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The Hobbit - Walkthrough
System: PC
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<----------------------------------------------------------------------------->
Chapter 8: A Warm Welcome (CHPTR8)
<----------------------------------------------------------------------------->

()Talk to the Master of Lake-town
()Stake Out the Wine Warehouse
()Follow the Thief
()Inspect the East Warehouse
()Talk to Bard
()Explore the Cider House
()Find Rennar
()Inspect Rennar's Warehouse
()Tell Bard about the weapons
()Find the Black Arrow
()Talk to Malloc
()Bring Malloc his Dagger
()Find Theives Hideout
()-Find a Bottle in the Cider House
()-Find a Bottle in the Cider House
()-Find a Bottle in Rand's House
()-Find a Bottle in Elik's House
()-Find a Bottle in Orlan's House
()Retrieve the Black Arrow
()Return Black Arrow


Thorin tells you to find the Master of the town and give him your thanks. 
However, I tell you to run around the town first and "clean" it up. We'll want 
to collect everything we can before talking to the Master of the town. 

First off, let's be sure of one thing. The center of this town has all the 
building in sort of a square around it, the water is in the center way down 
below. Go to the center and head left next to a save station. See down in the 
water where you can drop down to that Pink CP? Drop down and get it, then 
follow the other CP to the large White one. Once you have it (don't fall in the 
water) go back to that floating piece of wood and then up the little 
pillars/piers.

Back up and off the piers? Go into that little passage in the corner behind the 
man standing right when you get off the piers. Up on a little walkway to the 
left is a green CP, you don't have to go up and around to get it, just jump for 
it. Then go under the platform with the save station on it, and out to the 
water. Along the walkway you'll come to a sign that says East Warehouse. Right 
about there you want to drop down to the water, on top of a little platform 
with a red CP on it. Along the base of the waterline you see another Pink CP, 
walk along the little narrow walkway to it. Then turn directly around and keep 
walking and hopping along the little walkways. 

Soon you'll come to some platforms that go up to your left and out of the 
water. Follow. Recognize these broken crates? Smash it, and then hop onto the 
vine, grab the Pink CP on top of all the crates, then down and smash some more 
crates. To your left is a small stack of crates you can climb on and get over 
that fence thereby. Do it. You can save here if you want.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
100 Silver Pennies, 160 Courage Points, 0 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Then walk along the bridge and you're back at the East Warehouse sign! Continue 
along the docks. See the ropes right near Rennar's Warehouse (reading the 
sign)? Jump up on them. After the second one, you see three pots near a 
doorway, one large and two small. Smash them.

Up on the next highest rope you'll be able to jump to a green CP. That's about 
all you find up here so go back down and back to the Rennar's Warehouse sign. 
There is a dock directly across from it and at the end is a little group of CP. 
Grab them. Again, you can save here if you wish. Then back up and continue 
along the out walkway some more.

We pass some crates that look like crab traps or something, keep going to the 
boat that is turned upside down on the walkway. Right here is a little place 
that looks like a boat repair shop. There are some rops here and you can hop up 
to get a green CP.

Kind of a ramshackle shack isn't it? Keep going along the walkway. Right next 
to Kili is some platforms going out around a tower with some Pink CP and ropes 
hanging down. A lot of the platforms will collapse after a short time to be 
quick about going around the ropes. Also, a couple of the ropes are rotting, so 
be careful on that point too. But hey! They ARE Pink CP after all!

Keep going around past Fili. Take a right at Nori :)
The sign behind him says Wine Warehouse. Remember these signs. Anyway, you took 
a right at Nori. Walk along these upper platforms and you'll find another 
skeleton key. How nice! I haven't used any of mine yet....

Jump up onto the rope, then onto the upper platform that is right below that 
Pink CP. Easy. Then grab the Pink CP of course!

