WWII Frontline Command puts you in tactical command of troops in mainland Europe
from the days just before D-Day through the drive to Berlin. The single player
campaign mode starts you out with missions that were the prep work for D-Day.
Your first chore is to take out a radar installation outside a small town, then
moving on to destroying bridges to block German troop movements while capturing
another bridge to secure the Allied supply routes. The missions progress though
D-Day and then the rest of the war in Western Europe. Each successive mission is
made available as you complete them in order.
In each mission you are given units with different specialties including
engineers, mortar teams, machine gunners, commanders, and basic riflemen. Each
type of unit is critical in accomplishing the missions. Riflemen and machine
guns need to draw out and engage the enemy, while always providing covering fire
to allow the specialists to get close enough to destroy their targets.
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Armored combat takes to the streets. |
Your units can occupy buildings or take cover behind trees or hedges using the
fog of war to remain undetected until sighted by the enemy. Of course, the fog
of war limits your ability to find your enemy until they are sometimes right
upon you.
You can give your units individual commands or order them by group, very similar
to the Age of Empires model, though with a much reduced set of possible
commands. Morale is a consideration too, as troops in groups taking losses or
coming under heavy fire have a tendency abandon their assignments and seek
cover. You need to keep an eye on the status of each soldier or group to make
sure everyone is still with the program.
The multi-player game is a little different. Depending on the scenario selected,
you have credits available to spend on different unit types. This of course
leaves open the issue that you do not know the makeup of your competitors’
troops. The game keeps track of winners and statistics such as kills, troops
lost, etc.
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