It would be very difficult to describe Tank Universal without making
reference to Tron. The film obviously had a very heavy influence on the
game. The game's look, story, and its titular tanks will constantly invoke
thoughts of Tron - it seems that all that is missing are the glowing frisbees.
There are enough differences in the story to stave off the lawyers, though.
Rather than being a programmer sucked into a computer, you're a terminally ill
patient given a VR helmet to take your mind off of your troubles. And I
seem to remember the Eye of Sauron as being from a different film than Tron.
Anyway, the story's definitely not Tank Universal's strong suit. The
story sequences (they're not really cutscenes per se) and dialogs (monologs
really, your character doesn't really have anything to say) are slow-playing,
overly long, ad worst of all can't be skipped. There's nothing interesting
or compelling about the boilerplate plot so I'm not sure why the developers
insist that you sit through it all. Entirely too much time is eaten up by
the story, silly sequences such as the time you're forced to watch a ship slowly
mover overhead from one side of the screen to the other, and walking on foot
from one story trigger to the next with nothing to do in between. A game
with the word 'tank' in its title should let you spend a lot more time in your
tank, especially considering that the tank battles are the only part of the game
that is really any fun.
The tank battles play out like an arcade shooter that may make you think of
Battlezone at times thanks to the wireframe vector-style graphics. You use
the WASD keys to move your tank and the mouse to control your turret, allowing
you to move in one direction while firing in another. You have to be smart
when firing because there's a slight delay between shots and you'll need to
decide whether to fire off a quick shot or let the weapon charge up for a more
powerful effect. You'll also need to take ballistics into account, as
gravity and momentum have an effect on your projectiles. You'll You'll need
to lob your shots at distant targets and lead moving ones. The
battlefields are crowed places, filled with enemy and allied tanks, aircraft and
gun turrets. Tank Universal's not a turkey shoot, but there will be times
when you find yourself dying a lot as you try to wear down a particularly
well-defended enemy emplacement though attrition. Luckily you have
infinite respawns with the only consequence being a lower score for the
level. I wish the respawns were faster, though. Being airlifted back
to the battle is a time-consuming and unnecessary exercise. The battles
can be fun, but they tend to drag out for too long, and the lack of a mid-level
save feature means that you must commit yourself to fighting the next battle
through to the end before beginning a new level.
Tank Universal's core tank battle gameplay can be both challenging and fun,
but the time you are forced to spend away from your tank tends to drag. It
won't appeal to everyone, but if you're itching for some old school tank action
there's some fun to e had here.
In The End, This Game Hath Been Rated:
64%. It won't have universal appeal, but Battlezone fans who wish there was a bit
more to that arcade classic should give Tank Universal a try.