The Warhammer Dawn of War series continues to spawn expansions, the latest
being Soulstorm, and why shouldn't it? It has a great license, fast-paced and
exciting gameplay, and some wonderfully diverse factions. Like several of the
expansions before it, you do not need the original game to play Soulstorm, but
you'll need to pick up the other games in the series if you'd like the
opportunity to play as all of the available factions. In this review I'll focus
on what Soulstorm brings to the party rather than rehashing the gameplay basics.
If you're new to the series check out our review of Dawn of War to get an idea
of what the game is like.
The first thing Soulstorm gives you is two new factions: the Sisters of
Battle and Dark Eldar. The Sisters are warrior nuns awash in fanatical devotion
to the emperor and collectors of a special resource to power their fight, faith.
The Dark Eldar are, as their name implies, a dark version of the game's Eldar
race. These Eldar are dark and sadistic and they derive their power from
consuming the souls of their slain enemies. Both factions are fun to play, more
so because they are full of personality than because they offer a unique style
of play. In fact, picking up and playing as one of these new factions will not
require a long learning period at all and similar strategies to those of the
Space Marines and Eldar will serve you just fine.
The next thing new in the expansion is the addition of new aerial units to
all of the factions. These give you the ability to extend your reach out farther
on the map faster, but they don't seem to have an effect on the fundamental
strategies for the game. The AI doesn't tend to try and exploit the advantages
of the aerial units, but you won't be able to ignore them in multiplayer online
play where they have a tendency to make the games play out faster.
Soulstorm has a campaign game, but it's less a traditional story-based
campaign than it is a Risk-style conquer the map mode. There are some story
elements, but they're more there to provide a reason for conquering the map than
to form a compelling narrative. Basically you've got a number of connected
territories that you need to takeover one by one by winning the battles on the
skirmish maps. You can play as any faction you'd like, and the remaining
factions move in turn on the strategic map. If one tries to move into one of
your territories, then you'll have to fight to defend it. It's a good thing that
the game is fun to play, otherwise the process of conquering the 30 odd
territories on the map could quickly become tedious.
Now for the real question, is Soulstorm worth buying? I would say so. The new
factions are enjoyable to play and if you've got all of the other Dawn of War
games then you may as well complete your collection. If you're new to Dawn of
War, you could certainly start your experience with Soulstorm, although I'd
recommend starting with the first game as you'll be eased into the gameplay and
will get a lot more story with your game.
In The End, This Game Hath Been Rated:
80%. Soulstrorm delivers two new factions that are
great additions to the Dawn of War conflict.