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Civilization IV: Beyond the Sword - Game Guide
System: PC
Rated: E10+
Shop: Buy It Cheap · Get The Guide

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[2.03] Civilization Events


**********
*MARATHON*
**********

--==Scenario==--

"A brave and hardy soldier has run over twenty-six miles on foot to warn of 
 the invasion!"

--==Mechanics==--

Chance of Event in Game = 100%
Required                = At war with another Civ

--==Options==--

"This heroic deed has inspired our entire Army!"

--==Results==--

Option 1 - "This heroic deed has inspired our entire Army!"

Cost   : None
Result : Starts a Golden Age

--==Appears in Events==--

"A [Civ Adjective] soldier has run a great distance to warn of invasion, 
 inspiring defenders all across their lands."


***********
*BABY BOOM*
***********

--==Scenario==--

"Our soldiers, returning from war, have dedicated themselves to peace and to
 raising families. Our civilisation is experiencing a baby boom!"

--==Mechanics==--

Chance of Event in Game = 100%
Required                = Finished war with another Civ

--==Options==--

"Our people are thriving in peace time."

--==Results==--

Option 1 - "Our people are thriving in peace time."

Cost   : None
Result : +10 Food to all Cities

--==Appears in Events==--

"[Civ Adjective] soldiers and their wives are celebrating the end of war by
 creating a baby boom."

"The [Civ Adjective] population is growing rapidly as a post-war baby boom
 sweeps through their settlements."


**************
*BREAKTHROUGH*
**************

--==Scenario==--

"Our researchers have made a technological breakthrough, rapidly advancing 
 their progress."

--==Mechanics==--

Chance of Event in Game = 80%
Required                = None

--==Options==--

"Good job, knowledge is power!"

--==Result==--

Option 1 - "Good job, knowledge is power!"

Cost   : None
Result : +10% on Current Research

--==Appears in Events==--

"[Civ Adjective] researchers are rumoured to have made a technological 
 breakthrough, rapidly advancing their progress."

"Discoveries made by the [Civ Adjective] Empire have boosted progress on 
 their current research project."


*********
*SETBACK*
*********

--==Scenario==--

"Our researchers have experienced a setback in their efforts."

--==Mechanics==--

Chance of Event in Game = 65%
Required                = None

--==Options==--

"Progress sometimes comes more slowly than we would wish."

--==Result==--

Option 1 - "Progress sometimes comes more slowly than we would wish."

Cost   : None
Result : -8% on Current Research

--==Appears in Events==--

"[Civ Adjective] researchers are rumoured to have suffered a major setback,
 slowing their progress."

"[Civ Adjective] discoveries have turned out to be false! The dead end result 
 has slowed their current research project."


*****************
*FEDERAL RESERVE*
*****************

--==Scenario==--

"Our economists have devised a system of regulating interest rates to help
 normalise economic growth."

--==Mechanics==--

Chance of Event in Game = 90%
Required                = Free Market Civic
                          Corporation Tech

--==Options==--

"Let the free market make use of these techniques."

"Fund a national Federal Reserve Bank to carry out the new policy."

--==Results==--

Option 1 - "Let the free market make use of these techniques."

Cost   : None
Result : -10% to inflation

Option 2 - "Fund a national Federal Reserve Bank to carry out the new policy."

Cost   : 200 Gold
Result : -25% to inflation

--==Appears in Events==--

"[Civ Adjective] economists have developed advanced economic theory pertaining
 to inflation costs."


******************
*ELECTRIC COMPANY*
******************

--==Scenario==--

"The workers for our electric companies are so happy and well motivated, they 
 repair damaged lines quickly no matter the conditions."

--==Mechanics==--

Chance of Event in Game = 90%
Required                = Emancipation Civic
                          Electricity Tech

--==Options==--

"Freedom is best motivator. We are lucky to have workers like these, who keep
 the power flowing to our citizenry."

--==Results==--

Option 1 - "Freedom is best motivator. We are lucky to have workers like 
            there, who keep the power flowing to our citizenry."

Cost   : None
Result : +1 Happiness to all Cities

--==Appears in Events==--

"Motivated by freedom and quality of life in the [Civ Adjective] Empire, the
 power company workers restore electricity outages rapidly, making the 
 citizens there even happier."