Looks like a dead-end. Ah! But across from there you can see another walkway, 
jump to it and go around this lone tower-like thing (it's the one you went 
around for those three Pink CP on those ropes, only now you're on top). There 
are lots of jars back here, for lots of fun! Smash Bros.

Now grab the green CP, that's the last thing that's up here.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
155 Silver Pennies, 310 Courage Points, 0 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

To the left of Nori (near the Wine Warehouse) is a passage that will take you 
right back to the center. Anyway, you'll find your way back to the center, then 
talk to the Master (or Bard), that's about all you can do at this point.

The Master is in the center area, surrounded by a three men. On either side of 
him you'll find a Red CP and three lead up to him. So you should have 323 CP 
right before you talk to him. He introduces you to Bard, who in turn asks for a 
hand with something. Sounds like fun right? To catch a thief.......Besides, he 
gives you money.

Turn to the left and follow the Blue CP to the Wine Warehouse. Bilbo spots a 
good place to hide, so run there. All you have to do is stay fairly close to 
the theif, use your ring when you need to and follow him (or if you're daring, 
you can run ahead of him, just don't get too far ahead). He eventually leads 
you back to the East Warehouse.

There he disappears and you go and tell Bard. Now he asks you to investigate 
the East Warehouse. Simple enough right? Turn to the right, go across the 
bridge to the East Warehouse and save at the station.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
180 Silver Pennies, 512 Courage Points, 0 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Press B on the warehouse door to get inside. Whack open all those crates in 
here and then drop down into the next room. Goblins! Here! How did they get 
here! You know what to do with goblins by now don't you? There are a couple up 
above that you'll either have to jump up to or throw stones at. Phew! There are 
some breakable crates in a corner.
Under a small hole between crates is a sack of SP. There is a chest to the 
right of that. Then activate the switch to the right of the chest.

Inside is a couple of chests, some breakable crates, a switch, and a save 
station. You can use that block in the center to get to the blue chest (or you 
could just jump up on the save station) and the switch. You don't have to 
activate it if you don't want to, you could pole jump instead. Now get out and 
climb up up to the platforms around the perimeter of the large room. Go around 
counterclockwise to the blue chest (activate the switch and break the crates on 
your way), then back on the rope and through the doorway you came into the 
warehouse from.Before you press B on the door though....

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
510 Silver Pennies, 732 Courage Points, 4 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Bard talks to you and asks you to visit him at the Cider House. After being 
transported to the Cider House, he asks you to get some information for him 
fron the frequenters of the Cider House, information regarding his Black Arrow. 
Then he gives you a mess of Pink CP to boot! Grand! Go into the pub.

On the upper floor is a man who can tell you some information, talk to him. 
After he tells you that the weapons are in Rennar's Warehouse, leave and go 
there. But we can't get in yet! Follow the trail of Blue CP to the man standing 
on the dock. He'll give you the key. Now into the Warehouse!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
510 Silver Pennies, 913 Courage Points, 4 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Not that I really needed a checkpoint there but anyway....

There is lots of green gases coming out of the floor and walls here, it will 
poison you but if you try to go slow, chances are you'll get hurt worse. Just 
run through and turn around and run through some more, ignore the CP at this 
time.

There's a switch down here, AHA! It turns off the gas! Now we can go back and 
get the Green CP there. Go to the end of the stack of crates before you turn 
back though, if you get on top of that board you can jump on top of the crates 
and get some goodies up there (in breakable crates). Go ahead, help yourself! 
The trick to getting on top of the crates is to press forward against the ones 
you are trying to climb, you'll be able to stand on a tiny lip and then jump up 
to the top. 

Now go back to the switch and jump up to the save station. Then quickly jump up 
those narrow boards to the top, they will fall after a short period so hurry 
up! Once you're safe on a rope or platform then jump up to the rope near that 
little shaft leading down. Fall down and battle some of those Froggy things. I 
got another health bubble from it :)
In one corner is some crates you can break (joy), in another is some pots to 
break (double joy) and then get up onto the crate and climb up. You'll have to 
weasle your way across platforms and moving ropes. There is a save station up 
here. If you look closely you'll see a rotting rope, jump to it and then to the 
next rope, climbing all the way up this one to a Pink CP and a Gold Chest.

