By Ned Jordan
I'm not sure what inspires developers to keep producing knock-offs of Age of
Empires, especially ones that pale in comparison to the original. If you've ever
thought that the battles in Age of Empires required too much thought and that
the unit production was too abstracted for your tastes, then maybe you should
give some thought to Great War Nations: The Spartans. Otherwise you're far
better off just spending some more time with Age of Empires.
The Spartans suffers from many of the same problems found in Age of Empires
knock-offs produced by developers who think "hey, I could do that" when they
really, really can't. You get factions that are for all intents and purposes
identical to each other, brain-dead AI that thinks that sending one or two units
at you every five minutes is a winning strategy, and path-finding problems that
make herding cats seem easy by comparison. Dealing with these problems in one
generic "destroy the enemy" campaign mission after another would seem like
torture enough, but the game's designers apparently felt that it wasn't.
All strategy games rely on a number of abstractions in order to make the game
more playable and to focus on what really matters. Sure, it's not really
realistic to dump some gold and wood at a stable and have a cavalry man come
charging out a few minutes later, but do you really want to be forced to raise
and train a horse, make a saddle, forge weapons, train a rider, etc. every time
you need to make a cavalryman? It's not quite that bad in The Spartans, but it's
not that far off. You must research forging techniques at one building, build
weapons at another, take the weapons to the barracks and set the weapon loadouts
for your troops, train a soldier, and then if you want a cavalryman, create a
horse at the stables and then mount your soldier. This level of micromanagement
is ridiculous; especially when the payoff for all that work just simply isn't
there. This is a build a lot of troops and overwhelm the enemy kind of game.
There's absolutely no need to spend so much time creating units that are
essentially shock troops.
Why should you play The Spartans? I can't think of any reason why you would
want to. It's formulaic and it can't even do a good job at reproducing the
formula. Spend some extra time with a strategy game that you already own and
enjoy instead.
In The End, This Game Hath Been Rated:
40%. Been there, done that, and it's been done a
lot better.