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Icewind Dale II - Review
System: PC
Shop: Buy It Cheap · Get The Guide

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The story in Icewind Dale II is very linear.  Most of the tasks you will undertake are set in a carefully scripted order.  There are some sub-quests available that you can choose to complete or not, but for the most part you will progress slowly and steadily through the game's storyline.  Not that the storyline is a bad one, it is not at all so, it's just that it should be mentioned that if you are looking for wide-open, open-ended gameplay, you will not find it here.  On the other hand, you'll never find yourself stuck and wondering just what you should be doing next to advance the story. 

The game's designers added a lot of small touches to the game to make the story and world more immersive, and RPG fans will certainly appreciate this.  For example, magical weapons and items often come with a background story relating their origin.  You certainly don't have to read about how a certain flail obtained its name and +1 rating, but it's nice that you can if you want to.

ScreenshotsLike a lot of RPGs, you'll find your share of fetch and ferry type of quests, but overall Icewind Dale II is more of a hack and slash oriented game.  The combat situations are nicely paced and vary in size from single encounters to multi-waved onslaughts.  Battles take place in real-time, but you can pause the game at any time and give orders to your individual characters.  For the most part the enemy AI makes a quite competent foe.  Enemy archers will concentrate their fire, melee specialists will try to isolate the weaker members of your party, and spellcasters select their spells wisely and for maximum effect.  The AI does have one shortcoming and that is in its one-minded pursuit of weak or badly injured party members.  Sometimes you'll need to shuffle the party member back and forth to keep him or her out of harm's way while an enemy tries its hardest to take on that party member in combat.  It can become so single-minded that it will ignore other members of your party that hack at it or try to obstruct its path to its intended target. 

Control in Icewind Dale II is easy thanks to a well-designed interface.  With over 300 spells, and various skills and feats at your disposal, the potential is certainly there to make controlling your party a nightmare.  However, all of your character's actions can be controlled from an interface bar that sits along the bottom of the screen.  You can place items such as scrolls and potions onto this bar as well so that you can get to them quickly in battle.  Icewind Dale II will also allow you to specify up to 4 different weapon sets that you can quickly switch between by a simple right-click on the interface bar.  You can have your party arm itself with ranged weapons, and then quickly switch to melee weapons when the monsters reach your party.  The one drawback with this system is that shields can only be placed in one of the weapon sets at a time.  There is no way to hold on to a shield and just switch weapons, and you can quickly encumber your character if you force him or her to carry three or four shields.

The one area of control that is not well-designed is the pathfinding for your party.  If you click on a location to move to, often a couple of your party members will decide to take the slow and scenic route.  This can be an annoyance when trying to enter a building as you'll have to wait for the wanderers to eventually make their way to the doorway.  It can be downright disastrous when one of your party members wanders into a group of monsters and you don't notice until it is too late to bring the rest of your party to the rescue.

Since the game is built on the existing engine used for Baldur's Gate and Icewind Dale, don't expect any improvements in the quality of graphics in Icewind Dale II.  The environments look good enough, but are a few years behind today's games.  The characters look slightly blocky and could use a few extra frames of animation.  The character portraits, however, are gorgeous and go a long way towards breathing life into your character.

Ultimately, Icewind Dale II is designed for RPG veterans and particularly those familiar with Dungeons & Dragons.  The game comes with an excellent and thorough manual, but at well over 100 pages it might be overwhelming to a newbie.  Jargon such as saving throws, AC, and hit dice might be a lot to digest when coupled with the wide range of choices available for character classes, skills, feats, and spells.

In The End, This Game Hath Been Rated: 86%. RPG fans will do well to pick up this gem and add it to their inventory - its minor flaws do not tarnish its overall value.  It might all be a bit overwhelming to gamers new to RPGs, though.

System Requirements:  350 MHz Pentium II CPU; 64 MB RAM; 16 MB Video RAM; 4x CD-ROM; 1.1 GB Hard Drive Space; Mouse.

 



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