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| Mustangs in flight. |
Gameplay is focused on control points on the map. Control points are
captured by a side when they have someone in the area for a minute and there are
no enemies in the immediate vicinity during that time. A flag is raised to
signify that the control point is now owned by a side and then it remains in
that side's possession until captured by the enemy. Control points also
serve as spawn points for the controlling side. The more points you
control, the more spawn points you have while constraining your enemy's
deployment capability.
Another important factor in the game is the tickets. Each side starts
with a certain amount of tickets that pay for spawning players after they are
killed. If a side captures the majority of control points, the other
side's tickets begin to dwindle. If a side loses all of their tickets,
then they will immediately lose the game.
The game includes 16 different maps set across the four theaters. While
each is supposed to represent an actual battle of the war, the resemblance is
passing at best. Remember that realism is not the goal here, and the
designers wanted to make sure that each map is balanced between the two sides.
They've done a real good job in achieving this goal, as each map is not only
balanced but provides a different play experience than the others. The
Tobruk map is open desert terrain and the domain of tanks. Arnhem requires
a lot of house to house fighting and thus emphasizes infantry combat. Wake
Island includes several Japanese capital ships and challenges the Americans to
defend an island that is far longer than it is wide. Other maps similarly
lend themselves to a particular aspect of combat or a combination of weapons.
There's a lot of variety here and you're certain to find more than one to your
liking.
Connecting to a game is easy through the in-game server browser. Just
look for the map you want and the number of players and you can jump right in -
no need to wait until a game restarts. You can then keep playing the map
as the game restarts after a side has won, or jump back to the lobby to find a
new one. The game is a blast to play online, as you can get up to 64
players in a single game. When you're in one of the larger matches, the
action is fantastic as both sides get a full-fledged combined arms attack and
teams can divide between offensive and defensive squads. The game is
addicting, and you'll find yourself wanting to go back online for another match
just about every night.
In The End, This Game Hath Been Rated:
92%. Battlefield 1942 is one of the most fun to play multiplayer games
out there. If only solo-gamers were given a bit more attention so that the
game was exciting for them as it is for Internet gamers.
System Requirements: Pentium III 500; 128 MB RAM; 32 MB
Video RAM; 4x CD-ROM; 400 MB Hard Drive
Space; Mouse.
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