When Culpa Innata opens you know you're not in for a typical adventure game story. The opening sequence describes the near-future world of the game as one in which mass consumerism has become the prevailing governmental and societal philosophy of the day. The world has united into the World Union, a new country based on self-interest and unbridled consumption. A few countries remain outside of the World Union and are collectively known as the Rogue States, the most prominent of which is Russia. When a World Union citizen is murdered in Russia at the same time a prominent World Union scientist is accidentally killed, a young investigator is placed on the case. She soon finds that there is far more here than a random murder and a coincidental accident, and what she uncovers could shake this new world order to its core.
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Things go from unusual to downright weird when the opening cinematic concludes with a man in a Cossack cap lecturing students on the impending doom of the sun. Apparently humanity has a solution to the issue that involves using a wormhole to funnel hydrogen into the sun. Before his lecture concludes he receives a page as a butterfly trailing rainbow streams of light flutters into the room and begins to circle him. He then elevates up and out of the room and the scene ends.
Once the game opens you'll find that it begins much like almost every other adventure game featuring a detective, in your office. As in most adventure games, movement is handled by clicking on the location you'd like to walk to, and you'll need to diligently sweep the mouse around the screen to look for interactive objects and items of interest. What sets Culpa Innata apart from most other adventure games is that it is rendered in 3D. The camera is movable, so Culpa Innata's world feels more real than those of other adventure games that essentially move you from one static 2D scene to the next. The inclusion of a 3D engine in the game has allowed it to support other features unusual for the genre such as in-engine cutscenes and the animation of characters' faces when they are talking. Adventure gamers shouldn't worry about accidentally stumbling into an action game, though. Culpa Innata features plenty of interactive conversations, unique locations, and, of course, lots of puzzles. On the other hand, if you've never liked adventure games you probably won't enjoy Culpa Innata for these same reasons.
If you're an adventure gamer you may want to keep your eye on this one. This is not a genre known for technical innovation, so any game that tries to advance the format is worth a look.