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World of Warcraft - Hunter Guide
System: PC
Rated: T
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-----------------------[ III. Getting Started ]-------------------------
========================================================================

Now we’ll move onto the aspects and specifications of the Hunter. This
is where you’ll learn about what this class offers and the advantages
and disadvantages you get along with it.

------------------------------------------------------------------------
a. About The Hunter
------------------------------------------------------------------------

The Hunter is the leather-armored Ranger/Archer of an RPG, a specialist
in guns, bows, and crossbows with a ton of extras thrown in to spice
things up. Here is a rundown of the ups and downs you’ll be dealing with.

---------------------
Reduced Damage Intake
---------------------

Because you’re fighting from a distance, your damage intake is reduced
and you have an array of trained skills that allow you to keep your
opponents at bay. Since you will also be allowed to wear Mail armor at
level 40, your damage reduction will jump from an average of 20-25% to
30-35%. Since you are also allowed to use a pet for tanking, you aren’t
the one taking damage most of the time, which effectively helps you
survive and saves money on repair costs. I will discuss the usage of
pets in further detail in a later section.

--------------
Radar Tracking
--------------

In addition to reduced damage, Hunters also have various forms of
tracking on their minimap, which makes hunting down mobs and NPC’s much
easier. It also helps you see targets that may otherwise be hidden
around corners, behind you, or behind a wall. Whatever you track shows
up as red dots on your minimap like radar. In PvP, that makes hiding
much more difficult for your opponent, as if the shining red nametag
floating above his/her head isn’t enough.

Of course, this also has a minor downside. For most of your career as a
Hunter, you’ll have at least one kind of tracker active, which may
conflict with the Trackers that comes with certain professions.
While it doesn’t sound like a big deal, you’d be surprised at all of the
resources you miss without that Tracker. Also, you may find yourself
getting used to seeing mobs on your minimap and when that happens,
you’ll find yourself running into trouble when you find that you can’t
see those slimes and insects waiting for you around the corner.

-----
Traps
-----

Hunters are given traps to set, which are visible only at close range.
Anything hostile that walks over the trap will trigger it and you have
four fun traps to choose from, depending on whatever situation you run
into.

-------------
Limited Melee
-------------

Keep in mind that your firing range is between 8-35 yards and if
anything gets within those eight yards of you, you’ll have to pull out
your axe or dagger. Since your specialization is in ranged combat, your
melee skills will be extremely limited. In fact, you only have three
basic melee techniques in total. Thankfully, you have ways of getting
away from your enemies.

As an extra melee option, Hunters are given the ability to Duel Wield
at level 20. In a later section, I’ll discuss the hotly debated topic of
Duel-Wielding in comparison to using two-handed weapons.

-----------
Feign Death
-----------

This is a fun treat. At level 30, you may train a skill called Feign
Death, which is basically playing dead. As a Hunter, this skill will
save you countless times from angry mobs. Once you drop, you exit combat
and the mobs either run back to their hangout spots or go after the next
available target. However, this won’t save you in PvP. Even after you
feign, you’re still attackable, though if you’re lucky, you’ll fool
them.
 

Getting Started


Hunter Abilities


Hunter Talents


Pets


Equipment


Playing As A Hunter


The Epic Hunter Quest

 




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