************
*HINDENBERG*
************

--==Scenario==--

"Reckless merchants used hydrogen instead of helium to fill their dirigibles
 and one has caught fire and crashed in a spectacularly fatal accident."

--==Mechanics==--

Chance of Event in Game = 85%
Required                = Airship Unit
                          Radio Tech

--==Options==--

"Outlaw the use of hydrogen in lighter-than-air vehicles."

"Fund a drive to regulate air traffic, improve safety and ensure the viability
 of commercial air travel."

--==Results==--

Option 1 - "Outlaw the use of hydrogen in lighter-than-air vehicles."

Cost   : None
Result : None

Option 2 - "Fund a dirve to regulate air traffic, improve safety and ensure 
            the viability of commercial air travel."

Cost   : 45 Gold
Result : +1 Happiness to All Airports

--==Appears in Events==--

"A hydrogen-filled [Civ Adjective] airship has exploded and crashed. Their
 Government is scrambling to prevent a reoccurance."


****************
*COMET FRAGMENT*
****************

--==Scenario==--

"A comet fragment has crashed to earth in a remote tundra region, 
 obliterating an entire forest and speeding the earth's rotation by two
 seconds."

--==Mechanics==--

Chance of Event in Game = 80%
Required                = Forest on Tundra Tile
                          Rocketry Tech

--==Options==--

"What if something even bigger is out there, on a collision course with our
 world? If so, we must find it. We must get into space."

--==Results==--

Option 1 - "What if something even bigger is out there, on a collision course
            with our world? If so, we must find it. We must get into space."

Cost   : None
Result : All Laboratories have +2 Research
         Forest is destroyed
         Space Production Increased 5%

--==Appears in Events==--

"A comet fragment has struck the earth in a remote tundra region, 
 obliterating a whole forest. [Civ Adjective] scientists are scrambling like 
 mad to learn more about potential threats posed to our planet by other rogue
 heavenly bodies: comets, asteroids, meteors, and whatever else may be lurking
 out there."


************
*INTERSTATE*
************

--==Scenario==--

"Our engineers have conceived a national highway system of divided highways
 free of all traffic stops, built in straight lines on smooth grades."

--==Mechanics==--

Chance of Event in Game = 100%
Required                = Universal Suffrage Civic
                          Industrialism, Radio Tech

--==Options==--

"Construction will begin as soon as plans are finalised."

--==Results==--

Option 1 - "Construction will begin as soon as plans are finalised."

Cost   : None
Result : Interstate is Built

--==Appears in Events==--

"The [Civ Adjective] Empire has begun construction of a modern national 
 highway network that shall be the envy of the world."


***********
*EARTH DAY*
***********

--==Scenario==--

"Our Government announces the first annual Earth Day to raise awareness of all
 environmental issues among the populace."

--==Mechanics==--

Chance of Event in Game = 95%
Required                = Environmentalism Civic
                          Industrialism, Radio Tech

--==Options==--

"Enshrine the day as a national holiday."

"Fund an international awareness effort in addition to our local efforts."

--==Results==--

Option 1 - "Enshrine the day as a national holiday."

Cost   : None
Result : All Cities +1 Happiness for 10 turns

Option 2 - "Fund an international awareness effort in addition to our local
            efforts."

Cost   : 60 Gold
Result : +1 Happiness to all Cities 
         Can Persuade other Nations to adopt Environmentalism

--==Appears in Events==--

"The [Civ Adjective] Empire has announced the first annual Earth Day, 
 crusading for the cause of Environmentalism."


*****************
*FREEDOM CONCERT*
*****************

--==Scenario==--

"Musical artists from across our nation have gathered in [Civ City] to raise
 money and awareness for the cause of religious freedom."

--==Mechanics==--

Chance of Event in Game = 95%
Required                = Free Religion Civic
                          Industrialism, Radio Tech

--==Options==--

"Donate the money raised to the local Temples."

"Use the money to fund a public service ad campaign for religious freedom and
 tolerance."

--==Results==--

Option 1 - "Donate the money raised to the local Temples."

Cost   : None
Result : +1 Happiness in [Civ City]
         +1 Population in [Civ City]

Option 2 - "Use the money to fund a public service ad campaign for religious
            freedom and tolerance."

Cost   : None
Result : Spread each religion present to a new city

--==Appears in Events==--

"The [Civ Adjective] Empire has donated funds raised at a charity event to the
 cause of religious freedom."


