[3.05] Special Buildings
Introduced in the Warlords expansion pack are special buildings that can only
be built by specific Civilisations in replacement of your standard buildings
that any can build. Therefore, it provides a slight twist in playing a certain
civilisation over another as these buildings can make a city happy or healthy
or even the other way around. I will only cover the 10 new special buildings
as I will cover the others in my upcoming, if possible, Warlords guide.
********
*Garden*
********
Unique for - Babylonian Empire
Replaces - Colosseum
Requires - Construction
Production - 80 Hammers
Effects - +1 Happiness
+2 Health
+1 Happiness for each 20% of Culture
Double Construction Speed for Creative leaders
************
*Hippodrome*
************
Unique for - Byzantine Empire
Replaces - Theatre
Requires - Drama
Production - 50 Hammers
Effects - +3 Culture
+1 Happiness
+1 Happiness per 5% of Culture
+1 Happiness from Horses
Required to build Globe Theatre
Double Construction Speed for Creative leaders
******
*Dike*
******
Unique for - Dutch Empire
Replaces - Levee
Requires - Steam Power
Production - 180 Hammers
Effects - Water Tiles +1 Production
River Tiles +1 Production
*******
*Stele*
*******
Unique for - Ethiopian Empire
Replaces - Monument
Requires - Mysticism
Production - 30 Hammers
Effects - +1 Culture
+25% Culture
+1 Happiness for Charismatic leaders
Obsolete with Astronomy
*********
*Rathaus*
*********
Unique for - Holy Roman Empire
Replaces - Courthouse
Requires - Code of Law
Production - 120 Hammers
Effects - +2 Espionage Points
-75% Maintenance
Can turn 1 Citizen into a Spy
Required to build Forbidden Palace
Doubled Construction Speed for Organised leaders
Available free on Modern or Future Era Starts
*******
*Baray*
*******
Unique for - Khmer Empire
Replaces - Aqueduct
Requires - Mathematics, Masonary
Production - 100 Hammers
Effects - +1 Food
+2 Health
Required to Build Hanging Gardens
Available free on Renaissance or later Era Starts
************
*Ball Court*
************
Unique for - Mayan Empire
Replaces - Colosseum
Requires - Construction
Production - 80 Hammers
Effects - +3 Happiness
+1 Happiness for each 20% Culture Rate
Doubled Construction Speed for Creative leaders
************
*Totem Pole*
************
Unique for - Native American Empire
Replaces - Monument
Requires - Mysticism
Production - 30 Hammers
Effects - +1 Culture
New Archery Units gain 3 Experience Points
+1 Happiness for Charismatic Leaders
Obsolete with Astronomy
**********
*Feitoria*
**********
Unique for - Portuguese Empire
Replaces - Customs House
Requires - Economics
Production - 180 Hammers
Effects - +50% Intercontinental Foreign Trade Route Yield
+1 Commerce for Water Tiles
Requires Harbour
**********
*Ziggurat*
**********
Unique for - Sumerian Empire
Replaces - Courthouse
Requires - Priesthood
Production - 90 Hammers
Effects - +2 Espionage Points
-50% Maintenance
Can turn 1 Citizen into a Spy
Required to Build Forbidden Palace
Double Construction Speed for Organised leaders
Available free on Modern or later Era Starts
------------------------------------------------------------------------------
|
|
|