CSI: Dark Motives gives players the chance to work with the Las Vegas CSI
unit to solve crimes through the use of technology and careful investigative techniques.
While crimes on the show are solved with a careful application of forensic
techniques and a lot of deductive reasoning, crimes in Dark Motives are
primarily solved via the careful pixel hunting technique that is standard for
many adventure games. As a result, Dark Motives will primarily appeal to fans of
the TV series while other gamers will find it too simple and non-interactive.
Dark Motives presents you with five cases that each play out like an episode
of the show. You begin the case at the crime scene and must investigate the area
and interrogate any witnesses or suspects at the scene. This is accomplished
with a simple point and click interface. The cursor turns into an arrow when
moved over an area or object that you can examine more closely for evidence.
When in the close up view, you can make use of your CSI toolkit to, among other
things, test for prints, look for blood, and collect evidence. If you watch the
show then you know that a CSI has to be very careful not to disturb or taint any
possible evidence. As a player in Dark Motives though, this is not your concern
at all. In fact, trial and error is the primary method of evidence collection.
When the first tool or two don’t yield results, it becomes a matter of clicking
through the evidence gathering tools one by one and then clicking all over the
screen until you find what the game wants you to locate. If you click on the
right place with the wrong tool you are told something along the lines of “try
something else”, but there is no penalty for doing the wrong thing. You’ll be
able to lift a perfect print every time, even if you just sprayed the whole area
with luminal. It would certainly be more challenging if you actually had to
think about which tool to use and there were consequences for selecting the
wrong one, but instead you’re left with a trial and error clickfest and pixel
hunt.
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| Greg helps out with the evidence back at the lab. |
Interrogating suspects and witnesses is an even more straightforward affair
than evidence gathering. There are no branching conversations and as such no
negative consequences for asking the wrong thing or tipping your hand too early.
During conversations, you will be presented with a list of the questions that
you can ask. Then it is a simple matter of clicking the questions and listening
to the responses until you run out of questions to click. The order that you ask
the questions doesn’t matter either; you just keep clicking questions until the
game decides that you are done.
Collected evidence can be taken back to the CSI lab for analysis. This
usually means dragging the evidence onto Greg so that he can tell you what
you’ve got or scan it into the crime computer for you. The crime computer is
used to look for fingerprint matches, decryption, tire tread analysis, and the
like. Click on the icon for the evidence and then click on a search button and
the computer will look up the results for you. To add a gameplay element to this
process, the computer will return five potential matches and it is up to you to
determine which is the correct one. This is a trivial process for things like
tire tread patterns, but is near impossible for fingerprints. Believe me, it is
not very much fun to strain your eyes looking for tiny differences in swirl
patterns. Fortunately there’s no penalty if you make a mistake. Your partner
will say something like “that’s not a match, look closer” and you’re free to
guess again. All that you really need to do at this stage is click though the
possible matches one by one until the game tells you that you are right. Are we
having fun yet?
As you progress through a case and uncover new evidence, new locations will
become available and new suspects will come to light. You can go to the new
locations or revisit existing ones by simply clicking on the icon for the
location. There’s no penalty for jumping back and forth between locations. Every
time a new piece of evidence is identified or you interrogate a suspect, updates
are made to your case file. The case file maintains a list of your suspects and
their ties to the crime, victim, and evidence. Should you build a connection
between a suspect and the crime scene and victim and uncover a possible motive,
you can obtain a warrant to search a location or bring the suspect in for
questioning. This basically opens up a new area of a location in which to hunt
for evidence or gives you a new set of questions to ask.
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