Home
Home · Please take our survey · Giveaways: Age of Booty · Code Monkeys · Bob Dylan
AddThis Feed Button


- Sponsored links -

Pool Tables
Pool Tables

Cartoon School
Cartoon School






Aura: Fate of the Ages - Walkthrough
System: PC
Rated: E
Shop: Buy It Cheap · Get The Guide

Index · Guides · Your Reviews · Your Rating · Screenshots

2.3.6 - Obtaining the Bell
==========================

Hints:
Everything you need is in this area, except for the pyramid (which you
should already have).  You can access an item from more than one place.

Objects required:
Magical pyramid, and others you'll get during the puzzle

Solution:
Well, it's actually possible to get the bell now, if you use an item on it
(it's a bug, not sure if it was fixed in the patch).  But this IS a puzzle
based adventure game, so I assume you want to do puzzles.

Exit this outdoor area, and continue straight along the path.  You should be
in an area with a green river.  Look at the blue crystals to the left, and
place the mystical pyramid in next to them (at the bottom of the closeup
screen, in a small recess).  Grab a crystal (on the left side of the
cluster), and take the mystical pyramid with you too.

Go to the top of the green sludge river, and use the pyramid as a dam to
stop the flow into the lower section.  You can now cross - so please do.
Continue down into a small enclosure, where there's a another blue crystal
structure near some weird circular plants.  Put your blue crystal in it, and
then grab a magical branch underneath it.  Go back out of this area.  Look
at the top section of the river, and then move along the river towards the
area where you put the pyramid.  Take it again.  This will lower the river,
so you can reach a stone slab in the top section of the river on this side
of it (where there's more blue crystals and purple tentacles above).  Put
the magical flower in it, and then replace the pyramid again.  Remove it yet
again, and then grab the magic dust where you put the magical branch.  Put
the pyramid in one last time, and cross the river to the other side.

Go back to where the kids are, and use the magic dust on the patch of
flowers.

Uhh... that sounds like the flowers are singing, not the bird.  Whatever
works.

Get the bell at the end of this area, and leave.

------------------------------------------------

Back in the tuning fork room, you'll notice that the orbs above all four
mirrors are glowing.  This is because you have all four artifacts: The grail
with spirit, the symbol of the magical world, the bell, and the stardust.
Go through the door once more, and it'll take you to a new area this time.
 






 




Click here to send this page to a friend!

AddThis Social Bookmark Button  

 

Google  
www.gamerstemple.comWeb