:-:-:-:-:-:-:-:-:-:
Warrior 3. Skills Allocation
:-:-:-:-:-:-:-:-:-:
The idea of this build is to allow you to save a few pots in exchange
for lesser damage with their slash blast. It is most recommended for
dragon knights going-to-be’s because they are going to use other mob
skills when they become one.
Skill Build Optional:
HP Recover 1
HP Recover 3
HP Recover 1; Improving Max HP Increase 2
Improving Max HP Increase 3
Improving Max HP Increase 3
Improving Max HP Increase 2; Power Strike 1
Power Strike 3
Power Strike 3
Power Strike 3
Slash Blast 3
Slash Blast 3
Slash Blast 3
Slash Blast 3;
Slash Blast 1; Power Strike 2
Power Strike 3
Power Strike 3
Power Strike 2; HP Recover 1
HP Recover 3
HP Recover 3
HP Recover 3
HP Recover 1; Endure 2
16 HP Recover (Maxed)
10 Max HP (Maxed)
20 Power Strike (Maxed)
13 Slash Blast (Not Maxed)
2 Endure (Not Maxed)
Advantages:
-saves pots by healing on a ledge or a rope
-you can heal on a ledge or rope while you are away
-can heal on a rope
-can heal on a ledge
-important skills all maxed out
-slash blast is at 100%
Disadvantages:
-slash blast not maxed out
-need to spend time healing on rope or ledge
This next build emphasizes more on maxing out your attack skills so you
will be able to do more damage. However, you will not have a high hp
recovery, meaning you cannot heal as well on a ledge. This is more of a
pot using build.
Skill Build:
HP Recover 1
HP Recover 2
HP Recover 1; Improving Max HP Increase 2
Improving Max HP Increase 3
Improving Max HP Increase 3
Improving Max HP Increase 2; 1 Power Strike
Slash Blast 3
Slash Blast 3
Slash Blast 3
Slash Blast 1; Power Strike 2
Power Strike 3
Power Strike 3
Power Strike 3
Power Strike 3
Power Strike 3
Power Strike 2; Slash Blast 1
Slash Blast 3
Slash Blast 3
Slash Blast 3
Endure 3
3 into whatever
20 Power Strike (Maxed)
20 Slash Blast (Maxed)
10 Max Hp (Maxed)
5 Recovery (Not Maxed)
3 Endure (Not Maxed)
3 Free Points (recommended into recovery)
Advantages:
-puts points into slash blast for faster leveling
-maxed out everything except the healing skills
-more damage with slash blast
-faster leveling than optional
Disadvantages:
-loses more money than the optional build
-more of a pot using build
-pots aren’t bad, but they aren’t cheap
As you can see using this build might be better than the first because
you have the attack builds maxed out. Potions can become a problem, but
move onto the tip section later and I’ll help you manage your money.
Another option you can do is max out power strike first for more damage
than go into slash blast. Slower leveling but more damage. Now this is
where this skill build creator and I differ. I say to just put in 1
endure so you can go afk and heal slowly. But he says 3 which are fine
but I’d rather just put in one and put the rest into hp recovery for a
less use of pots. Another method is getting 10 power strike, 10 slash
blast, 10 more power strike, then 10 more slash blast. This way you
will have them both maxed out in the end, but not fall behind greatly
in training speed.
Richard Dong: If you have pots to spare (alt account or something) get
max slash blast first, or else just stay with yours. Do not put points
into hp recovery once you have 5, put it in endure (for healing on
rope) or iron body for show.
These 2 skill builds were supplied by Richard Dong and HelzLance.
Comments, however, we mainly by me.
|
|
|