on maps."
-> Air Defense <-
@@@@@@@@@@@@@@@@@
- Basic = 5 Minutes in AA/Stinger
- Veteran = 30 Global Hours in AA/Stinger + 12 Kills in 1 round
- Expert = 100 Global Hours in AA/Stinger + 24 Kills in 1 round
"Equivalent to the ground defense badge, try your best to meet those insane
hour requirements by sitting in little turret spots. Not much to say about
these badges except that you enjoy wasting time in these trashy things."
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