---Second Tier: 5 Talent Points required---
1) Feral Instincts (5 Ranks)
==================
This passive skill increases the threat level for the Bear, and
Dire Bear forms while it decreases the chances of enemies
detecting you while you're prowling in Cat form. Very useful
indeed so the Bear can protect any party members, and the Cat
form can go unnoticed more than ever.
Rating: 4/5
2) Brutal Impact (2 Ranks)
================
This passive skill increases the effects of the stun from both
Pounce, and Bash abilities which is nice for the Cat form's
Pounce skill, but not so great for the Bear's Bash skill since it
has a 1 minute cooldown. It's up to you how you view this, I just
didn't think this talent wasn't worth the talent points I gave it
before I had to unlearn it.
Rating: 2.5/5
3) Thick Hide (5 Ranks)
==================
This increases your defense by 2% for each rank, more defense is
always good.
Rating: 4/5
---Third Tier: 10 Talent Points required---
1) Feline Swiftness (2 Ranks)
===================
This wonderful passive skill increases your movement outdoors,
and your Dodge percentage while you're in Cat form. The speed
bonus is great until you get the Travel form at level 30.
Remember you don't get the speed bonus while you're indoors.
Rating: 5/5
2) Feral Charge (1 Rank)
===============
This is a Bear only skill, you can charge the enemy, and you can
interrupt any spell casting for 4 seconds. Nice, but keep in mind
this skill can't be used if you get too close to the enemy, make
sure you're between 8-25 yards before use.
Rating: 4/5
3) Sharpened Claws (3 Ranks)
==================
This passive skill will increase the critical strike chance of
your Bear, Dire Bear, and Cat forms. Max it, this is also a
Prereq to Blood Frenzy, and Primal Fury which are 2 Talent skills
in the next Tier.
Rating: 5/5
---Fourth Tier: 15 Talent Points required---
1) Improved Shred (2 Ranks)
=================
*UPDATE* <12/14/05>
I received a couple of Emails saying some of the benefits of this
talent since there's a Major difference between both Shred, and
Ravage I missed by accident. Both the Shred, and the Ravage
skills are so similar to the Rogue's 'Backstab'(Shred) and
'Ambush'(Ravage) skills, they are meant for different situations
and should be used until the end of the game. Ambush is ONLY for
the beginning of a fight, or perhaps if you pull off a vanish,
since you MUST be stealthed to use this skill and you cannot
stealth while in combat. Backstab can be used anytime during a
fight when you are behind a creep (or player), which gives you a
huge boost in DPS when in a group (or particularly one of the
main attacks while PvP and circle strafing), so therefore Shred
can be as useful as the Ravage skills at times, and putting some
Talent points here to get an energy reduction on the Shred skill
it is actually a good tactic.
Rating: 4/5
***Thanks to Ben Jett, and Andrew Saliba (Lethalagent14) for the
tips***
2) Predatory Strikes (3 Ranks)
====================
Yikes, this Talent increases your attack power to a percentage of
your level for both of your Bear forms and the Cat form, you must
max this puppy, plus this is also a prereq for Heart of the Wild
which is a Tier 6 Talent
Rating: 5/5
3) Bloody Frenzy (2 Ranks)
================
You need to put 3 Talent points on Sharpened Claws before you can
use this talent, anyway, Blood Frenzy gives your critical chances
of your Cat abilities that give you a combo point to give you an
additional combo point. Max it.
Rating: 5/5
4) Primal Fury (2 Ranks)
==============
You need to put 3 Talent points on Sharpened Claws before you can
use this talent, anyway, your critical chances of your Bear
attacks will give you an additional 5 Rage points. Max this one,
too.
Rating: 5/5
---Fifth Tier: 20 Talent Points required---
1) Savage Fury (2 Ranks)
==============
This passive skill increases you damage from your Maul, Claw,
Swipe, and Rake abilities, this Talent skill is worth it just for
Maul, and Claw alone although with Predatory Strikes this talent
skill isn't in need of 2 Talent points, but it's up to you if you
want even more damage for your Bear, and Cat skills.
Rating: 4/5
2) Faerie Fire (1 Rank)
==============
This is the same as the other Faerie Fire skill, but this one is
for your animal forms in case you're not in the mood of switching
bask to humanoid form just to cast Faerie Fire, and then morph
back into your Beast forms. If that's the case, then get this
Talent skill.
Rating: 5/5
---Sixth Tier: 25 Talent Points required---
1) Heart of the Wild (5 Rank)
====================
This magnificent Talent increases your intellect, and while
you're in Bear, or Dire Bear mode your stamina is increased while
your Cat form gets a bonus in strength.
Rating: 5/5
---Seventh Tier: 30 Talent Points required---
1) Leader of the Pack (1 Rank)
=====================
This Talent increases your chances of all party members of
getting range, and melee critical chances. This skill is awesome
specially when you are in instances, or raids this skill really
does come in handy. I don't think this Talent can be stock up
with other Druids that also use this Talent skill.
