++++++++++++++
} SNIPER \______________________________________________________________
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| (USA) | (Chinese) | (MEC) | (Unlock)
======================================================================
Name: M24 Rifle | Type 88 Rifle | Dragunov SVD | M95 Barrett
Power: **** | *** | *** | *****
Range: ***** | **** | **** | *****
Accuracy: ***** | **** | **** | ****
Overall: ***** | *** | *** | ****
+ The Sniper class is primarily the least-used in BF2, and for good reasoning.
In most first-person shooters, snipers are overpowered one-shot killers. In
BF2, it's difficult to snipe because they rarely capture flag points, and only
the USA can generally snipe with efficiency. Granted, snipers are a nuisance,
but they don't really alter the situation on the battlefield except kill-to-
death ratio. The biggest problem with the sniper class is that hardly any of
their rifles perform one-shot kills, and if they do, it's because the enemy was
already injured. Essentially, crisp headshots are the only way to earn a one-
shot kill, and it's quite difficult as the netcode engine takes some time to
get use to. Claymores are very useful, but unfortunately, also cause for
numerous TKs. Often, you'll find snipers under-utilizing claymores, unless
they're on an isolated position.
- Believe it or not, this is one of the few classes where the base USA rifle
outmatches the unlock. The M24 is more accurate than the M95 Barrett, at the
cost of "armor-piercing" damage. Basically, the M95 unlock has the advantage of
doing 95 damage regardless of whether or not the target has body armor. Let's
assume you shoot someone in the chest with the M24. The damage will be cut in
half, while the M95 does the full 95 damage. Other than that, you'll sometimes
miss using the M95 unlock. The M95 can also pierce glass on vehicles, such as
helicopters. Determine which is more important to you, accuracy, or two unique
advantages. The Type 88 and SVD are both clip-fired sniper rifles, as opposed
to bolt-action reload types. These rifles generally have less damage/accuracy
characteristics, but are more useful for close encounters.
Rest of Setup: Knife, (S) Pistol, Frag Grenades, Claymore x 2
~ General Strategies ~
======================
- Snipers are reserved for primarily loners, squad leaders at unique spawn
points, or fire support from an odd angle. The basic idea is to have the best
kill:death ratio. Take down as many opponents as you can without dying as much
yourself. Find great spots on maps such as rooftops, bushes on hills, crane
tops, tiny window enclosures, or simply matching in with the background.
Snipers have a natural ghille suit mounted on their default skin, which makes
it easier to hide in brush.
- The netcode for aiming with a sniper rifle accounts for slight bullet drop
over a certain distance. A given rule in my book is to utilize the #'s on the
scope of the sniper rifle you're using. The one-digit numbers represent the
first # of 100 meters. For example, if you aim at a target using the #2 notch,
the center of the scope should be a slight millimeter above the intended
target. After the shot is fired, the bullet should slightly drop over the
distance and hit the target. You need to estimate on targets that are 2.5 to
3.0 away (250 to 300 meters away). It's possible to hit these targets, but your
graphical settings also determine whether or not you will see the targets at
those ranges. You need a good graphics card, and fairly fast computer in order
to get a view distance of 100%. Make sure it is preset in the graphical options
menu.
- Use Claymores to seal the only path up to your position. If you're at an
isolated position where no teammates are nearby, place the claymore at the top
of a ladder. This way, any enemy who tries to climb up will get exploded, or
will simply be stuck from climbing up. It's also efficient to plant claymores
facing opponents that you know are rushing up a hill. If you're spotted, plant
the two clays as you retreat, and you'll hopefully get two free kills. Remember
though, avoid using them in heavily populated areas where both teams are
fighting.
- If you hit a target but it does not die, quickly switch to your silenced
pistol, and take potshots at the target. Sometimes you'll do 95 damage, but
won't kill the target. One pistol hit will instantly kill the target. This is
useful for ensuring enemies go down.
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