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Cleopatra: Riddle of the Tomb - Review
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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Items stack up in ungainly piles in your inventory and are a chore to store, arrange, use, and find. Adding to your woes will be puzzles that stymie you at every turn, not due to their ingenuity, but to their uncannily unintuitive design. At one point, you are asked to string a bow. To do so, you have to pull the string back, like you might in a Wii game. However, no actions in the game thus far have used such a pseudo-physical method of interaction. Up until that point, the whole game is point and click.

This one incident is representative of the puzzles you find in every section of the game. Complicated for no reason, ludicrously unintuitive, and often solved by happenstance.

Sadly, the story and acting keep pace (in last place) with the level and puzzle design. Thomas is voiced badly, to put it kindly, as are all other characters. You'll find yourself dreading encounters with "people," as you can expect worse and worse performances of the script.

It's not too much of a tragedy that the acting is so bad, because the script is worse. It doesn't appear to have been edited for grammar, producing a charming and sometimes confusing mixture of English and gibberish. The plot is laughable, confusing, and completely lacking in excitement. How could you take the setting for The Mummy and countless exciting books, and turn it into a silent, dead landscape like this?

If you do finish Riddle of the Tomb, you won't be drawn back into the story by an interesting denouement. Like the rest of the game, it splutters and fades, leaving you cold and bored. Once again, I have to bemoan the way this game turned out, because a fun, interesting and exciting games set in Egypt would probably be one of my favorite games of the year. I guess I'll have to wait until the Mummy IV video game comes out then.

In The End, This Game Hath Been Rated: 30%.

 



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