RoN features 18 civilizations in the game, each with their own set of unique
units and bonuses. The bonuses touch on all aspects of play - if you like
to concentrate on building a powerful economy, then the Germans a good choice with
their production bonuses. Military types would do well with the Turks and their
siege weapon bonuses. Each civilization has four to seven unique units
that become available at different points in time, so no
civilization has a unit advantage either early on or late in the game. One
slightly
disappointing thing about the civilizations in RoN though, is that the look of
the structures and common units is not unique between each civilization.
There are a few different looks based on the origin of the nation that you are
playing, but nations which originated in the same geographical region will have
identical structures - you won't be able to tell the French from the Germans
just by looking at their cities.
 |
| A border clash. |
Skirmish games of RoN take about the same amount of time to play as Age of
Empires games, but they feel like they play faster. The reason is that
progression through the game's eight ages, from ancient times all the way
through the near future, happens at a fairly quick pace. You can go from
flinging rocks to launching nukes in a few hours as long as you can hold out
against the game's excellent AI. The game supports a myriad of victory
conditions based on eliminating the enemy nations, capturing territory, and
building wonders, so there's a lot of variety to the game with the wealth of
strategies and diversity of nation bonuses available.
In place of a story-based campaign, RoN gives you a strategic campaign game
that you'll actually want to come back and play again and again. The
campaign game features a world map divided into territories akin to the classic
board game Risk. Each civilization begins with a home territory
and an army token. Play then proceeds in a turn-based fashion in which you
can attempt to forge alliances, buy territory from other nations, or to purchase
stronger defenses for a territory. In the strategic game the world
advances through the ages together, so each battle puts you on an equal
technological footing with your enemy. You can research technology during
a battle to give you an edge over your opponent, but you won't be able to
advance through the ages and send tanks against his cavalry. Moving an
army token into an adjacent enemy or neutral territory will initiate a battle
and move you to the real-time game to fight. Alliances come into play at
this point as any allied armies in neighboring territories will join the fight,
adding another player to the skirmish. The
are several different game types for the real-time battles in addition to the
standard wipe your enemy out victory condition. Some are timed defenses in
which you need to hold off assaults by your opponent for a set period of
time. Others require that you capture the enemy's capital within a set time limit. If you win the real-time battle, you either
capture the territory or thwart the enemy's invasion. If you capture a
capital territory, then you eliminate that nation from the game and capture all
of their holdings. The territories are not just empty provinces; they can
contain bonus resources that will improve your resource gathering in your
battles, or special resource points that give you a new army token to move around
the strategic map. In another idea borrowed from Risk, you can also win
bonus cards when capturing territories. These cards can be played before a
battle to gain an advantage of some kind. The strategic campaign is an
absolute blast to play, adding world-conquering fun to your RTS enjoyment.
Multiplayer support allows for games of up to eight players. Internet
games are hosted through Gamespy and feature quick-match options, but lag can be
an issue without a broadband connection. Unfortunately the game's
excellent campaign mode can not be played online.
In The End, This Game Hath Been Rated:
95%. Rise of Nations is a well-designed, well-executed paragon of
strategy gaming, although mouse-click maniacs may be disappointed that the game
requires more thought than the typical RTS.
System Requirements: Pentium III 500; 128 MB RAM; 16 MB
Video RAM; 8x CD-ROM; 800 MB Hard Drive
Space; Mouse.
« Page 1 of 2