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| A base with fully charged power cores. |
As for the enemy AI, Perimeter seems to use a scripted strategy for each
mission. When facing the insect-like Scourge this always translates to mindless
massed frontal attacks, but even the other races will follow a general pattern
in each mission. This gives the missions an almost puzzle-like quality as you
must determine the strategy the designers intended for you to use to beat the
mission. While some will enjoy this puzzle aspect, it does hamper the
replayability of the missions as there’s not a lot of room to develop and test
new strategies. Once you get beyond the campaign the skirmish games are not too
challenging and tend to play out the same each time and multiplayer support is
lackluster and lagging, so the replayability issue is certainly a factor in your
long-term enjoyment of the game.
I also had a few issues with the game’s interface. All of the controls on the
panel remain blacked out whether they are currently selectable or not. The only
way that you can tell whether or not a button is active is to move your mouse
over it. Making matters more confusing is that some of these buttons are context
sensitive depending on your selected building or unit. I can’t think of a single
good reason why a game would want to hide its controls from the player and force
him or her to memorize the precise position of each related button for every
action and structure in the game.
Graphically the game looks really good as long as you have a high-end
machine. The 3D landscapes are impressive and many of the maps include fanciful
features such as giant monster skeletons, gargantuan tree stumps, or ancient
ruins. The weapon and explosion effects are well done, and the perimeter shield
is pretty cool to watch as it powers up and as it casts a blue aura when fully
charged. And as I mentioned earlier, it is fascinating to watch the little
terraforming robots moving earth, smoothing land, and breaking down mountains.
If you’re new to strategy gaming you probably don’t want to use Perimeter as
an introduction to the genre. The interface and AI issues may leave you
bewildered and overwhelmed. If you’re a fan of the genre, though, it is
certainly worth a look. The innovative features will provide a change of pace
from your usual RTS fare.
In The End, This Game Hath Been Rated:
74%. It’s not without its issues, but innovative features make it
worth a look from strategy gamers.
System Requirements: Pentium III 1.0Ghz; 256 MB RAM; 64 MB
Video RAM; 2x DVD-ROM; 4.3 GB Hard Drive
Space; Mouse.
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