Rating: 5/5
_________________________________________________________________
***Restoration Tree***
This Talent tree will make your restorations skills more useful.
-----------------------------------------------------------------
---First Tier: 0 Talent Points required---
1) Improved Mark of the Wild (5 Ranks)
============================
Great Talent for the first Tier, this actually makes the greatest
buff ever created even better.
Rating: 5/5
2) Furor (5 Ranks)
========
This is another passive Talent skill in whether you give it your
Talent points or you don't, for each rank you can get a 20%
chance of getting either 10 Rage points, or 40 Energy points if
you transform into your respected animal form, so it won't make
any sense to just put 2 or 3 talent points, and go master another
talent instead, either you max it, or you don't put anything into
this Talent skill, anyway, since you have 0 Rage points, and 0
Energy points whenever you transform this talent does come in
handy, specially for both of the Bear forms.
Rating: 4/5
---Second Tier: 5 Talent Points required---
1) Improved Healing Touch (5 Ranks)
=========================
This talent reduces the casting delay for your Healing Touch for
a total of .5 seconds which is great indeed, this is also a
prereq for Nature's Swiftness which is a Tier 5 Talent skill.
Rating: 4/5
2) Nature's Focus (5 Ranks)
=================
This great talent will stop the interruption whenever you're
casting your healing spells most of the time, if you're going to
master this tree, then max this talent.
Rating: 5/5
3) Improve Enrage (2 Ranks)
=================
This passive Talent will instantly generate more Rage points when
you use your Enrage Bear skill, quite handy indeed.
Rating: 4.25/5
---Third Tier: 10 Talent Points required---
1) Reflection (3 Ranks)
=============
This allows you to get a small percentage of your mana to
regenerate while your casting, the mana you regenerate isn't big
enough to warrant 3 Talent points into this Talent, although it
is better than nothing.
Rating: 2.5/5
2) Insect Swarm (1 Rank)
===============
This is an offence skill, and it'll lower the accuracy of the
enemy by a small fraction while damaging the bad guy, this is
also a prereq for Gift of Nature which is a Tier 5 Talent.
Rating: 3/5
3) Subtlety (5 Ranks)
===========
This Talent reduces the threat generated by your healing spells,
tired of enemies focusing on you after you heal other party
members? Then get a 20% protection from the threats your healing
spells make from this Talent. Too bad that percentage isn't high
enough, but this is still important for Druids who are required
to be healers in hard Instances, so it is vital to max this
talent if you're going to master this tree.
Rating: 4.5/5
---Fourth Tier: 15 Talent Points required---
1) Tranquil Spirit (5 Ranks)
==================
Your Healing Touch, and your Tranquility spells get a Mana
reduction which is always a good thing.
Rating: 4/5
2) Improved Rejuvenation (3 Ranks)
========================
This depends on whether you like your Rejuvenation Skill or not,
if you want to make it better than ever, then you should max this
talent.
Rating: 3.75/5
---Fifth Tier: 20 Talent Points required---
1) Nature's Swiftness (1 Rank)
=====================
This Talent skill requires for you to put 5 Talent points on
'Improved Healing Touch' before you can use Nature's Swiftness,
anyway, this Talent actually makes your next nature spell an
instant cast, definitely great indeed, but be careful with the 3
minute cooldown this Skill has.
Rating 4/5
2) Gift of Nature (5 Ranks)
=================
This Talent requires for you to put 1 talent point on 'Insect
Swarm' before you can use it, anyway, Gift of Nature can increase
the effects of all healing spells, so this Talent should be
upgraded fully.
Rating: 4/5
3) Improved Tranquility (2 Ranks)
=======================
This talent reduces the threat generated by the Tranquility spell
by a huge amount, max it.
Rating: 4.5/5
---Sixth Tier: 25 Talent Points required---
1) Improved Regrowth (5 Ranks)
====================
This talent increases the critical chances of the regrowth spell
by 50% when maxed, definitely worth it.
Rating: 4.25/5
---Seventh Tier: 30 Talent Points required---
1) Innervate (1 Rank)
============
Holy Slag! This is the greatest restoration spell in the entire
game without a shadow of a doubt. Innervate will increase your
mana restoration by a whooping 400%, and an additional 100% when
you cast spells, in other words cast this baby on a Priest that
has his/her mana very low, and watch that mana getting full at
mad rates. This spell will make other spell casters your friend
forever, but be very careful not to cast this on a Warrior, or
Rogue, otherwise it'll be a waste as neither of those two
character classes use mana for their skills specially since this
spell has a 6 minute cooldown, and you can expect Blizzard to
nerf this skill if other players begin to whine like babies if
they lose badly because a Druid was able to get its mana back so
damn quickly with the use of Innervate, but until then enjoy this
skill while you still can. It is good to be a Druid. =D
Rating: 5/5
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