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*** 03.3: Curses [CUR1] ***
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Curses work a little different than other spells. They are instant debuffs on
the target that will give different effects. Thus the form had to be changed a
little bit to better describe their stats.
+===============+
| Curse of Doom |
+===============+
Curse of Doom is a underused, misunderstood and often neglected Warlock Spell
that has great potential and is often a source of soloing very hard Elite mobs.
Especially on Elementals and Demons where you can use Banish, Curse of Doom can
let you kill almost any normal mob almost unharmed.
Curse of Doom is like a bomb. After putting it on the target, it will explode
after 60 seconds, dealing 3200 Shadow Damage. This damage increases greatly
with +damage. While Curse of Doom is up on a target, it will not break any form
of Crowd Control until it explodes. Once it explodes and if the target dies
from the explosion, there's a small chance that a Doomguard will spawn.
With the help of the two ranks of Banish(20 and 30 second each), you can keep
the target disabled until there's only a few seconds left. Curse of Doom goes
off, recast it and rebanish. If you get the timings right, you have no trouble
handling even the strongest demons and elementals. (as long as they are
banishable that is) Humanoids can also be defeated this way, but they require
either room for Fearing, or seducing with the Succubus.
Curse of Doom gains 100% of +damage.
+------+-------+----------------------------------------+------+
| Rank | Level | Effect | Mana |
+=======================================================+======+
| 1 | 60 | Causes 3200 Shadow Damage after 60 sec | 300 |
+------+-------+----------------------------------------+------+
+===================+
| Curse of Weakness |
+===================+
Curse of Weakness is a rather weak curse that seldom has a use. It reduces the
damage done by the target by a small amount, and unless the target hits very
quickly but for little damage, it won't do much good. Completely useless
against heavy hitting targets or later raid bosses as the minimal damage it
reduces doesn't make a difference. Even with Improved Curse of Weakness and
Amplify curse it still is a weak curse, although at that point it does have
some use against weak melee fighters.
+------+-------+----------------------------------------+------+
| Rank | Level | Effect | Mana |
+=======================================================+======+
| 1 | 4 | Reduces Target's damage by 3 | 35 |
+------+-------+----------------------------------------+------+
| 2 | 12 | Reduces Target's damage by 6 | 65 |
+------+-------+----------------------------------------+------+
| 3 | 22 | Reduces Target's damage by 10 | 105 |
+------+-------+----------------------------------------+------+
| 4 | 32 | Reduces Target's damage by 15 | 155 |
+------+-------+----------------------------------------+------+
| 5 | 42 | Reduces Target's damage by 22 | 255 |
+------+-------+----------------------------------------+------+
| 6 | 52 | Reduces Target's damage by 31 | 310 |
+------+-------+----------------------------------------+------+
+=======================+
| Curse of Recklessness |
+=======================+
Slightly useful for preventing enemies from fleeing or being feared, and it can
increase melee damage with a bit. If there are several Warlocks in the raid and
both Curse of Elements and Curse of Shadows has been placed, then Curse of
Recklessness can actually be quite useful to speed up damage. Be careful about
what bosses to put this on, as it does increase the attack power of the
affected target. If the boss has abilities that is based on attack power, then
it might be safer to not use this curse.
It does shine on trash mobs though as it allows them to be killed faster and
prevents them from running into other groups.
+------+-------+----------------------------------------+------+
| Rank | Level | Effect | Mana |
+=======================================================+======+
| 1 | 14 | Increases Attack Power by 20 | 40 |
| | | Reduces Armor by 140 | |
+------+-------+----------------------------------------+------+
| 2 | 28 | Increases Attack Power by 45 | 70 |
| | | Reduces Armor by 290 | |
+------+-------+----------------------------------------+------+
| 3 | 42 | Increases Attack Power by 65 | 100 |
| | | Reduces Armor by 465 | |
+------+-------+----------------------------------------+------+
| 4 | 56 | Increases Attack Power by 90 | 130 |
| | | Reduces Armor by 640 | |
+------+-------+----------------------------------------+------+
+=================+
| Curse of Shadow |
+=================+
A Very useful Curse that helps both Shadow Priests, Warlocks and Mages. This
curse can increase the damage done by your Dots and Shadowbolts with quite abit
and is even handy alone. It makes Banishing and Enslave alot easier to land too
so it has several uses. Just as with Curse of Elements, this should always be
up at any raid with several Warlocks.
In the 2.0 Patch, Curse of Shadows can be boosted with the talent Malediction,
which increases the damage effect with up to 3%.
+------+-------+----------------------------------------+------+
| Rank | Level | Effect | Mana |
+=======================================================+======+
| 1 | 44 | Shadow & Arcane Resist reduced by 60 | 150 |
| | | Shadow & Arcane damage taken by +6% | |
+------+-------+----------------------------------------+------+
| 2 | 56 | Shadow & Arcane Resist reduced by 75 | 200 |
| | | Shadow & Arcane damage taken by +10% | |
+------+-------+----------------------------------------+------+
+===================+
| Curse of Elements |
+===================+
A really helpful curse which reduces Fire and Frost Resistance and increases
damage done by Fire and Frost on the target. Alone in PvE, it's not the most
useful spell unless you are heavy firespecced, but for raids this is a must-use
Curse. It will greatly help Mages by increasing their Fire and Frost damage. It
helps the imp too, but the primary usage is to boost Direct Damage done by Fire
and Frost.
In the 2.0 Patch, Curse of Elements can be boosted with the talent Malediction,
which increases the damage effect with up to 3%.
+------+-------+----------------------------------------+------+
| Rank | Level | Effect | Mana |
+=======================================================+======+
| 1 | 26 | Fire & Frost Resist reduced by 45 | 100 |
| | | Fire & Frost damage taken by +6% | |
+------+-------+----------------------------------------+------+
| 2 | 46 | Fire & Frost Resist reduced by 60 | 150 |
| | | Fire & Frost damage taken by +8% | |
+------+-------+----------------------------------------+------+
| 3 | 60 | Fire & Frost Resist reduced by 75 | 200 |
| | | Fire & Frost damage taken by +10% | |
+------+-------+----------------------------------------+------+
+==================+
| Curse of Tongues |
+==================+
A very, very helpful and grossly underestimated Curse. Rank 2 will increase the
casting time of the target with 60%. A 2.5-3s Nuke will suddenly take alot
longer to cast. This in terms, reduces damage greatly, gives you more time to
interrupt the target if it's trying to heal(both bosses and PvP) or do other
spells.
+------+-------+----------------------------------------+------+
| Rank | Level | Effect | Mana |
+=======================================================+======+
| 1 | 26 | Increases Cast Time on Target by 50% | 100 |
+------+-------+----------------------------------------+------+
| 2 | 46 | Increases Cast Time on Target by 60% | 150 |
+------+-------+----------------------------------------+------+
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