"I like the updated modern age starting after you can get infantry. There is
a wider variety of beneficial units and opens up many avenues to pursue from
land, sea, and air.
Marines have a new attack value of 12, making them very useful, especially from
an amphibious assault point of view. They can also due quite well on land if you
lack the oil or technology for tanks. The marine now gives another option to the
tank. The introduction of TOW Infantry with Rocketry gives a boost to defense
prior to researching Computers, and are beneficial even afterwards as they
bombard on defense, and still have a decent defense of 14. Paratroopers (even
modern ones), in my opinion are still relatively useless due to their low attack
values, as they are really only beneficial in certain situations. Dropping
behind enemy lines to eliminate resources or hold a 'funnel' location are the
only uses I can think of, but I rather use a helicopter (now holds 3 units & TOW
are good to use) to drop better units in. Tanks still have their great benefits
of attack strength and speed. Air defense units are also useful to defend your
units in the field against air assaults which can now kill units. Though tanks
can charge into enemy territory, they may get ripped apart by air attacks, so
sometimes, a slow advancing line of units, with defensive & offensive infantry
units, air counters, and artillery can be a better option to tanks
Navy movement has increased adding a little more realism to the benefit of
traveling at sea. Destroyers are very important early on as they can detect
submarines and have the movement to chase down transports/subs or whatever you
like. The introduction of cruiser fills the gap between destroyers and
battleships nicely. With lethal air bombardment, carriers with fighters now
become very important for air defense. Submarines have their stealth attack
which very handy for picking of transports or weaker naval units. Try using subs
with 'cover' such as a cruiser, for protection against destroyers. Transports
now only hold six units, so more are required to move your armies. They can also
bring cruise missiles with them, making cruise missiles more useful.
Air units now play a key role. Not only can bombers soften up land and sea
units, but can kill them with lethal bombardment. Which means that with enough
bombers, you can kill all the units in a city and take it over quite easily
(almost the same effect as a nuke, minus the pollution and everyone hating you).
This also makes fighters and Anti-Air ground units/SAM's very important to shoot
down bombers. Establishing air superiority is a key element I believe in the
modern warfare.
Anyways, that's my 2 cents on some of the changes to modern units and the
introduction to new ones." - Mike