Then drop down to that Blue CP and into the next room. Up the rope here and 
across the wooden walkways to another rope. Just follow the Blue CP to where 
you want to go. Save at the station and then open the door (switch to the 
left). Ah! The Black Arrow! Collect the Pink CP and trigger the switch. Again, 
follow the trail of Blue CP all the way around to that other save station. Then 
trigger the switch there. Drop down onto a crate (so you don't fall as far) and 
then out the door you just opened. Before you leave.....

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
680 Silver Pennies, 1238 Courage Points, 5 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Now Exit. Bard asks you to talk to Malloc who is in the Cider house. Not a 
problem right? The Cider House is easily marked as the one with the Blue 
Courage Points leading into it :)

Malloc is the old man. Talk to him and he'll ask you to get his dagger. Outside 
the Cider House, go clockwise to get to Malloc's house. Three Blue CP are 
outside the door. You need to get his dagger!

It's inside a chest in the house, easily grabbed. Then go back to the Cider 
House. Malloc tells you that now you need to gather bottles to unlock the door 
to the thieves lair. One you can get by talking to the man behind the bar, 
Vaden, he'll give you bottle. Another is down in the celler (the opening to it 
is near the two dwarves in this room).The doorways of the houses of the theives 
are easy to spot, they have a large Red Serpent sign on them. Plus, when you go 
near the doors it will say something like "Orlan's House" etc. Go inside and 
get the chest when you come to a door like this. There are two in the center 
area, and one is near the East Warehouse, up on that upper area across from it 
and up by the save station.

Now back to the Cider House for more instructions from Malloc!

Yellow is to the left of Red and Blue, which is not next to Black.
Purple can only lie beside Black and none else,
Black is to the right of Yellow.

Huh? That's it! We don't even need that third clue because this is so easy! I 
urge you to figure it out for yourself but if you can't, the read on.

Since we know that Purple is only beside Black and none else, then we know that 
Purple is on an end. Black is next to it. Okay, we only have three more 
bottles. Yellow is not next to black, but Yellow IS to the left of Red and 
Blue, so from that we can deduce that Purple is on the far right, Black is 
next, and Yellow is on the far left. All we have now is Red and Blue! Since the 
riddle doesn't specify in which order they go, they can alternate. So we have 
two possible combinations:
Yellow, Red, Blue, Black, Purple or
Yellow, Blue, Red, Black, Purple. Confidentially, it's the latter :)

Go down into the celler (and see what you can find) and place the bottles in 
the proper order, from left to right. Easy! Piece of cake! It opens the passage 
to the theives lair.....

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
1030 Silver Pennies, 1622 Courage Points, 9 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Okay, we've got to go down that rope and into the *gulp* lair. Easy enough! 
There's a save station down here. Use it and then go over to those controls. 
You want to switch around the pieces to get to certain areas. You want to be 
able to get to opposing corners at the same time, so if you want to get to the 
lower right corner, you have to also be able to get to the upper left corner. 
All right. 

Switch the center lower one, and the center middle one. This allows you to get 
to the upper right and lower left at the same time. Press B to get out of this 
control mode. Then go up to the upper right, activate a switch and back down to 
the lower left to get in the door before the time runs out. If you skip the 
cutscene you'll have more time to run. 

*EDIT*
For PC Users only! I had a section for you near the bottom of this guide in the 
"Frequently Asked Questions" section. Unfortunately, no one seems to check that 
part of the guide and so I frequently get asked the same questions anyway :( PC 
Users have a problem getting to the side platforms, you have three choices: One 
is to use a Gamepad or a Joystick for analog control. Another choice is to (I 
have heard) use the arrow keys on your keyboard. The final, and likely the 
easiest is to use your "strafe" keys, which should be A and D on your keyboard. 
These are standard strafing keys on most games. Use A to go left and D to go 
right. I wonder if I'll still be asked this question now......?

