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||7. Secondary Profession ||
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Remember, everyone has their own opinion and I won't tell you that you
absolutely cannot play (insert class here), but not very many people find it
appealing, and you may not either later in the game.
Mesmer - A definate Yes. I chose this as my secondary profession, although some
people may disagree. It has some great hexes, defensive, and offensive spells
to aid your spell-casting needs.
Monk - Another yes. You can use only a few spells, but they'll come in handy.
Ressurection will appeal to most people, and you can heal yourself when you're
hurt.
Necromancer - The third yes. You can leech health off of people, and still come
back with hordes of undead and hexes. This gets scary around multiple enemies,
though, but you should be able to ward them off with your Elementalist AoE
skills.
Ranger - Okay, you're getting wavy there. Rangers have ranged attacks (duh),
but they don't add a variety of spells to your spell-casting pool, except for
the ones that deal with bows. You can try it, but I won't guarantee it works.
Warrior - No. As much as a spell-caster with a sword may seem cool, it doesn't
work. Warriors have to be close to the enemy to attack, but that's where most
Elementalists die (unless you just boom everything). Stances also help you, but
I still feel like you would get hurt a lot and die VERY quickly.
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