***************
*ANCIENT TEXTS*
***************

--==Scenario==--

"Archaeologists have unearthed a cache of scrolls and stone tablets buried in
 the desert sands."

--==Mechanics==--

Chance of Event in Game = 90%
Required                = Desert Tile
                          Steam Power, Steam, Scientific Method, 
                          Artillery Tech

--==Options==--

"Disperse the texts to various researchers and specialists, to see what we
 might learn."

"Fund an effort to preserve these artifacts in museums, accessible only to the
 most careful scholars."

--==Results==--

Option 1 - "Disperse the texts to various researchers and specialists, to see
            what we might learn."

Cost   : None
Result : +15% to Research Tech

Option 2 - "Fund an effort to preserve these artifacts in museums, accessible
            only to the most careful scholars."

Cost   : 200 Gold
Result : Preserves Texts

--==Appears in Events==--

"In the sands of a [Civ Adjective] desert, archeologists have unearthed a 
 cache of ancient texts."


********************
*BARBARIAN UPRISING*
********************

--==Scenario==--

"A dangerous number of barbarian Horse Archer units have spawned near our 
 border."

"A dangerous number of barbarian Swordsman units have spawned near our
 border."

"A dangerous number of barbarian Axeman units have spawned near our border."

"A dangerous number of barbarian Spearman units have spawned near our border."

"A dangerous number of barbarian Archer units have spawned near our border."

--==Mechanics==--

Chance of Event in Game = 20%
Required                = None
Obsoleted By            = Nationalism, Printing Press, Education, Gunpowder

Note that all the Scenarios are different and have the same triggers. 

--==Options==--

"We are likely to take the worst of the barbarian horde's fury."

--==Results==--

Option 1 - "We are likely to take the worst of the barbarian horde's fury."

Cost   : None
Result : Barbarian Units spawn near the borders

--==Appears in Events==--

Scenario 1

"A massive barbarian uprising is occurring. Attlia the Hun leads his forces
 in a crusade against the very concept of civilisation."

Scenario 2

"A massive barbarian uprising is occurring. The Vandals strike out against
 civilisation, seeking to claim its prizes with their swords."

Scenario 3

"A massive barbarian uprising is occurring. The Goths have gathered an army
 and their axemen seek to plunder civilisations."

Scenario 4

"A massive barbarian uprising is occurring. The Philistines have gathered an
 army of spearmen and are on the march."

Scenario 5

"A massive barbarian uprising is occurring. The Vedic Aryans seek to plunder
 the riches of civilisations."


*************
*NEW DYNASTY*
*************

--==Scenario==--

"The old dynasty has died out! No more hereditary heirs remain to claim the
 throne!"

--==Mechanics==--

Chance of Event in Game = 45%
Required                = Hereditary Rule Civic
                          Palace is Built
                          Machinery, Feudalism, Music, Philosophy, Civil 
                          Service, Theology Tech

--==Options==--

"Throw support behind the leading general to become the new monarch via coup
 de tat."

"Let the nobles fight amongst themselves. The strongest or cleverest will 
 emerge as the new monarch."

"Follow the guidance of spiritual leadership in identifying who enjoys
 divine favour, then support that claimant."

--==Results==--

Option 1 - "Throw support behind the leading general to become the new monarch
            via coup de tat."

Cost   : None
Result : Great General

Option 2 - "Let the nobles fight amongst themselves. The strongest or 
            cleverest will emerge as the new monarch."

Cost   : None
Result : Great Merchant

Option 3 - "Follow the guidance of spiritual leadership in identifying who 
            enjoys divine favour, then support that claimant."

Cost   : None
Result : Great Priest

--==Appears in Events==--

"The [Civ Adjective] hereditary dynasty has died out. A new faction has 
 claimed the throne and is off to a roaringly successful start."


**********************
*CRISIS IN THE SENATE*
**********************

--==Scenario==--

"The eldest senator of the leading opposition party has been disgraced by
 scandal. The entire senate has been thrown into chaos."

--==Mechanics==--

Chance of Event in Game = 55%
Required                = Represenation Civic
                          Nationalism, Printing Press, Education, 
                          Gunpowder Tech

--==Options==--

"Let the senators fight amongst themselves. When both sides are weakened,
 step in and assert presidential authority."