Grab the two chests and then activate the switch on the back wall to open the 
doors. Go back to the control panel. You can figure this one out for yourself, 
you just have to be able to get to the upper left switch and the lower right 
door at the same time. Get the chest and then back to the control panel (if you 
need to) and make a path for you to go straight ahead through that door with 
the three Blue CP in it. There is a save station in here.

Try to figure out this next part for yourself, a cutscene shows which doors 
will open if you place a barrel on that panel first, that panel will light up. 
Then you can experiment to see which panel you should place a barrel on next 
(it is sequential) and finally the third. Pull all barrels off to restart.

There are six panels on the floor and different combinations of barrels do 
different things. If you look closely you'll see the barrels have varying 
levels of weight. First, take the largest barrel and put it on the lower 
picture of the large barrels. Drop it and get the medium barrel and place it on 
the upper picture of the large barrels. Place it and yet we still don't have 
enough weight on this one, get the small barrel and place it on the same space 
as the medium one. A door should open.

Go through the door and get the chest. Master Jump Tactics for the stick! All 
right! Now back out and pull all of the barrels off so we can start from a 
clean slate. Place the small barrel on the upper small barrel panel. Now place 
the medium barrel on the lower medium barrel panel. Then finally place the 
heavy barrel on the upper medium barrel panel. It opens a door and you can get 
the two chests. Remove all barrels from the panels again. 

Place the small barrel on the lower small barrel panel this time. Then the 
medium on the uppder medium barrel panel, and finally the heavy barrel goes on 
the upper heavy barrel panel. Hey! I figured all these out for myself so you 
should be able to also! 

Go through the newly opened door and save.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
1625 Silver Pennies, 1628 Courage Points, 16 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Now go into the room for a cutscene. Open the chest immediately to the left. 

Apparently the goblins and theives don't see you unless you are on the floor. 
Likewise, if you have your ring on, they can't see you even if you ARE on the 
floor. Jump down for the first blue CP. Jump to the right and get the Pink CP, 
then slip on your ring and go to the left for a sack of SP, believe me, you 
want to get these now or you won't be able to later! Don't bother with the save 
station, but just go past it. There is another sack of SP down there and a 
larger one by the leaders. 

On top of a tall stack of crates (above where you just got those two sacks) 
you'll see a Pink CP. From there, look around and spot a save station with a 
Blue Chest there. Get it. Now drop down and follow that trail of Blue CP over 
that stack of crates and you'll find the Black Arrow! Before you go further 
(and before you get that Blue CP leading up some other crates.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
1800 Silver Pennies, 1682 Courage Points, 18 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Congratulations! You got all the Silver Pennies and all the Chests! Now up the 
crates and onto the rope. Once you get up on the platform up by the save 
station, a fighting scene wil ensue and you will be caught if you go down 
there, ring or not. Jump to that rotten rope and then quickly to the good one. 
Over to your left you can see a Pink CP, jump to it and you should just grab on 
to the edge. From there, pole jump to the crates (the tall stack) and to the 
left is a platform with some Blue CP, to the right you can pole jump for three 
more, then there is a rope after that. Get on it and then jump to the top of a 
crate, from there you can jump to the save station and three blue CP leading 
out the doorway.

A cutscene takes place and Bard captures the villains! Hurrah! He gives you a 
reward and you get a Perfect! Congratulations!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Checkpoint!
1800 Silver Pennies, 1900 Courage Points, 18 Chests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You can talk to him if you want to end the level. You can buy a Waters of 
Fortitude, or you can save up your money like I've been doing. I've got all 
four chest upgrades (spent 3000 on them total) and an extra 4522 spending 
money. I like to save them up and buy a bunch of Waters of Fortitude at the end 
of the game ;)
 

Walkthrough

 




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