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Aura: Fate of the Ages - Walkthrough
System: PC
Rated: E
Shop: Buy It Cheap · Get The Guide

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2.3.3 - Making Stardust
=======================

Hints:
The machine on the wall and the notebook page are both important.  Three of
the orbs only go in fixed slots.

Objects needed:
Charged grain of life.

Solution:
Check out the machine the wall, then go outside through the door.

Look at the machine.  Place the grain of life in the yellow receptacle at
the top of it.

Find the three orbs that only go in fixed slots.  The top left orb only goes
in the top slot, the bottom left orb only goes in the bottom left slot, and
the top right orb only goes in the top left slot.

Now, the notebook and wall machine tell you what you need to know to figure
out the rest - if you understand it.

Now, the orb you put in the top slot (which has two triangles and a line on
it) was paired with another one in the notebook.  The other one was divided
into three sections, kind of like (-| ) and they're all filled in.  There
was another symbol on that line of the notebook, which looked like a
barbell.  When you pressed the corresponding button on the wall machine, the
arrow moved one space and then back.  This means that the two orbs pictured
on that line - the triangles one and the (-| ) one need to be one space away
from each other.  The top left slot is already full, so put the (-| ) orb
(second from the top, on the right) in the top right slot.

Next pair: The orb in the bottom left slot matches with one like this ((-))
and the triangle symbol.  The triangle symbol moved the arrow three spaces,
so put the ((-)) orb (second from the top, on the left) three spaces from
the bottom left.  There's only one possible location that it'll fit, as the
other one is already full: The slot on the right.

Next pair.  The orb at top left matches with the * symbol, and the other orb
that looks like (-| ) with the sections unfilled.  The * symbol on the wall
machine moved the arrow four spaces, so place the (-| ) orb (second from the
bottom, on the right) four spaces away from the top left slot.  Rather, in
the bottom right slot.

There's two orbs left, and it's impossible to tell which is which.  But
there's only two possibilities, so you can do it by trial and error.  The
remaining orb on the left goes in the left slot, and the remaining orb on
the right goes in the bottom slot.  Press the button in the middle of the
machine.  If everything's placed correctly, you'll get a long animation and
the yellow receptacle will reappear at the top of the machine.  Grab it -
it's now full of stardust.

---------------------------------------------------------

Now that you've processed the grain of life into stardust, shouldn't you be
able to make Wonderbread out of it?  I guess not.

You're done in this area, so leave.  Set the machine to the third setting
and go through the door.

You'll be in a strange outdoor area apparently known as the magical world.
Go forward, and you'll be at a three way intersection.  (If you go right,
you'll be stabbed to death by obnoxious wannabe amazons.  You won't have to
reload your game or anything, so if you want see this, feel free.)  Go left,
and follow the path to another intersection.  You'll have the option to go
left into a cave.  Follow it to the end, and then look to your left.  Take
the stick on the ground.

Go back out of the cave, and to your left.  You'll see a pillar of stones.
Use the stick on them.  Go back into the cave, and you'll be able to go
further into it.  Use the leaf you picked up in the spirit world on the
waterfall.

Go out again, and to your left again.  There's another passage over here -
instead of going to the left to the pillar, go right to a thorny bush.  Use
the water on it.  Climb up, and move the contraption to make a sort of
portable dam.  Go back into the cave yet again, and you'll be able to pass
where the water was since you blocked the flow.

[NOTE: JulieH33 ran into a bug where this passage didn't appear - there was
just a blank screen.  After reloading an older game and blocking the water
again, the passage appeared normally.  So try loading an older game if you
run into this problem.  It may have been fixed in the patch mentioned
elsewhere.)

Go forward a bit.

If you try to go further or ring the gong, the women will get you again.

This is a very neat mini-puzzle.  No, the drums aren't important yet.  See
if you can solve it!

So what do you do?  Grab the four teleportation crystals from the bottom of
the pedestal in front of you.  Place them in the "hands" at the four corners
of the area.  Now the device is active, and will create a teleportation
field when you click the button at the top of the pedestal.  So, ring the
gong and they'll run towards you.  While they're doing that, click the
device to teleport them to who knows where.

Hee hee.

Now the drums are important.
 






 




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