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Battlefield 2 - Game Guide
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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++++++++++++++
} ENGINEER    \______________________________________________________________
--------------\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
	|      (USA)    |     (Chinese)      |       (MEC)     |   (Unlock)
	======================================================================
    Name: R11-87        | N-98  	     | S-12K           | Jackhammer
   Power: ***           | ***		     | ***	       | ****
   Range: **	        | **	             | **              | **
Accuracy: ***	        | ***	             | **	       | **
 Overall: **	        | **		     | ***	       | ***

+ The Engineer is my favorite class, and a top-played one amongst many high
ranked players. The reason is for the simple ability to repair armored
vehicles, which no other class can do (besides a supply crate). In a sense, the
engineer was made to live inside armored vehicles. They do not possess armor,
have shotguns, and look like they're hiking the Appalachian Trail. Nonetheless,
Engineers also have the ability to drop mines, which can instantly disable any
vehicle of any sort. However, they're difficult to drop onto or in the path of
a vehicle ahead of time, making them the third and final anti-tank class.

- In terms of weaponry, the Engineer has limited potential. The N-98 & R11-87
are practically equivalent pump-action shotguns. The S-12K has a slight
advantage that it is clip-reloaded, and is fired in automatic mode. The
Jackhammer is a slightly powerful version of the S-12K with an enhanced design.
Still, none of the shotguns are useful for average range, which is where your
pistol MUST come into use.

Rest of Setup: Knife, Pistol, Frag Grenades, Mines x 5

   ~ General Strategies ~
   ======================
- Engineers can go offense, defense, or just reap kill-wise across a map. Your
best strategy is to pick a spawn point where you can visibly see the gray
etching of an empty vehicle. Look for APCs, tanks, AA, or even aircraft if
possible. If you don't see any on your map, press CAPS LOCK to see if it brings
up the squad commander menu, then perhaps you'll see the gray etchings of
vehicles.

- Repair your armor after an engagement with another armor. If you hit
red/critical, bail out, go behind the armor (so the opposing armor doesn't see
you), and repair it. If you're lucky, your opponent may stop firing since
he/she will note the gray icon on his radar (means the vehicle is not
occupied). Once you're at adequate health, hop back in, continue firing, and so
forth.

- Use the pistol for long range, shotgun for short range.

- Mine bridges that are NOT interconnecting between a friendly and enemy base.
Mine key entrances to enemy occupied bases. Also, a neat trick is to infiltrate
a base, and toss mines on top of the empty vehicles. When the enemies hop in
their vehicles, they will instantly explode and not notice the mine at all.
 

Maps


Classes/Weapons


Vehicles

 




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