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Tom Clancy's Splinter Cell: Pandora Tomorrow - Walkthrough
System: PC
Shop: Buy It Cheap · Get The Guide

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* Tom Clancy's Splinter Cell : Pandora Tomorrow *
*************************************************
* An AzaleaStarre FAQ *
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* www.geocities.com/azaleastarregames *
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**************************
* Introduction and Legal *
**************************

Website : www.geocities.com/azaleastarregames
- please visit, I'd really appreciate it if you could also sign the
guestbook.

www.geocities.com/gamersthinkbox
- I am a regular contributor to this site. They are trying to get
off the ground and become a legitimate member of the press. They
can only do it with your help.


Email : azaleastarregames@yahoo.com 
- This is the most reliable way to contact me

AIM : AzaleaStarre
- Due to my hectic schedule at Full Sail, I'm usually on
between 12pm - 3pm, then 1:30am to roughly 6am EST.

Gamer Tag : AzaleaStarre

I'm going to keep things informal and simple. My "name" is Azalea. Further
information about me can be found at my website, not to mention reviews,
including one of Pandora Tomorrow, and information about my company :
AzaleaStarre Games. First and foremost, I'd like to thank you for checking out
this FAQ. I put a lot of work into it and I really appreciate you taking the
time to use it. If you have any questions feel free to contact me via the
information above. Secondly, since I did put a lot of work into this, please
don't copy the information or the ideas and use it as your own. It's just plain
not right and bad for your karma level. And besides, the game is fun. If you
want to write a good FAQ for it you'll have to play it anyway. Is that really
so bad?

As far as the FAQ is concerned, I'm going to ignore the overhead that comes
along with playing the game. If you need to know anything about the controls,
use the options menu in the game or check your instruction book. While I do
provide a weapons and Gadgets guide at the end, I'm going to focus on their
practical uses in the game. If you would really like descriptions, you can find
them in your inventory menu during the game.

The Updates section of the FAQ will not only notify you of the updates to this
FAQ but also of the various downloadable updates to the game made available from
Ubi Soft.

Something you may notice is that instead of organizing my walkthrough based on
the objectives in a mission, I have based my organization on the game's internal
checkpoints. This will make it easier for you to stop after each part since you
conveniently get to save your game at these points. This will also make things
much easier to pick up again since you place in the FAQ corresponds with where
you load up your current game.

The Alternate Routes / Contributions section of the FAQ is a collection of
emails and IMs I’ve gotten from various people regarding my walkthrough and the
routes I took. These alternate routes will be posted as the way I received them
and I will do my best to make sure people receive the proper credit for their
work. In some cases, the only name I have is an AIM screen name. If that is
all I have from you and you would like me to use a different name, please
contact me.

One last note: On occasion I will mention the term “fifth freedom.” For those
of you who haven’t played the first game, just know that it means you are
allowed to kill enemies. This does not by any means grant you a license to kill
civilians.

Good luck with the game! Once again, thanks for using my FAQ.

- Azalea, CEO & Lead Programmer, AzaleaStarre Games

***********
* Updates *
***********

(31, March, 2004) Downloadable Content
--------------------------------------
Ubi Soft has released a patch fixing some of the bugs that showed up in the
multiplayer modes of the game. Log on to Xbox Live for the automatic update.

(05, April, 2004) Version 0.5
-----------------------------
The last three missions plus mission one’s walkthroughs are complete. The
General Hints and Tips section is also complete, but it will be updated with
each new update to the FAQ. The story breakdown will not appear until version
1.5, the first update after the complete game walkthrough.

(06, April, 2004) Version 0.6
-----------------------------
Missions two now has a walkthrough. While I haven’t added it in yet, I have
also received some alternate paths to take in certain parts of a few missions.
To those that contacted me, I greatly appreciate it and I assure that your
contributions will not go unnoted. I will do my best to get them in version
1.0, but most likely not until 1.5, which I plan on releasing Sunday, April 11th
(Easter). Also, for those who tried to get in contact with me but were unable
to, I apologize. I am in class each night from 5pm until 1am. During that time
I will be online, but my away message will be up 95% of the time. If you have a
question for me that doesn’t need an immediate answer, email me and I will
answer it when I get home. Once again, thanks for all of the great feedback.
It’s great to know that I’ve been able to help people out with this FAQ. If you
have any suggestions for what game I should write one for next, drop me a line
via email.

(07, April, 2004) Version 0.8
-----------------------------
Missions three and four now have walkthroughs. I would have finished five last
night/this morning but Matrix Revolutions came out on DVD and my crew: Gluck,
Alejandro, and Allvah got together for an after class party to watch it. I
apologize for the delay. Tomorrow’s update with be Version 1.0, but will also
now contain the Story Breakdown and Weapons/Gadgets guide, two features that
were supposed to be due for the Version 1.5 update. Once again, thanks for the
support and sorry about the delay.

(08, April, 2004) Version 1.0
-----------------------------
Mission 5 is complete, thus the walkthrough is complete. I’ve added the first
entries into the Contributions section and I’ll be adding a few more in the next
few days. If you have a suggestion for that section, email me. One last note
for today’s update: Because mission 5 took me so much longer than I expected, I
will be waiting until versions 1.25 and 1.5 to have those sections finished.
The multiplayer section of the FAQ will be the last major section I add,
hopefully after I get back from Spring Break. Anyone who wants to play Pandora
Tomorrow on Xbox Live, get in touch with me. I added my gamertag to my contact
information as well.

(05, May, 2004) Version 1.5
---------------------------
I have updated my contact information and finally added more contributions. 
Thanks again to everyone that emailed me. One other note about the 
contributions…while I do greatly appreciate them, if your contribution is to 
tell me that, at the end of the Paris mission, Francois doesn’t need to die, 
don’t bother sending it. I’ve received PLENTY of contributions on that issue
and I have added a few. Any more would simply be overkill. Besides, whether or
not he dies has zero impact on the game. I must say though, I am thoroughly
impressed that so many people would have rather seen him live. Finally, the FAQ
has undergone one other major change, I have removed the weapons guide and story
breakdown sections. I simply don’t have enough time to write them. I am too
busy with school, helping out the guys at Gamer’s Thinkbox, and writing my next
FAQ which, by the way, will be for Onimusha 3 on the Playstation 2.

 

 

 




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