GWEN and Now
Time marches on. Six years have passed since the events in Guild Wars
Prophecies, since the Searing blazed across Ascalon.
Chroniclers in Lion's Arch have compiled a report on the state of all Tyrian
races and nations, both familiar and recently discovered. Enter now the setting
for the upcoming Guild Wars: Eye of the North.
Ascalon
The mighty kingdom of Ascalon has seen better days, humbled under the relentless
assault of the Charr. Brave heroes have slowed, but not stemmed, the invading
hordes. A large military force under the command of King Adelbern continues to
defend the nation from incursion. Several years ago, the king and a group of
heroes struck down the Titan gods of the Charr. However, with his forces
declining, the king now fights a war of attrition, his army driven farther and
farther south by the enemy.
In these dire times, a brave cadre of Ascalonians has chosen to take the fight
to the Charr, striking into their homeland. These units—many of which are made
up of humans who've escaped Charr enslavement—have slipped behind (and, in some
cases, broken through) the Charr lines. They are now establishing advanced bases
deep in Charr territory where they harry the invaders and divert supplies and
troops away from Ascalon.
Charr
The Charr were rocked by the death of their gods. For years, Charr legions were
commanded by the Shaman caste, who claimed authority on behalf of the Titans the
Charr worshiped. When human heroes, alongside King Adelbern, proved these beings
were all-too mortal, this created havoc at the very top of the Charr hierarchy.
Individual Charr and even entire warbands broke away from orthodoxy, but each
heretical uprising has been crushed by the religious establishment.
Even now there is dissension among the Charr. While the Shaman are ever
determined to crush human resistance in Ascalon, they are equally alert to the
rebels and heretics in their own ranks.
Kryta
The White Mantle also suffered losses when the veil of godhood was lifted from
their so-called deities, exposing them as a front for powerful, yet mortal
creatures. In the wake of this revelation, Kryta fell into civil war, with the
Shining Blade attempting to restore the old royal family to power.
Despite their casualties, the heavily entrenched White Mantle remain a
formidable foe. Unable to match them directly with military might, the Shining
Blade has sent agents across Tyria seeking new weapons and allies to turn the
tide of battle. Each side has vowed to bring peace to Kryta no matter the cost.
Deldrimor Dwarves
King Jalis Ironhammer has restored order to the Shiverpeaks, scattering the
Stone Summit forces and rooting them out of Sorrow’s Furnace. Now, Inspired by
the recovery of the Tome of Rubicon, the Deldrimor have turned their attention
once more to the Depths, the vast underground regions that lie beneath Tyria.
The tome foretells of a final conflict between the Great Dwarf, the embodiment
of the Dwarven race, and the Great Destroyer, a creature of vast destructive
power and limitless evil.
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