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The Sims 2 - A Guide to The Sims 2
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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| [3.3] Aging                                                                 |
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One of the biggest changes to The Sims is the addition of aging.  Your Sims now
age from baby to toddler, toddler to child, child to teenager, teenager to
adult, and adult to elder.  Elders will eventually die of old age, although
there are two ways to prevent this (see "Cheat Codes" and "Aspiration
Rewards").

To begin, you must first get pregnant.  To do this, have two Sims of the
opposite sex perform the "Try for Baby" action.  You can do this by having the
two Sims relax in bed, then choosing "Try for Baby".  Your two Sims will do a
WooHoo.  At the end of the action, if the action was successful, you'll hear a
small part of "Rock-a-Bye Baby" play.  The Sim is now pregnant.  It takes three
Sim days to have a child, and each day is preceeded by your female Sim's belly
growing bigger and bigger.  Once the Sim is about to give birth, all other Sims
in the house gather around to witness it, and a cutscene will take over,
showing your Sim's green arrow breaking off into two.  You now have a baby!

The baby requires constant attention.  It is not yet a controllable family
member, so like the first game, you have to guess what it wants.  You'll be
able to play with the baby, cuddle it, feed it (with a bottle from the fridge),
and bathe it (in a sink).  You'll be required to change it's diapers, which you
will be able to tell when you see the green stink trail following the baby.
Assuming you take good care of it, and the Social Worker doesn't show up, your
baby will become a toddler in three days.

A toddler requires a lot of attention too, but not as much as a baby.  There
are far more social interactions available.  You can play with the toddler,
talk to it, feed it, and bathe it in the tub.  If you want your toddler to be
happy when it grows up, you'll also have to teach it to walk, talk and use the
toilet.  You have the ability to control the toddler, so once it becomes potty
trained and learns to walk, you can tell it to use the toilet so you can avoid
changing diapers, and possibly meeting the "Change Diapers" fear.  After five
days, your toddler becomes a child.

A child is fairly independent, but they do require a bit of attention.  A child
can perform almost any action an adult can, except major ones like cooking,
WooHoo'ing and Making Out.  You can begin to train the child to become a smart
adult by having them earn skills (all seven are available).  Your child will
also begin going to school, 7:00am - 3:00pm, Monday to Friday.  As the parent,
you will also have the option of trying to get the child into private school by
calling the Headmaster.  After eight days, your child will become a teenager.

Teenagers are pretty much independent, and they gain access to more social
interactions, like kissing.  Your teen will also attend school, normally 7:00am
to 3:00pm, Monday to Friday.  You may get your teen a job in any of the ten
career paths, but they are specific to teenagers, and there are only three
positions per career.  If you get your teenager a job, they will always arrive
home from school an hour before the carpool arrives for their job.  After
twelve days, your teen becomes an adult.

An adult is just like the Sims from the first game.  They usually make smart
decisions, and can look after themselves.  Adults have access to all the social
interactions, except child ones, like "Noogie" and "Cops and Robbers".  They
can get engaged, married, or joined (for same-sex couples).  They have the
ability to move out of the house and find their own place, and they can advance
up any career path through all ten positions.  After twenty-nine days, your
adult will become an elder.

An elder is similar to a teenager, meaning the jobs they get will only have a
maximum of three levels.  They can do anything an adult can.  Depending on how
you play, and if you use the Elixir of Life, your elder will be a different age
when you finally become one.  Elders will eventually die of old age.

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Getting Started


Motives


Skills


General Wants


General Fears


Aspirations


Jobs - Adults


Jobs - Teenagers & Elders


Building a House


Objects

 




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