"Support the ruling party in impeaching numerous members of the scandalised
 party, destroying all effective opposition to the ruling party."

"Rely on judical authority to enforce the letter of the constitution."

--==Results==--

Option 1 - "Let the senators fight amongst themselves. When both sides are
            weakened, step in and assert presidential authority."

Cost   : None
Result : Barracks Yields +2 Espionage Commerce

Option 2 - "Support the ruling party in impeaching numeroud members of the
            scandalised party, destroying all effective opposition to the
            ruling party."

Cost   : None
Result : 400 Gold

Option 3 - "Rely on judical authority to enforce the letter of the 
            constitution."

Cost   : None
Result : +1 Happiness to All Cities

--==Appears in Events==--

"Scandal has thrown the [Civ Adjective] senate into chaos. A constitutional
 crisis has emerged. Yet this also opens the door to political reforms."


*******************
*TOO CLOSE TO CALL*
*******************

--==Scenario==--

"Election results are so close, they fall within the margin of error typically
 written off to system inadequacies such as lost or mismarked ballots, hanging
 chads, or counting errors. With no indisputable way to decipher the true vote
 count, the election's outcome has been placed in the hands of the courts."

[Direct Reference to 2000 Al Gore v George W Bush Florida Scandal]

--==Mechanics==--

Chance of Event in Game = 60%
Required                = Universal Suffrage Civic
                          Nationalism, Printing Press, Education
                          Gunpowder Tech

--==Options==--

"Let the court case take its course, even if the judges seem to split their 
 vote along a purely partisan basis. Follow the constitution to its letter, 
 even though the outcome appears to come down to which party in the dispute
 had more supporters on the bench."

"Refuse to submit to constitutional rule of law, citing wishful 
 misrepresentations of the constitution or arguments based on passion and
 principle. Arrive at the desired outcome without heed to the actual 
 constitution."

--==Results==--

Option 1 - "Let the court case take its course, even if the judges seem to 
            split their vote along a purely partisan basis. Follow the 
            constitution to its letter, even though the outcome appears to 
            come down to which party in the dispute had more supporters on the
            bench."

Cost   : None
Result : Courthouse Yields +1 Commerce Gold

Option 2 - "Refuse to sumbit to constitutional rule of law, citing wishful
            misrepresentations of the constitution or arguments based on 
            passion and principle. Arrive at the desired outcome without heed
            to the actual constitution."

Cost   : None
Result : Courthouse Yields +3 Culture

--==Appears in Events==--

"[Civ Adjective] election results were so close, the courts had to rule on the
 vote-counting procedures to arrive at an outcome."


*************
*CHARISMATIC*
*************

--==Scenario==--

"A stronger, more Charismatic dictator has seized control of the Party and
 the nation!"

--==Mechanics==--

Chance of Event in Game = 65%
Required                = Police State Civic
                          Nationalism, Printing Press, Education
                          Gunpowder Tech

--==Options==--

"Advise him to focus on his relationship with the armed forces."

"Advise him to focus on domestic harmony and stamping out sources of 
 opposition."

--==Results==--

Option 1 - "Advise him to focus his relationship with the armed forces."

Cost   : None
Result : All Gun Infantry Gain March Promotion

Option 2 - "Advise him to focus on domestic harmony and stamping out sources 
            of opposition."

Cost   : None
Result : +2 Happiness in All Cities

--==Appears in Events==--

"A charismatic [Civ Adjective] dictator has risen to control the Party. This
 strong man is reshaping the government to suit his plans."


*****************
*FRIENDLY LOCALS*
*****************

--==Scenario==--

"A small tribe of friendly locals have granted sanctuary to our 
 beleagured [Civ Unit].

--==Mechanics==--

Chance of Event in Game = 90%
Required                = Injured Land Unit

--==Options==--

"This assistance should help our unit recover its strength."

--==Results==--

Option 1 - "This assistance should help our unit recover its strength."

Cost   : None
Result : Unit Gains 1 Experience

--==Appears in Events==--

"Friendly locals have granted sanctuary to a wounded [Civ Adjective] unit."

"A wounded [Civ Adjective] unit has received assistance from a small faction
 who resists the rule of their enemy."

"A pious tribe who believe in mercy have extended religious protection to a 
 wounded unit of [Civ Adjective] origin."

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