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World War II: Frontline Command - Review
System: PC
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The snows of the Russian Motherland.

The game offers the ¾ rolling perspective. The terrain detail is good, and while your individual troops seem very small, they are not too hard to see and track. The game is sometimes a little slow on scrolling, however, and when clicking on the inset map, you do not always get to the spot you would expect. Giving your units orders is simple, and routine for this kind of game (i.e. click on a unit and click where you want to unit to go or which enemy unit to engage).

The missions themselves are laid out well. They follow each other in chronological sequence, and the objectives are clearly stated and easy to understand, although often not too easy to accomplish.

In general, WWII Frontline Command is a very enjoyable game. It was definitely interesting to play a game that to some extent had the look and feel of an Age of Empires, yet with game play focused on mission accomplishment as opposed to strategic planning (i.e. no need to develop your trade economy or make sure you have enough lumber to build houses).

In The End, This Game Hath Been Rated: 90%.  Bottom line is to definitely give this game a try if you have any penchant for military games. It does not carry the addictive lure of a major blockbuster game, but it is definitely better than the average WWII offering.

System Requirements:  Pentium II 500;  128 MB RAM;  16 MB Video RAM; 8x CD-ROM;  750 MB Hard Drive Space;  Mouse.

 



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