" have noticed many people find spies useless, so I'm making my favourite
tactic public:
Spies: A Weapon Of War.
If you want to take down a province but you are A. too weak, B. Don't wish to be
excommed, or C. Don't want to waste troops, make about 7+ spies on a border
province(s). Then, even if it's loyalty is 200% it will drop to 0% in one year
and hordes of peasants will revolt against them. After about 5 years (if the
enemy force is strong) the province will be lost to the peasants. Then you move
in and bribe them, wa-la, no wars started, no excom, no needless troops losses.
CAREFUL: If the province has Watch Towers or Border Forts, refrain from
targeting it, for in 2 years (If any spies make it across) 700 florins of
Mutually Assured Destruction will go down the drain.
Try it out if you haven't already, it pwns. (Great way to keep the Papacy in
check)" - Sex-Reflexology
"1:when playing game keep some men back so that when your men that you send
in first die you have some kind of back up it works sometimes aqs long as you
have a big army:2: At the menu when it ask you if you want to fight always look
at the middle of page this will tell you how many men you have and how many they
have it is a good way to beat them...... now kick there a$$" - ben mtw pro ex champ