Sudden Strike II provides campaigns for each of the five playable nations,
Germany, Russia, Britain, Japan, and the US. The campaigns are the heart
of the game, as there are only a handful of standalone missions and no random
battle option. Each is played as a series of missions that require you to
achieve a number of objectives to complete the mission successfully. The
game encourages you to use your forces wisely by carrying over units from one
mission to the next. You can play the campaigns in any order, but must
successfully complete a mission to unlock the next in the campaign. The
campaigns are set during historical periods of the war, such as the German
campaign's setting on the Eastern Front in 1943. However, they do not seem
to follow historical events and battles all that closely - the names are the
same, but actual events have been changed to protect the innocent.
The
mission quality in the campaign varies, but all are hampered by sometimes
confusing and ambiguous mission objectives. For example, the map will jump
briefly to your next objective when it is given, but there is no map marker to
help you keep track of where you are supposed to be going. If you should
accidentally click on the map just as it is jumping to the object, you'll be out
of luck and just have to guess where you are supposed to be going. Most of
the time your objectives are covered in a pre-mission briefing (accompanied by
some of the worst accents ever to appear in a game voiceover), but the map
displayed during this briefing looks nothing like the actual game map.
The game also has a mutliplayer component that lets players pick a nation and
fight over Zeppelin locations. Holding a Zeppelin location generates
reinforcements, which is a way of simulating the unit production found in most
RTS games. There's not much strategy involved in the multiplayer game -
players just throw units at each other to capture the Zeppelins until someone
can overwhelm everybody else.
In The End, This Game Hath Been Rated:
64%. Large scale real-time World War II combat is a great idea, but
Sudden Strike II falls short in its execution. Take away all of the World
War II units, and you are left with a very average strategy game.
System Requirements: Pentium II 333; 64 MB RAM; 1 MB
Video RAM; 4x CD-ROM; 500 MB Hard Drive
Space; Mouse.
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