Home
Home · Twitter · Facebook · Giveaways: Battle Blasters · The Guild
Subscribe






- Sponsored links -

Animation School
Animation School




Guild Wars - Elementalist FAQ
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

Index · Guides · Review · Your Reviews · Your Rating · Screenshots

Earth ------------------------------------------------------------------------

	
	Aftershock
Description: Nearby enemies take (26+) damage. Knocked down characters suffer 
10+ additional damage.
Energy Usage 	10
Skill Type: Spell .
Cooldown Time: 10 seconds
Casting Time: 1 second
Gained at: ?


	
	Armor of Earth
Description: You gain (24+) armor, but move 50%- slower than normal.
Energy Usage 	10
Skill Type: Enhancement .
Cooldown Time: 30 seconds
Casting Time: 1 second
Gained at: ?

	
	Crystal Wave
Description: Enemies near you are stuck for (20) damage, but are cured of any
negative "Conditions." This spell ignores armor and magic resistance.
Energy Usage 	10
Skill Type: Spell .
Cooldown Time: 20 seconds
Casting Time: 1 second
Gained at: ?

	
	Earth Attunement
Description: For the next (36+) seconds, you are attuned to Earth. You gain 20%
of the energy cost of the spell each time you use Earth Magic.
Energy Usage 	10
Skill Type: Enhancement .
Cooldown Time: 60 seconds
Casting Time: 2 seconds
Gained at: ?

	
	Earthquake
Description: You invoke an Earthquake at target enemy's location. All enemies
in that area are knocked down and are struck for (12+) earth damage. This spell
causes Exhaustion.
Energy Usage 	40
Skill Type: Spell .
Cooldown Time: 15 seconds
Casting Time: 3 seconds
Gained at: ?

	
	Eruption
Description: Cause an Eruption at target enemy's location. For the next 5
seconds, enemies near this location are struck for (5+) earth damage each
second.
When Eruption ends, enemies in the area of effect are Blinded.
Energy Usage 	40
Skill Type: Spell .
Cooldown Time: 30 seconds
Casting Time: 3 seconds
Gained at: ?

	
	Grasping Earth
Description: Target touched foe is slowed dramatically for (8+) seconds but
gains +24 Armor.
Energy Usage 	10
Skill Type: Hex .
Cooldown Time: 30 seconds
Casting Time: 1 second
Gained at: ?

	
	Iron Mist
Description: For the next (4+) seconds, target foe is trapped in a mist of iron,
unable to move. That foe gains immunity to damage from all sources except 
lightning.
This spell causes Exhaustion.
Energy Usage 	10
Skill Type: Hex .
Cooldown Time: 30 seconds
Casting Time: 2 seconds
Gained at: ?

	
	Kinetic Armor
Description: For the next 8 seconds, you gain (40+) armor against physical
damage. Each time you cast a spell, Kinetic Armor is renewed for X seconds.
(50% failure chance with Earth Magic 4 or less.)
Energy Usage 	15
Skill Type: Enhancement .
Cooldown Time: 60 seconds
Casting Time: 3 seconds
Gained at: ?

	
	Magnetic Aura
Description: For the next (8+) seconds, Magnetic Aura has a 75% chance to
"block" melee attacks made against you.
Energy Usage 	10
Skill Type: Enhancement .
Cooldown Time: 30 seconds
Casting Time: 1 second

	
	Obsidian Flame
Description: Deal (20+) damage to target foe. This spell ignores armor
but causes Exhaustion.
Energy Usage 	10
Skill Type: Spell .
Cooldown Time: 5 seconds
Casting Time: 2 seconds
Gained at: ?

	
	Obsidian Flesh [Elite]
Description: For the next (8+) seconds, you take reduced damage from physical
attacks and cannot be the target of spells, but move more slowly.
Energy Usage 	10
Skill Type: Enhancement .
Cooldown Time: 30 seconds
Casting Time: 1 second
Gained at: ?

	
	Stone Daggers
Description: You send out two Stone Daggers. Each Stone Dagger strikes for 
(3+) earth damage if it hits.
Energy Usage 	5
Skill Type: Spell .
Cooldown Time: 4 seconds
Casting Time: 1 second
Gained at: ?

	
	Stoning
Description: You send a flurry of stones to at target foe. The stones strike
for (20+) earth damage if they hit.
Energy Usage 	15
Skill Type: Spell .
Cooldown Time: 5 seconds
Casting Time: 1 second
Gained at: ?

	
	Ward Against Elements [Elite]
Description: For the next (8+) seconds, allies within 25 feet of this location
gain +24 AL against elemental damage.
Energy Usage 	15
Skill Type: Spell .
Cooldown Time: 30 seconds
Casting Time: 3 seconds
Gained at: ?

	
	Ward Against Foes
Description: You create a Ward Against Foes at your current location. For the
next (8+) seconds, enemies in this area move 50% slower. (Radius 39 feet.)
Energy Usage 	10
Skill Type: Spell .
Cooldown Time: 30 seconds
Casting Time: 3 seconds
Gained at: ?
	

	Ward Against Melee
Description: You create a Ward Against Melee at your current location. For the 
next (8+) seconds, enemies in this area have a 50% chance to miss with melee
attacks. (Radius 39 feet.)
Energy Usage 	10
Skill Type: Spell .
Cooldown Time: 30 seconds
Casting Time: 3 seconds
Gained at: ?
 

Skills

 




Bookmark and Share  

 

Google  
www.gamerstemple.comWeb