 |
| A WWII beach assault. |
Skirmish and multiplayer modes are where the game really realizes its
potential. You can play the game as an “Action” game or as an “Empire Builder”
game. The Action game is for those who prefer fast games where the fighting
starts off right from the beginning. The maps are smaller, defensive options are
reduced, and the amount of resources available are scaled back - this is a game
designed for those who love to rush. On the other hand, the Empire Builder game
has large maps and abundant resources designed to appeal to those who prefer to
build large bases, big economies, and slowly amass monster-sized armies. Both
variants are enjoyable and most players will probably divide their game time
evenly between the two.
If you’re an RTS veteran then you’ll appreciate that the game was designed by
fellow RTS veterans. Little touches such as newly created peasants putting
themselves to work automatically have been added to streamline play and let you
concentrate on strategy. The AI puts up a pretty good fight, and will often
surprise you with its knack for making a comeback after taking a severe beating
from you. Pathfinding is also well implemented and you can be pretty sure that
your units will get to where you want them to go and arrive as a group without
the need to babysit them across the map. If there’s a downside to a game
designed by such RTS veterans it’s that they have built the game for other RTS
veterans. If you’re new to strategy gaming, then be prepared to put in a little
work before you can figure out what’s going on and how to control it all.
In The End, This Game Hath Been Rated: 87%.
If you enjoy Empire Earth or games in the Age of Empires mold, then you’ll
almost certainly like Empires.
System Requirements: Pentium III 600; 128 MB RAM; 32 MB
Video RAM; 4x CD-ROM; 900 MB Hard Drive
Space; Mouse.
« Page 1 of 2